Log file open, 10/25/25 15:23:08 LogWindows: Failed to load 'aqProf.dll' (GetLastError=126) LogWindows: File 'aqProf.dll' does not exist LogProfilingDebugging: Loading WinPixEventRuntime.dll for PIX profiling (from ../../../Engine/Binaries/ThirdParty/Windows/WinPixEventRuntime/x64). LogWindows: Failed to load 'VtuneApi.dll' (GetLastError=126) LogWindows: File 'VtuneApi.dll' does not exist LogWindows: Failed to load 'VtuneApi32e.dll' (GetLastError=126) LogWindows: File 'VtuneApi32e.dll' does not exist LogWindows: Started CrashReportClient (pid=562748) LogWindows: Enabling Tpause support LogWindows: Warning: Failed to set completion port for job object "UE.ShaderCompileWorker.JobGroup": The parameter is incorrect. LogWindows: Custom abort handler registered for crash reporting. LogInit: Display: Running engine for game: GameIdeaV5_5 LogCore: Warning: UTS: Unable to launch the Unreal Trace Server with '"../../../Engine/Binaries/Win64/UnrealTraceServer.exe" fork --sponsor 569076'. Access is denied. Error: 0x5 (5) LogTrace: Initializing trace... LogCore: Display: Requested channels: 'cpu,gpu,frame,log,bookmark,screenshot,region' LogTrace: Display: Display Control listening on port 35866 LogTrace: Finished trace initialization. LogCsvProfiler: Display: Metadata set : platform="Windows" LogCsvProfiler: Display: Metadata set : config="Development" LogCsvProfiler: Display: Metadata set : buildversion="++UE5+Release-5.5-CL-40574608" LogCsvProfiler: Display: Metadata set : engineversion="5.5.4-40574608+++UE5+Release-5.5" LogCsvProfiler: Display: Metadata set : os="Windows 11 (24H2) [10.0.26100.6899] " LogCsvProfiler: Display: Metadata set : cpu="GenuineIntel|13th Gen Intel(R) Core(TM) i7-13700K" LogCsvProfiler: Display: Metadata set : pgoenabled="0" LogCsvProfiler: Display: Metadata set : pgoprofilingenabled="0" LogCsvProfiler: Display: Metadata set : ltoenabled="0" LogCsvProfiler: Display: Metadata set : asan="0" LogCsvProfiler: Display: Metadata set : commandline="" "C:/Users/James/Documents/Unreal Projects/GameIdeaV5_5/GameIdeaV5_5.uproject" -AUTH_LOGIN=unused -AUTH_PASSWORD=e8dba87022a7422fae4aab835ec03553 -AUTH_TYPE=exchangecode -epicapp=UE_5.5 -epicenv=Prod -EpicPortal -epicusername=Vulroth -epicuserid=1bc2c45aa4cf48a281872ae8cca5526b -epiclocale=en -epicsandboxid=ue"" LogCsvProfiler: Display: Metadata set : loginid="1fa8995d4eb0330d8f4761a9c14673d6" LogCsvProfiler: Display: Metadata set : llm="0" LogStats: Stats thread started at 0.214261 LogIris: FNetObjectFactoryRegistry::UnregisterFactory is unregistering factory: None name: NetActorFactory id: 0 LogIris: FNetObjectFactoryRegistry::UnregisterFactory is unregistering factory: None name: NetSubObjectFactory id: 1 LogICUInternationalization: ICU TimeZone Detection - Raw Offset: -7:00, Platform Override: '' LogInit: Session CrashGUID >==================================================== Session CrashGUID > UECC-Windows-78A222924FB966F3C95CB883233102CA Session CrashGUID >==================================================== LogConfig: No local boot hotfix file found at: [../../../../../../Users/James/Documents/Unreal Projects/GameIdeaV5_5/Saved/PersistentDownloadDir/HotfixForNextBoot.txt] LogAudio: Display: Pre-Initializing Audio Device Manager... LogAudio: Display: AudioInfo: 'OPUS' Registered LogAudioDebug: Display: Lib vorbis DLL was dynamically loaded. LogAudio: Display: AudioInfo: 'OGG' Registered LogAudio: Display: AudioInfo: 'ADPCM' Registered LogAudio: Display: AudioInfo: 'PCM' Registered LogAudio: Display: AudioInfo: 'BINKA' Registered LogAudio: Display: AudioInfo: 'RADA' Registered LogAudio: Display: Audio Device Manager Pre-Initialized LogPluginManager: