Files
UEProject/Source/GameIdeaV5_5Editor.Target.cs
2025-11-05 20:09:43 -07:00

16 lines
410 B
C#

// Fill out your copyright notice in the Description page of Project Settings.
using UnrealBuildTool;
using System.Collections.Generic;
public class GameIdeaV5_5EditorTarget : TargetRules
{
public GameIdeaV5_5EditorTarget(TargetInfo Target) : base(Target)
{
Type = TargetType.Editor;
DefaultBuildSettings = BuildSettingsVersion.V5;
ExtraModuleNames.AddRange( new string[] { "GameIdeaV5_5" } );
}
}