Resolved Compile issue

This commit is contained in:
2026-02-01 20:19:37 -07:00
parent 6a13cdbeed
commit ac634d22e7
2 changed files with 2 additions and 2 deletions

View File

@@ -6,7 +6,7 @@
#include "GameFramework/Actor.h"
#include "EngineUtils.h"
AActor* MyCustomActorFinder::FindActorByName(const FString& ActorName)
AActor* AMyCustomActorFinder::FindActorByName(const FString& ActorName)
{
for (TActorIterator<AActor> It(GetWorld()); It; ++It)
{

View File

@@ -7,7 +7,7 @@
#include "MyCustomActorFinder.generated.h"
UCLASS()
class GAMEIDEAV5_5_API AMyCustomActorFinder : public AActor
class THISWILLWORK_API AMyCustomActorFinder : public AActor
{
GENERATED_BODY()