Looking for build plugins target receipt LogConfig: Display: Loading Mac ini files took 0.04 seconds LogConfig: Display: Loading Android ini files took 0.05 seconds LogConfig: Display: Loading VulkanPC ini files took 0.05 seconds LogConfig: Display: Loading IOS ini files took 0.05 seconds LogConfig: Display: Loading Unix ini files took 0.06 seconds LogConfig: Display: Loading VisionOS ini files took 0.06 seconds LogConfig: Display: Loading TVOS ini files took 0.06 seconds LogConfig: Display: Loading Windows ini files took 0.06 seconds LogConfig: Display: Loading Linux ini files took 0.06 seconds LogPluginManager: Found matching target receipt: ../../../../../../Users/James/Documents/Unreal Projects/GameIdeaV5_5/Binaries/Win64/GameIdeaV5_5Editor.target LogPluginManager: Looking for enabled plugins target receipt LogConfig: Display: Loading LinuxArm64 ini files took 0.06 seconds LogPluginManager: Found matching target receipt: ../../../../../../Users/James/Documents/Unreal Projects/GameIdeaV5_5/Binaries/Win64/GameIdeaV5_5Editor.target LogPluginManager: Mounting Engine plugin BlueprintFileUtils LogPluginManager: Mounting Engine plugin Bridge LogPluginManager: Mounting Engine plugin ChaosCloth LogPluginManager: Mounting Engine plugin ChaosClothAsset LogPluginManager: Mounting Engine plugin ChaosVD LogPluginManager: Mounting Engine plugin CmdLinkServer LogPluginManager: Mounting Engine plugin DiscoveryBeaconReceiver LogPluginManager: Mounting Engine plugin EnhancedInput LogPluginManager: Mounting Engine plugin Fab LogPluginManager: Mounting Engine plugin FastBuildController LogPluginManager: Mounting Engine plugin JsonBlueprintUtilities LogPluginManager: Mounting Engine plugin MeshPainting LogPluginManager: Mounting Engine plugin RenderGraphInsights LogPluginManager: Mounting Engine plugin TraceUtilities LogPluginManager: Mounting Engine plugin UbaController LogPluginManager: Mounting Engine plugin WorldMetrics LogPluginManager: Mounting Engine plugin XGEController LogPluginManager: Mounting Engine plugin Niagara LogPluginManager: Mounting Engine plugin NiagaraSimCaching LogPluginManager: Mounting Engine plugin AlembicImporter LogPluginManager: Mounting Engine plugin AjaMedia LogPluginManager: Mounting Engine plugin AndroidMedia LogPluginManager: Mounting Engine plugin AppleProResMedia LogPluginManager: Mounting Engine plugin AvfMedia LogPluginManager: Mounting Engine plugin BlackmagicMedia LogPluginManager: Mounting Engine plugin HAPMedia LogPluginManager: Mounting Engine plugin ImgMedia LogPluginManager: Mounting Engine plugin MediaCompositing LogPluginManager: Mounting Engine plugin MediaFrameworkUtilities LogPluginManager: Mounting Engine plugin MediaIOFramework LogAssetRegistry: Display: Asset registry cache read as 90.5 MiB from ../../../../../../Users/James/Documents/Unreal Projects/GameIdeaV5_5/Intermediate/CachedAssetRegistry_0.bin LogPluginManager: Mounting Engine plugin MediaPlate LogPluginManager: Mounting Engine plugin MediaPlayerEditor LogPluginManager: Mounting Engine plugin PixelCapture LogPluginManager: Mounting Engine plugin PixelStreaming LogPluginManager: Mounting Engine plugin WebMMedia LogPluginManager: Mounting Engine plugin WmfMedia LogPluginManager: Mounting Engine plugin TcpMessaging LogPluginManager: Mounting Engine plugin NNEDenoiser LogPluginManager: Mounting Engine plugin UdpMessaging LogPluginManager: Mounting Engine plugin NNERuntimeORT LogPluginManager: Mounting Engine plugin InterchangeTests LogPluginManager: Mounting Engine plugin CameraCalibrationCore LogPluginManager: Mounting Engine plugin LensComponent LogPluginManager: Mounting Engine plugin LevelSnapshots