Resolved Compile issue
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@@ -6,7 +6,7 @@
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#include "GameFramework/Actor.h"
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#include "EngineUtils.h"
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AActor* MyCustomActorFinder::FindActorByName(const FString& ActorName)
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AActor* AMyCustomActorFinder::FindActorByName(const FString& ActorName)
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{
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for (TActorIterator<AActor> It(GetWorld()); It; ++It)
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{
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@@ -7,7 +7,7 @@
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#include "MyCustomActorFinder.generated.h"
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UCLASS()
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class GAMEIDEAV5_5_API AMyCustomActorFinder : public AActor
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class THISWILLWORK_API AMyCustomActorFinder : public AActor
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{
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GENERATED_BODY()
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