22 Commits

Author SHA1 Message Date
33752551f5 Merge pull request 'Folder Restructure' (#9) from origin/StatsAndAttributes into master
Reviewed-on: #9
2025-12-15 22:57:32 +00:00
811346e744 Folder Restructure 2025-12-15 15:54:57 -07:00
7f867efd97 Merge pull request 'Finished item logic.' (#8) from ItemLogic into master
Reviewed-on: #8
2025-12-15 21:38:11 +00:00
3a85294624 Finished item logic. 2025-12-15 14:36:27 -07:00
0615dfc3ed Merge pull request 'Fixed Reagent list not building bug.' (#7) from ItemLogic into master
Reviewed-on: #7
2025-12-15 18:35:56 +00:00
ab4782d222 Fixed Reagent list not building bug. 2025-12-15 11:34:12 -07:00
7e61ca1e87 Merge pull request 'ItemLogic' (#6) from ItemLogic into master
Reviewed-on: #6
2025-12-15 18:22:15 +00:00
3eee9abb88 Fixed reagent reorder functionality on drag and drop / pickup. 2025-12-15 11:20:45 -07:00
cb40c2c3a9 Fixed drop logic to drop outside inventory 2025-12-15 10:14:34 -07:00
482d6ba390 Implimented drop logic for reagents, added a global event for inventory refreshes "OninventoryChanged dispatcher" 2025-12-15 02:21:28 -07:00
d8efe26c7f Merge pull request 'EnemyLogic' (#5) from EnemyLogic into master
Reviewed-on: #5
2025-12-15 07:45:20 +00:00
619542f4d8 pushing the .gitignore to branch
Merge branch 'master' into EnemyLogic
2025-12-15 00:43:11 -07:00
431eb16b0f Add .gitignore from master 2025-12-15 00:38:38 -07:00
c17ec046eb Add .gitignore 2025-12-15 07:34:45 +00:00
d913d990c2 Merge pull request 'Implimented Drop and pickup logic with unique world actors.' (#4) from ItemLogic into master
Reviewed-on: #4
2025-12-15 07:02:09 +00:00
a6c9aace35 Implimented Drop and pickup logic with unique world actors. 2025-12-15 00:00:52 -07:00
c18cb0b69a Merge pull request 'ItemLogic' (#3) from ItemLogic into master
Reviewed-on: #3
2025-12-15 04:57:29 +00:00
7ea414b628 Changed from default On Drag Drop to a custom made version of On Drag Drop 2025-12-14 21:43:35 -07:00
d8ff3bd531 Finished the relic section of the character sheet 2025-12-14 15:08:18 -07:00
8292d808d6 Fixed Ring Functionality, Rings behave as expected. 2025-12-14 10:32:27 -07:00
6d82a1351e Finished Swap and placement logic for inventory and equipment 2025-12-13 21:34:34 -07:00
c9e6d6857e Ploished the charactersheet, fixed inventory icons not appearing 2025-12-13 15:30:46 -07:00
111 changed files with 41 additions and 0 deletions

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# Unreal Engine auto-generated folders
Binaries/
DerivedDataCache/
Intermediate/
Saved/
# Logs and temporary files
*.log
*.tmp
*.obj
*.pch
*.sln
*.suo
*.xcodeproj
*.xcworkspace
*.VC.db
*.VC.opendb
# Backup and autosave files
*.bak
*.backup
*.autosave
# Build artifacts
*.exe
*.dll
*.app
*.dylib
*.so
# Ignore config backups
Config/*.ini.bak
# Ignore crash reports
Saved/CrashReports/
# Ignore local build data
.vscode/
.idea/
.DS_Store
Thumbs.db

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