LogPluginManager: Mounting Engine plugin MultiUserTakes LogPluginManager: Mounting Engine plugin RemoteControl LogPluginManager: Mounting Engine plugin RemoteControlInterception LogPluginManager: Mounting Engine plugin Takes LogPluginManager: Mounting Engine plugin VirtualCamera LogPluginManager: Mounting Engine plugin VirtualCameraCore LogPluginManager: Mounting Engine plugin VirtualScouting LogPluginManager: Mounting Engine plugin Paper2D LogPluginManager: Mounting Engine plugin AISupport LogPluginManager: Mounting Engine plugin EnvironmentQueryEditor LogPluginManager: Mounting Engine plugin ACLPlugin LogPluginManager: Mounting Engine plugin AnimationData LogPluginManager: Mounting Engine plugin AnimationModifierLibrary LogPluginManager: Mounting Engine plugin BlendSpaceMotionAnalysis LogPluginManager: Mounting Engine plugin ControlRigModules LogPluginManager: Mounting Engine plugin ControlRigSpline LogPluginManager: Mounting Engine plugin DeformerGraph LogPluginManager: Mounting Engine plugin IKRig LogPluginManager: Mounting Engine plugin LiveLink LogPluginManager: Mounting Engine plugin RigLogic LogPluginManager: Mounting Engine plugin CameraShakePreviewer LogPluginManager: Mounting Engine plugin EngineCameras LogPluginManager: Mounting Engine plugin GameplayCameras LogPluginManager: Mounting Engine plugin Composure LogPluginManager: Mounting Engine plugin OpenColorIO LogPluginManager: Mounting Engine plugin OpenCVLensDistortion LogPluginManager: Mounting Engine plugin OodleNetwork LogPluginManager: Mounting Engine plugin CLionSourceCodeAccess LogPluginManager: Mounting Engine plugin CodeLiteSourceCodeAccess LogPluginManager: Mounting Engine plugin DumpGPUServices LogPluginManager: Mounting Engine plugin GitSourceControl LogPluginManager: Mounting Engine plugin KDevelopSourceCodeAccess LogPluginManager: Mounting Engine plugin N10XSourceCodeAccess LogPluginManager: Mounting Engine plugin NullSourceCodeAccess LogPluginManager: Mounting Engine plugin AnimationSharing LogPluginManager: Mounting Engine plugin PerforceSourceControl LogPluginManager: Mounting Engine plugin PixWinPlugin LogPluginManager: Mounting Engine plugin PlasticSourceControl LogPluginManager: Mounting Engine plugin PropertyAccessNode LogPluginManager: Mounting Engine plugin RenderDocPlugin LogPluginManager: Mounting Engine plugin RiderSourceCodeAccess LogPluginManager: Mounting Engine plugin SubversionSourceControl LogPluginManager: Mounting Engine plugin TextureFormatOodle LogPluginManager: Mounting Engine plugin ControlRig LogPluginManager: Mounting Engine plugin UObjectPlugin LogPluginManager: Mounting Engine plugin PluginUtils LogPluginManager: Mounting Engine plugin VisualStudioCodeSourceCodeAccess LogPluginManager: Mounting Engine plugin VisualStudioSourceCodeAccess LogPluginManager: Mounting Engine plugin AssetManagerEditor LogPluginManager: Mounting Engine plugin BlueprintHeaderView LogPluginManager: Mounting Engine plugin ChangelistReview LogPluginManager: Mounting Engine plugin BlueprintMaterialTextureNodes LogPluginManager: Mounting Engine plugin ColorGrading LogPluginManager: Mounting Engine plugin ConsoleVariables LogPluginManager: Mounting Engine plugin CryptoKeys LogPluginManager: Mounting Engine plugin DataValidation LogPluginManager: Mounting Engine plugin EditorDebugTools LogPluginManager: Mounting Engine plugin EditorScriptingUtilities LogPluginManager: Mounting Engine plugin EngineAssetDefinitions LogPluginManager: Mounting Engine plugin FacialAnimation LogPluginManager: Mounting Engine plugin CurveEditorTools LogPluginManager: Mounting Engine plugin GameplayTagsEditor LogPluginManager: Mounting Engine plugin GeometryMode