Commit Graph

60 Commits

Author SHA1 Message Date
a549806a11 removed map folder ffs 2026-02-01 17:43:28 -07:00
3a04db4b51 removed duplicate thridperson 2026-02-01 17:41:57 -07:00
5ef16a5235 Refector Affix definition, the affix system. item definition (tag pools 1:n) 2026-02-01 17:39:56 -07:00
0b10c1f406 Fixed missing c++ referneces. Resolved passive nodes loading. Checked collisions with Items,
Need refactor for generic invisible ground bound to overlap room generation box so scales with child

outstanding close button for passive tree
2026-01-31 23:58:11 -07:00
97fecc1051 add missing textures 2026-01-31 20:41:41 -07:00
43b07cc7b7 merge 2026-01-31 20:32:06 -07:00
3191ddbb60 Merged GameIdea with Newly made ARPG systems 2026-01-31 20:00:33 -07:00
cfbfc97917 Merged GameIdea with Newly made ARPG systems 2026-01-31 19:58:01 -07:00
4d6f24b9b3 Merge pull request 'TooltipPosition' (#18) from TooltipPosition into master
Reviewed-on: #18
2025-12-21 00:55:33 +00:00
cfcbe7f0cc Fixed z-order for tooltips in inventory, relics, character sheet 2025-12-20 17:54:41 -07:00
f2be1a3199 update functions for tooltip to accept rarity colour as one of the constructor overrides
TODO Fix z order logic for inventory
2025-12-20 17:28:27 -07:00
c8b834a201 Merge pull request 'Added logic for mouseover on Reagents' (#17) from origin/CraftingLogic into master
Reviewed-on: #17
2025-12-20 21:27:06 +00:00
c4142b00f4 Added logic for mouseover on Reagents 2025-12-20 14:25:38 -07:00
180b21d083 Merge pull request 'new data tables for affixes' (#16) from TooltipBackground into master
Reviewed-on: #16
2025-12-20 21:23:50 +00:00
581c32fd01 new data tables for affixes 2025-12-20 14:23:21 -07:00
3055e6e62f Merge pull request 'Added tooltip logic to inv, relics, and Equip. Need to add logic for subtype in tooltip at some point.' (#15) from TooltipBackground into master
Reviewed-on: #15
2025-12-20 05:44:47 +00:00
c33b0736a0 Added tooltip logic to inv, relics, and Equip. Need to add logic for subtype in tooltip at some point. 2025-12-19 22:44:14 -07:00
fe06346391 Merge pull request 'Changed Tooltip to have background UI. added sub text for Title to display Item type in the future.' (#14) from TooltipBackground into master
Reviewed-on: #14
2025-12-20 04:01:55 +00:00
6e3f4b2fa2 Changed Tooltip to have background UI. added sub text for Title to display Item type in the future.
Need to refactor tooltip initializer logic to incorporate this new element. Hide it for tooltips
2025-12-19 21:01:04 -07:00
0c2ba2ae63 Merge pull request 'Removed dependency of tooltip widget to Skill Nodes widgets. Can now be used by other widgets.' (#13) from MigrateTooltip into master
Reviewed-on: #13
2025-12-18 06:43:24 +00:00
c060623dfa corrected merging conflit with bp_skill_node.uasset 2025-12-17 23:41:18 -07:00
d04bca8098 Removed dependency of tooltip widget to Skill Nodes widgets. Can now be used by other widgets.
Added default constructors for blanket title/Details, as well as title/stats layout
2025-12-17 23:31:19 -07:00
f964f8f5e7 Merge pull request 'origin/StatsAndAttributes' (#10) from origin/StatsAndAttributes into master
Reviewed-on: #10
2025-12-18 05:46:36 +00:00
202ac662a2 Made core stats changable from BP_Inventory, fixed derived stats ordering descrepency 2025-12-17 19:44:37 -07:00
79e2915201 Finished Core Stats, Derived Stats and the UI Element to hold them, 2025-12-17 18:57:04 -07:00
2bb66696be Added Core and Secondary stats windows, core updates when helm equipped.
Next: Secondary panel
2025-12-16 23:43:43 -07:00
07c4e74975 Revamped attribute recalculate function, bp_inventory now handles stat change refreshing.
Next: Build Character Stats & Detail Stats UI
2025-12-16 16:18:25 -07:00
227b719d61 Completed Removing zero-value stats next Hook Inventory into Recalculate logic 2025-12-16 13:32:58 -07:00
82630736a8 Finished Adding Relic stats logic to playerstats, next will Remove zero-value stats from becoming an issue 2025-12-16 00:59:18 -07:00
a3fc755f81 Setup logic for stats, next Implement GetEquippedRelics_ForStats 2025-12-15 20:31:36 -07:00
33752551f5 Merge pull request 'Folder Restructure' (#9) from origin/StatsAndAttributes into master
Reviewed-on: #9
2025-12-15 22:57:32 +00:00
811346e744 Folder Restructure 2025-12-15 15:54:57 -07:00
7f867efd97 Merge pull request 'Finished item logic.' (#8) from ItemLogic into master
Reviewed-on: #8
2025-12-15 21:38:11 +00:00
3a85294624 Finished item logic. 2025-12-15 14:36:27 -07:00
0615dfc3ed Merge pull request 'Fixed Reagent list not building bug.' (#7) from ItemLogic into master
Reviewed-on: #7
2025-12-15 18:35:56 +00:00
ab4782d222 Fixed Reagent list not building bug. 2025-12-15 11:34:12 -07:00
7e61ca1e87 Merge pull request 'ItemLogic' (#6) from ItemLogic into master
Reviewed-on: #6
2025-12-15 18:22:15 +00:00
3eee9abb88 Fixed reagent reorder functionality on drag and drop / pickup. 2025-12-15 11:20:45 -07:00
cb40c2c3a9 Fixed drop logic to drop outside inventory 2025-12-15 10:14:34 -07:00
482d6ba390 Implimented drop logic for reagents, added a global event for inventory refreshes "OninventoryChanged dispatcher" 2025-12-15 02:21:28 -07:00
d8efe26c7f Merge pull request 'EnemyLogic' (#5) from EnemyLogic into master
Reviewed-on: #5
2025-12-15 07:45:20 +00:00
619542f4d8 pushing the .gitignore to branch
Merge branch 'master' into EnemyLogic
2025-12-15 00:43:11 -07:00
431eb16b0f Add .gitignore from master 2025-12-15 00:38:38 -07:00
c17ec046eb Add .gitignore 2025-12-15 07:34:45 +00:00
d913d990c2 Merge pull request 'Implimented Drop and pickup logic with unique world actors.' (#4) from ItemLogic into master
Reviewed-on: #4
2025-12-15 07:02:09 +00:00
a6c9aace35 Implimented Drop and pickup logic with unique world actors. 2025-12-15 00:00:52 -07:00
c18cb0b69a Merge pull request 'ItemLogic' (#3) from ItemLogic into master
Reviewed-on: #3
2025-12-15 04:57:29 +00:00
7ea414b628 Changed from default On Drag Drop to a custom made version of On Drag Drop 2025-12-14 21:43:35 -07:00
d8ff3bd531 Finished the relic section of the character sheet 2025-12-14 15:08:18 -07:00
8292d808d6 Fixed Ring Functionality, Rings behave as expected. 2025-12-14 10:32:27 -07:00