• Joined on 2025-11-22
GitBrad pushed to master at Zhire/UEProject 2026-02-16 20:10:33 +00:00
130995b85d Floating damage text on both clients and monsters, fixed a loot lock issue and added a dropowner timer of 0.25s till reset
GitBrad pushed to master at Zhire/UEProject 2026-02-14 18:41:21 +00:00
fa32d7a834 Fixed replication handoff to clients when hp changed, all clients recieve correct information
GitBrad pushed to master at Zhire/UEProject 2026-02-14 00:10:43 +00:00
1a658496c3 Ploished anim sounds and effects
8ecc1116c3 Added attack anim for char, and swing anim for enemy
4049dbd671 added dynamic editable loot table, children of a parent loottable can be set per mob
302163e9fb added statsversion integet to bp_tpc, rebuild increpments on repnotify calling a client refresh to show stats in stats panel at the right time (after rebuild stats)
124b32880c Enemy Locomotion implimented via "ABP_Unarmed_AI" client safe.
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GitBrad pushed to master at Zhire/UEProject 2026-02-07 01:50:11 +00:00
9ee40a578f Changed things
GitBrad pushed to master at Zhire/UEProject 2026-02-03 23:42:52 +00:00
c7e7edc23f Refactored ui to use arrays instead of maps, removed hudref calls from server RPCs, client needs refresh calls still
727e0e5aa3 fixed client side bugs, non-interactable ui, ghost images, refactored map logic in client ui calls to use array instead, maps dont work over server reliable functions, in turn updated rpcs to not make hud calls, needs client refreshs now, mainly tooltip
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GitBrad pushed to master at Zhire/UEProject 2026-02-01 03:47:23 +00:00
97fecc1051 add missing textures
43b07cc7b7 merge
3191ddbb60 Merged GameIdea with Newly made ARPG systems
cfbfc97917 Merged GameIdea with Newly made ARPG systems
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GitBrad pushed to main at Zhire/ARPGItemSystem 2026-01-31 21:24:52 +00:00
98f57e781f Equipt stats and craft systems
GitBrad pushed to main at Zhire/ARPGItemSystem 2026-01-24 19:48:49 +00:00
28b8e7a0d8 added uproject
GitBrad created branch main in Zhire/ARPGItemSystem 2026-01-24 19:40:10 +00:00
GitBrad pushed to main at Zhire/ARPGItemSystem 2026-01-24 19:40:10 +00:00
49d1f2f18b Initial commint
GitBrad pushed to origin/CraftingLogic at Zhire/UEProject 2025-12-20 21:26:28 +00:00
c4142b00f4 Added logic for mouseover on Reagents
GitBrad created branch origin/CraftingLogic in Zhire/UEProject 2025-12-20 21:26:27 +00:00
GitBrad created branch CraftingLogic in Zhire/UEProject 2025-12-20 00:48:11 +00:00
GitBrad pushed to CraftingLogic at Zhire/UEProject 2025-12-20 00:48:11 +00:00
GitBrad pushed to origin/StatsAndAttributes at Zhire/UEProject 2025-12-18 02:44:48 +00:00
202ac662a2 Made core stats changable from BP_Inventory, fixed derived stats ordering descrepency
GitBrad pushed to origin/StatsAndAttributes at Zhire/UEProject 2025-12-18 01:57:53 +00:00
79e2915201 Finished Core Stats, Derived Stats and the UI Element to hold them,
GitBrad created pull request Zhire/UEProject#10 2025-12-17 06:46:45 +00:00
origin/StatsAndAttributes
GitBrad pushed to origin/StatsAndAttributes at Zhire/UEProject 2025-12-17 06:43:57 +00:00
2bb66696be Added Core and Secondary stats windows, core updates when helm equipped.
GitBrad pushed to origin/StatsAndAttributes at Zhire/UEProject 2025-12-16 23:18:48 +00:00
07c4e74975 Revamped attribute recalculate function, bp_inventory now handles stat change refreshing.
GitBrad pushed to origin/StatsAndAttributes at Zhire/UEProject 2025-12-16 20:33:20 +00:00
227b719d61 Completed Removing zero-value stats next Hook Inventory into Recalculate logic