LogPluginManager: Mounting Engine plugin MacGraphicsSwitching LogPluginManager: Mounting Engine plugin XCodeSourceCodeAccess LogPluginManager: Mounting Engine plugin MaterialAnalyzer LogPluginManager: Mounting Engine plugin MeshLODToolset LogPluginManager: Mounting Engine plugin ModelingToolsEditorMode LogPluginManager: Mounting Engine plugin PluginBrowser LogPluginManager: Mounting Engine plugin ProxyLODPlugin LogPluginManager: Mounting Engine plugin MobileLauncherProfileWizard LogPluginManager: Mounting Engine plugin SpeedTreeImporter LogPluginManager: Mounting Engine plugin StylusInput LogPluginManager: Mounting Engine plugin UMGWidgetPreview LogPluginManager: Mounting Engine plugin UVEditor LogPluginManager: Mounting Engine plugin SequencerAnimTools LogPluginManager: Mounting Engine plugin WorldPartitionHLODUtilities LogPluginManager: Mounting Engine plugin DatasmithContent LogPluginManager: Mounting Engine plugin GLTFExporter LogPluginManager: Mounting Engine plugin VariantManager LogPluginManager: Mounting Engine plugin VariantManagerContent LogPluginManager: Mounting Engine plugin AdvancedRenamer LogPluginManager: Mounting Engine plugin AutomationUtils LogPluginManager: Mounting Engine plugin ChaosCaching LogPluginManager: Mounting Engine plugin ChaosEditor LogPluginManager: Mounting Engine plugin BackChannel LogPluginManager: Mounting Engine plugin ChaosNiagara LogPluginManager: Mounting Engine plugin ChaosSolverPlugin LogPluginManager: Mounting Engine plugin ChaosUserDataPT LogPluginManager: Mounting Engine plugin CineCameraRigs LogPluginManager: Mounting Engine plugin CharacterAI LogPluginManager: Mounting Engine plugin CineCameraSceneCapture LogPluginManager: Mounting Engine plugin ColorCorrectRegions LogPluginManager: Mounting Engine plugin Dataflow LogPluginManager: Mounting Engine plugin EditorDataStorage LogPluginManager: Mounting Engine plugin EditorPerformance LogPluginManager: Mounting Engine plugin EditorTelemetry LogPluginManager: Mounting Engine plugin Fracture LogPluginManager: Mounting Engine plugin FullBodyIK LogPluginManager: Mounting Engine plugin GeometryFlow LogPluginManager: Mounting Engine plugin GizmoEdMode LogPluginManager: Mounting Engine plugin GizmoFramework LogPluginManager: Mounting Engine plugin GeometryCollectionPlugin LogPluginManager: Mounting Engine plugin InlineMaterialInstance LogPluginManager: Mounting Engine plugin LowLevelNetTrace LogPluginManager: Mounting Engine plugin LocalizableMessage LogPluginManager: Mounting Engine plugin MeshModelingToolsetExp LogPluginManager: Mounting Engine plugin NFORDenoise LogPluginManager: Mounting Engine plugin PlanarCut LogPluginManager: Mounting Engine plugin PlatformCrypto LogPluginManager: Mounting Engine plugin PythonScriptPlugin LogPluginManager: Mounting Engine plugin RemoteSession LogPluginManager: Mounting Engine plugin SkeletalReduction LogPluginManager: Mounting Engine plugin StudioTelemetry LogPluginManager: Mounting Engine plugin ToolPresets LogPluginManager: Mounting Engine plugin VirtualProductionUtilities LogPluginManager: Mounting Engine plugin InterchangeAssets LogPluginManager: Mounting Engine plugin Interchange LogPluginManager: Mounting Engine plugin ActorSequence LogPluginManager: Mounting Engine plugin XRCreativeFramework LogPluginManager: Mounting Engine plugin LevelSequenceEditor LogPluginManager: Mounting Engine plugin MovieRenderPipeline LogPluginManager: Mounting Engine plugin InterchangeEditor LogPluginManager: Mounting Engine plugin SequencerScripting LogPluginManager: Mounting Engine plugin EOSShared LogPluginManager: Mounting Engine plugin OnlineBase LogPluginManager: Mounting Engine