130995b85d
Floating damage text on both clients and monsters, fixed a loot lock issue and added a dropowner timer of 0.25s till reset
master
GitBrad2026-02-16 13:06:35 -07:00
fa32d7a834
Fixed replication handoff to clients when hp changed, all clients recieve correct information
GitBrad2026-02-14 11:39:59 -07:00
1a658496c3
Ploished anim sounds and effects
GitBrad2026-02-13 01:06:38 -07:00
8ecc1116c3
Added attack anim for char, and swing anim for enemy
GitBrad2026-02-12 23:57:03 -07:00
4049dbd671
added dynamic editable loot table, children of a parent loottable can be set per mob
GitBrad2026-02-12 20:49:09 -07:00
302163e9fb
added statsversion integet to bp_tpc, rebuild increpments on repnotify calling a client refresh to show stats in stats panel at the right time (after rebuild stats)
GitBrad2026-02-12 11:35:44 -07:00
c7e7edc23f
Refactored ui to use arrays instead of maps, removed hudref calls from server RPCs, client needs refresh calls still
GitBrad2026-02-03 16:41:18 -07:00
727e0e5aa3
fixed client side bugs, non-interactable ui, ghost images, refactored map logic in client ui calls to use array instead, maps dont work over server reliable functions, in turn updated rpcs to not make hud calls, needs client refreshs now, mainly tooltip
GitBrad2026-02-03 16:10:05 -07:00