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130995b85d
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Floating damage text on both clients and monsters, fixed a loot lock issue and added a dropowner timer of 0.25s till reset
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2026-02-16 13:06:35 -07:00 |
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fa32d7a834
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Fixed replication handoff to clients when hp changed, all clients recieve correct information
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2026-02-14 11:39:59 -07:00 |
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1a658496c3
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Ploished anim sounds and effects
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2026-02-13 01:06:38 -07:00 |
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8ecc1116c3
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Added attack anim for char, and swing anim for enemy
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2026-02-12 23:57:07 -07:00 |
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4049dbd671
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added dynamic editable loot table, children of a parent loottable can be set per mob
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2026-02-12 20:49:10 -07:00 |
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302163e9fb
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added statsversion integet to bp_tpc, rebuild increpments on repnotify calling a client refresh to show stats in stats panel at the right time (after rebuild stats)
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2026-02-12 11:35:44 -07:00 |
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124b32880c
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Enemy Locomotion implimented via "ABP_Unarmed_AI" client safe.
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2026-02-11 23:47:18 -07:00 |
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7aa08024b9
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Implimented enemy logic, integrated BPI Damageable_ApplyDamage so any invoke will apply ApplyDamage_Server
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2026-02-11 21:19:18 -07:00 |
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9ee40a578f
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Changed things
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2026-02-06 18:42:25 -07:00 |
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6a13cdbeed
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Clean initial commit
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2026-02-01 19:21:47 -07:00 |
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