plugin OnlineServices LogPluginManager: Mounting Engine plugin OnlineSubsystem LogPluginManager: Mounting Engine plugin TemplateSequence LogPluginManager: Mounting Engine plugin WebSocketNetworking LogPluginManager: Mounting Engine plugin OnlineSubsystemNull LogPluginManager: Mounting Engine plugin OnlineSubsystemUtils LogPluginManager: Mounting Engine plugin ActorLayerUtilities LogPluginManager: Mounting Engine plugin LauncherChunkInstaller LogPluginManager: Mounting Engine plugin AndroidFileServer LogPluginManager: Mounting Engine plugin AndroidDeviceProfileSelector LogPluginManager: Mounting Engine plugin AndroidMoviePlayer LogPluginManager: Mounting Engine plugin AndroidPermission LogPluginManager: Mounting Engine plugin ArchVisCharacter LogPluginManager: Mounting Engine plugin AppleImageUtils LogPluginManager: Mounting Engine plugin AssetTags LogPluginManager: Mounting Engine plugin AudioCapture LogPluginManager: Mounting Engine plugin AudioSynesthesia LogPluginManager: Mounting Engine plugin AppleMoviePlayer LogPluginManager: Mounting Engine plugin AudioWidgets LogPluginManager: Mounting Engine plugin ChunkDownloader LogPluginManager: Mounting Engine plugin CableComponent LogPluginManager: Mounting Engine plugin CommonUI LogPluginManager: Mounting Engine plugin ComputeFramework LogPluginManager: Mounting Engine plugin ExampleDeviceProfileSelector LogPluginManager: Mounting Engine plugin CustomMeshComponent LogPluginManager: Mounting Engine plugin GeometryCache LogPluginManager: Mounting Engine plugin GeometryScripting LogPluginManager: Mounting Engine plugin GeometryProcessing LogPluginManager: Mounting Engine plugin HDRIBackdrop LogPluginManager: Mounting Engine plugin HairStrands LogPluginManager: Mounting Engine plugin GooglePAD LogPluginManager: Mounting Engine plugin GoogleCloudMessaging LogPluginManager: Mounting Engine plugin IOSDeviceProfileSelector LogPluginManager: Mounting Engine plugin LinuxDeviceProfileSelector LogPluginManager: Mounting Engine plugin LocationServicesBPLibrary LogPluginManager: Mounting Engine plugin InputDebugging LogPluginManager: Mounting Engine plugin Metasound LogPluginManager: Mounting Engine plugin MobilePatchingUtils LogPluginManager: Mounting Engine plugin ModelViewViewModel LogPluginManager: Mounting Engine plugin MsQuic LogPluginManager: Mounting Engine plugin nDisplay LogPluginManager: Mounting Engine plugin nDisplayModularFeatures LogPluginManager: Mounting Engine plugin MeshModelingToolset LogPluginManager: Mounting Engine plugin OpenCV LogPluginManager: Mounting Engine plugin OpenXR LogPluginManager: Mounting Engine plugin OSC LogPluginManager: Mounting Engine plugin ProceduralMeshComponent LogPluginManager: Mounting Engine plugin PropertyAccessEditor LogPluginManager: Mounting Engine plugin ResonanceAudio LogPluginManager: Mounting Engine plugin RigVM LogPluginManager: Mounting Engine plugin SignificanceManager LogPluginManager: Mounting Engine plugin SunPosition LogPluginManager: Mounting Engine plugin Synthesis LogPluginManager: Mounting Engine plugin SoundFields LogPluginManager: Mounting Engine plugin WaveTable LogPluginManager: Mounting Engine plugin WebMMoviePlayer LogPluginManager: Mounting Engine plugin StateTree LogPluginManager: Mounting Engine plugin XRBase LogPluginManager: Mounting Engine plugin USDCore LogPluginManager: Mounting Engine plugin WindowsMoviePlayer LogPluginManager: Mounting Engine plugin WindowsDeviceProfileSelector LogPluginManager: Mounting Engine plugin ObjectMixer LogPluginManager: Mounting Engine plugin LightMixer LogPluginManager: Mounting Engine plugin OnlineSubsystemGooglePlay LogPluginManager: Mounting Engine plugin