15 Commits

Author SHA1 Message Date
130995b85d Floating damage text on both clients and monsters, fixed a loot lock issue and added a dropowner timer of 0.25s till reset 2026-02-16 13:06:35 -07:00
fa32d7a834 Fixed replication handoff to clients when hp changed, all clients recieve correct information 2026-02-14 11:39:59 -07:00
1a658496c3 Ploished anim sounds and effects 2026-02-13 01:06:38 -07:00
8ecc1116c3 Added attack anim for char, and swing anim for enemy 2026-02-12 23:57:07 -07:00
4049dbd671 added dynamic editable loot table, children of a parent loottable can be set per mob 2026-02-12 20:49:10 -07:00
302163e9fb added statsversion integet to bp_tpc, rebuild increpments on repnotify calling a client refresh to show stats in stats panel at the right time (after rebuild stats) 2026-02-12 11:35:44 -07:00
124b32880c Enemy Locomotion implimented via "ABP_Unarmed_AI" client safe. 2026-02-11 23:47:18 -07:00
7aa08024b9 Implimented enemy logic, integrated BPI Damageable_ApplyDamage so any invoke will apply ApplyDamage_Server 2026-02-11 21:19:18 -07:00
9ee40a578f Changed things 2026-02-06 18:42:25 -07:00
c7e7edc23f Refactored ui to use arrays instead of maps, removed hudref calls from server RPCs, client needs refresh calls still 2026-02-03 16:41:18 -07:00
727e0e5aa3 fixed client side bugs, non-interactable ui, ghost images, refactored map logic in client ui calls to use array instead, maps dont work over server reliable functions, in turn updated rpcs to not make hud calls, needs client refreshs now, mainly tooltip 2026-02-03 16:10:05 -07:00
15746a72ee UpdateToTags 2026-02-01 22:25:48 -07:00
ab12ea4092 Updated Affixes to look through folder structure in helper library 2026-02-01 21:41:04 -07:00
ac634d22e7 Resolved Compile issue 2026-02-01 20:19:37 -07:00
6a13cdbeed Clean initial commit 2026-02-01 19:21:47 -07:00