Commit Graph

13 Commits

Author SHA1 Message Date
cfcbe7f0cc Fixed z-order for tooltips in inventory, relics, character sheet 2025-12-20 17:54:41 -07:00
f2be1a3199 update functions for tooltip to accept rarity colour as one of the constructor overrides
TODO Fix z order logic for inventory
2025-12-20 17:28:27 -07:00
c4142b00f4 Added logic for mouseover on Reagents 2025-12-20 14:25:38 -07:00
c33b0736a0 Added tooltip logic to inv, relics, and Equip. Need to add logic for subtype in tooltip at some point. 2025-12-19 22:44:14 -07:00
6e3f4b2fa2 Changed Tooltip to have background UI. added sub text for Title to display Item type in the future.
Need to refactor tooltip initializer logic to incorporate this new element. Hide it for tooltips
2025-12-19 21:01:04 -07:00
202ac662a2 Made core stats changable from BP_Inventory, fixed derived stats ordering descrepency 2025-12-17 19:44:37 -07:00
79e2915201 Finished Core Stats, Derived Stats and the UI Element to hold them, 2025-12-17 18:57:04 -07:00
2bb66696be Added Core and Secondary stats windows, core updates when helm equipped.
Next: Secondary panel
2025-12-16 23:43:43 -07:00
07c4e74975 Revamped attribute recalculate function, bp_inventory now handles stat change refreshing.
Next: Build Character Stats & Detail Stats UI
2025-12-16 16:18:25 -07:00
227b719d61 Completed Removing zero-value stats next Hook Inventory into Recalculate logic 2025-12-16 13:32:58 -07:00
82630736a8 Finished Adding Relic stats logic to playerstats, next will Remove zero-value stats from becoming an issue 2025-12-16 00:59:18 -07:00
a3fc755f81 Setup logic for stats, next Implement GetEquippedRelics_ForStats 2025-12-15 20:31:36 -07:00
811346e744 Folder Restructure 2025-12-15 15:54:57 -07:00