ConcertMain LogPluginManager: Mounting Engine plugin VPSettings LogPluginManager: Mounting Engine plugin SQLiteCore LogPluginManager: Mounting Engine plugin ContentBrowserAssetDataSource LogPluginManager: Mounting Engine plugin ContentBrowserClassDataSource LogPluginManager: Mounting Engine plugin VPRoles LogPluginManager: Mounting Engine plugin AMFCodecs LogPluginManager: Mounting Engine plugin SkeletalMeshModelingTools LogPluginManager: Mounting Engine plugin NVCodecs LogPluginManager: Mounting Engine plugin HoldoutComposite LogPluginManager: Mounting Engine plugin ContentBrowserFileDataSource LogPluginManager: Mounting Engine plugin OnlineSubsystemIOS LogPluginManager: Mounting Engine plugin ARUtilities LogPluginManager: Mounting Engine plugin AVCodecsCore LogPluginManager: Mounting Engine plugin PortableObjectFileDataSource LogPluginManager: Mounting Engine plugin MetaHumanSDK LogPluginManager: Mounting Engine plugin DMXProtocol LogPluginManager: Mounting Engine plugin XInputDevice LogPluginManager: Mounting Engine plugin BaseCharacterFXEditor LogPluginManager: Mounting Engine plugin ConcertClientSharedSlate LogPluginManager: Mounting Engine plugin ConcertSharedSlate LogPluginManager: Mounting Engine plugin ConcertSyncClient LogPluginManager: Mounting Engine plugin ConcertSyncCore LogPluginManager: Mounting Engine plugin MultiUserClient LogPluginManager: Mounting Engine plugin AppleARKit LogPluginManager: Mounting Engine plugin AppleARKitFaceSupport LogPluginManager: Mounting Engine plugin ConcertReplicationScripting LogConfig: Branch 'LevelSnapshots' had been unloaded. Reloading on-demand took 0.13ms SourceControl: Revision control is disabled SourceControl: Revision control is disabled SourceControl: Revision control is disabled LogWindows: Failed to load 'WinPixGpuCapturer.dll' (GetLastError=126) LogWindows: File 'WinPixGpuCapturer.dll' does not exist PixWinPlugin: PIX capture plugin failed to initialize! Check that the process is launched from PIX. LogConfig: Applying CVar settings from Section [/Script/RenderDocPlugin.RenderDocPluginSettings] File [Engine] RenderDocPlugin: Display: RenderDoc plugin will not be loaded. Use '-AttachRenderDoc' on the cmd line or enable 'renderdoc.AutoAttach' in the plugin settings. LogNFORDenoise: NFORDenoise function starting up LogStudioTelemetry: Display: Starting StudioTelemetry Module LogStudioTelemetry: Started StudioTelemetry Session LogEOSSDK: Initializing EOSSDK Version:1.17.0-39599718 LogInit: Using libcurl 8.4.0 LogInit: - built for Windows LogInit: - supports SSL with OpenSSL/1.1.1t LogInit: - supports HTTP deflate (compression) using libz 1.3 LogInit: - other features: LogInit: CURL_VERSION_SSL LogInit: CURL_VERSION_LIBZ LogInit: CURL_VERSION_IPV6 LogInit: CURL_VERSION_ASYNCHDNS LogInit: CURL_VERSION_LARGEFILE LogInit: CURL_VERSION_HTTP2 LogInit: CurlRequestOptions (configurable via config and command line): LogInit: - bVerifyPeer = true - Libcurl will verify peer certificate LogInit: - bUseHttpProxy = false - Libcurl will NOT use HTTP proxy LogInit: - bDontReuseConnections = false - Libcurl will reuse connections LogInit: - MaxHostConnections = 16 - Libcurl will limit the number of connections to a host LogInit: - LocalHostAddr = Default LogInit: - BufferSize = 65536 LogInit: CreateHttpThread using FCurlMultiPollEventLoopHttpThread LogInit: Creating http thread with maximum 2147483647 concurrent requests LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467 LogOnline: OSS: Created online subsystem instance for: NULL LogOnline: OSS: TryLoadSubsystemAndSetDefault: Loaded subsystem for type [NULL] LogCUDA: Display: CUDA module ready pending