Files
UEProject/Source/GameIdeaV5_5/NavMeshRebuilder.h
2025-11-05 20:09:43 -07:00

19 lines
344 B
C++

#pragma once
#include "CoreMinimal.h"
#include "GameFramework/Actor.h"
#include "NavMeshRebuilder.generated.h"
UCLASS()
class GAMEIDEAV5_5_API ANavMeshRebuilder : public AActor
{
GENERATED_BODY()
public:
// Sets default values for this actor's properties
UFUNCTION(BlueprintCallable, Category = "Navigation")
void RebuildNavMesh();
};