PostEngineInit. LogRHI: Using Default RHI: D3D12 LogRHI: Using Highest Feature Level of D3D12: SM6 LogRHI: Loading RHI module D3D12RHI LogD3D12RHI: Loading WinPixEventRuntime.dll for PIX profiling (from ../../../Engine/Binaries/ThirdParty/Windows/WinPixEventRuntime/x64). LogRHI: Checking if RHI D3D12 with Feature Level SM6 is supported by your system. LogD3D12RHI: Found D3D12 adapter 0: NVIDIA GeForce RTX 4070 (VendorId: 10de, DeviceId: 2786, SubSysId: 51371462, Revision: 00a1 LogD3D12RHI: Max supported Feature Level 12_2, shader model 6.7, binding tier 3, wave ops supported, atomic64 supported LogD3D12RHI: Adapter has 12012MB of dedicated video memory, 0MB of dedicated system memory, and 16242MB of shared system memory, 1 output[s] LogD3D12RHI: Driver Version: 581.29 (internal:32.0.15.8129, unified:581.29) LogD3D12RHI: Driver Date: 9-5-2025 LogD3D12RHI: Found D3D12 adapter 1: Microsoft Basic Render Driver (VendorId: 1414, DeviceId: 008c, SubSysId: 0000, Revision: 0000 LogD3D12RHI: Max supported Feature Level 12_1, shader model 6.7, binding tier 3, wave ops supported, atomic64 supported LogD3D12RHI: Adapter has 0MB of dedicated video memory, 0MB of dedicated system memory, and 16242MB of shared system memory, 0 output[s] LogD3D12RHI: DirectX Agility SDK runtime found. LogD3D12RHI: Chosen D3D12 Adapter Id = 0 LogRHI: RHI D3D12 with Feature Level SM6 is supported and will be used. LogInit: ExecutableName: UnrealEditor.exe LogInit: Build: ++UE5+Release-5.5-CL-40574608 LogInit: Platform=WindowsEditor LogInit: MachineId=1fa8995d4eb0330d8f4761a9c14673d6 LogInit: DeviceId= LogInit: Engine Version: 5.5.4-40574608+++UE5+Release-5.5 LogInit: Compatible Engine Version: 5.5.0-37670630+++UE5+Release-5.5 LogInit: Net CL: 37670630 LogInit: OS: Windows 11 (24H2) [10.0.26100.6899] (), CPU: 13th Gen Intel(R) Core(TM) i7-13700K, GPU: NVIDIA GeForce RTX 4070 LogInit: Compiled (64-bit): Mar 7 2025 14:49:53 LogInit: Architecture: x64 LogInit: Compiled with Visual C++: 19.38.33130.00 LogInit: Build Configuration: Development LogInit: Branch Name: ++UE5+Release-5.5 LogInit: Command Line: -AUTH_LOGIN=unused -AUTH_PASSWORD=e8dba87022a7422fae4aab835ec03553 -AUTH_TYPE=exchangecode -epicapp=UE_5.5 -epicenv=Prod -EpicPortal -epicusername=Vulroth -epicuserid=1bc2c45aa4cf48a281872ae8cca5526b -epiclocale=en -epicsandboxid=ue LogInit: Base Directory: C:/Program Files/Epic Games/UE_5.5/Engine/Binaries/Win64/ LogInit: Allocator: Mimalloc LogInit: Installed Engine Build: 1 LogInit: This binary is optimized with LTO: no, PGO: no, instrumented for PGO data collection: no LogDevObjectVersion: Number of dev versions registered: 37 LogDevObjectVersion: Dev-Blueprints (B0D832E4-1F89-4F0D-ACCF-7EB736FD4AA2): 10 LogDevObjectVersion: Dev-Build (E1C64328-A22C-4D53-A36C-8E866417BD8C): 0 LogDevObjectVersion: Dev-Core (375EC13C-06E4-48FB-B500-84F0262A717E): 4 LogDevObjectVersion: Dev-Editor (E4B068ED-F494-42E9-A231-DA0B2E46BB41): 40 LogDevObjectVersion: Dev-Framework (CFFC743F-43B0-4480-9391-14DF171D2073): 37 LogDevObjectVersion: Dev-Mobile (B02B49B5-BB20-44E9-A304-32B752E40360): 3 LogDevObjectVersion: Dev-Networking (A4E4105C-59A1-49B5-A7C5-40C4547EDFEE): 0 LogDevObjectVersion: Dev-Online (39C831C9-5AE6-47DC-9A44-9C173E1C8E7C): 0 LogDevObjectVersion: Dev-Physics (78F01B33-EBEA-4F98-B9B4-84EACCB95AA2): 20 LogDevObjectVersion: Dev-Platform (6631380F-2D4D-43E0-8009-CF276956A95A): 0 LogDevObjectVersion: Dev-Rendering (12F88B9F-8875-4AFC-A67C-D90C383ABD29): 49 LogDevObjectVersion: Dev-Sequencer (7B5AE74C-D270-4C10-A958-57980B212A5A): 13 LogDevObjectVersion: Dev-VR (D7296918-1DD6-4BDD-9DE2-64A83CC13884): 3 LogDevObjectVersion: Dev-LoadTimes (C2A15278-BFE7-4AFE-6C17-90FF531DF755): 1 LogDevObjectVersion: Private-Geometry (6EACA3D4-40EC-4CC1-B786-8BED09428FC5): 3 LogDevObjectVersion: Dev-AnimPhys (29E575DD-E0A3-4627-9D10-D276232CDCEA): 17 LogDevObjectVersion: Dev-Anim (AF43A65D-7FD3-4947-9873-3E8ED9C1BB05): 15 LogDevObjectVersion: Dev-ReflectionCapture (6B266CEC-1EC7-4B8F-A30B-E4D90942FC07): 1 LogDevObjectVersion: Dev-Automation (0DF73D61-A23F-47EA-B727-89E90C41499A): 1 LogDevObjectVersion: FortniteMain (601D1886-AC64-4F84-AA16-D3DE0DEAC7D6): 170 LogDevObjectVersion: FortniteValkyrie (8DBC2C5B-54A7-43E0-A768-FCBB7DA29060): 8 LogDevObjectVersion: FortniteSeason (5B4C06B7-2463-4AF8-805B-BF70CDF5D0DD): 13 LogDevObjectVersion: FortniteRelease (E7086368-6B23-4C58-8439-1B7016265E91): 15 LogDevObjectVersion: Dev-Enterprise (9DFFBCD6-494F-0158-E221-12823C92A888): 10 LogDevObjectVersion: Dev-Niagara (F2AED0AC-9AFE-416F-8664-AA7FFA26D6FC): 1 LogDevObjectVersion: Dev-Destruction (174F1F0B-B4C6-45A5-B13F-2EE8D0FB917D): 10 LogDevObjectVersion: Dev-Physics-Ext (35F94A83-E258-406C-A318-09F59610247C): 41 LogDevObjectVersion: Dev-PhysicsMaterial-Chaos (B68FC16E-8B1B-42E2-B453-215C058844FE): 1 LogDevObjectVersion: Dev-CineCamera (B2E18506-4273-CFC2-A54E-F4BB758BBA07): 1 LogDevObjectVersion: Dev-VirtualProduction (64F58936-FD1B-42BA-BA96-7289D5D0FA4E): 1 LogDevObjectVersion: UE5-Main (697DD581-E64F-41AB-AA4A-51ECBEB7B628): 119 LogDevObjectVersion: UE5-Release (D89B5E42-24BD-4D46-8412-ACA8DF641779): 51 LogDevObjectVersion: UE5-PrivateFrosty (59DA5D52-1232-4948-B878-597870B8E98B): 8 LogDevObjectVersion: Dev-MediaFramework (6F0ED827-A609-4895-9C91-998D90180EA4): 2 LogDevObjectVersion: Dev-NaniteResearch (30D58BE3-95EA-4282-A6E3-B159D8EBB06A): 1 LogDevObjectVersion: LensFileVersion (8652A554-966A-466C-9FD7-1C6DD61B1ADB): 1 LogDevObjectVersion: Dev-ComputeFramework (6304A3E7-0059-4F59-8CFC-21BD7721FD4E): 0 LogConfig: Branch 'EditorLayout' had been unloaded. Reloading on-demand took 0.96ms LogConfig: Branch 'BlueprintFileUtils' had been unloaded. Reloading on-demand took 0.13ms LogConfig: Branch 'Bridge' had been unloaded. Reloading on-demand took 0.12ms LogConfig: Branch 'ChaosCloth' had been unloaded. Reloading on-demand took 0.12ms LogConfig: Branch 'ChaosClothAsset' had been unloaded. Reloading on-demand took 0.12ms LogConfig: Branch 'CmdLinkServer' had been unloaded. Reloading on-demand took 0.12ms LogConfig: Branch 'DiscoveryBeaconReceiver' had been unloaded. Reloading on-demand took 0.12ms LogConfig: Branch 'FastBuildController' had been unloaded. Reloading on-demand took 0.12ms LogConfig: Branch 'JsonBlueprintUtilities' had been unloaded. Reloading on-demand took 0.12ms LogConfig: Branch 'MeshPainting' had been unloaded. Reloading on-demand took 0.12ms LogConfig: Branch 'RenderGraphInsights' had been unloaded. Reloading on-demand took 0.12ms LogConfig: Branch 'UbaController' had been unloaded. Reloading on-demand took 0.12ms LogConfig: Branch 'WorldMetrics' had been unloaded. Reloading on-demand took 0.36ms LogConfig: Branch 'XGEController' had been unloaded. Reloading on-demand took 0.11ms LogConfig: Branch 'NiagaraSimCaching' had been unloaded. Reloading on-demand took 0.13ms LogConfig: Branch 'AlembicImporter' had been unloaded. Reloading on-demand took 0.12ms LogConfig: Branch 'AndroidMedia' had been unloaded. Reloading on-demand took 0.13ms LogConfig: Branch 'AppleProResMedia' had been unloaded. Reloading on-demand took 0.11ms LogConfig: Branch 'AvfMedia' had been unloaded. Reloading on-demand took 0.11ms LogConfig: Branch 'HAPMedia' had been unloaded. Reloading on-demand took 0.11ms LogConfig: Branch 'ImgMedia' had been unloaded. Reloading on-demand took 0.11ms LogConfig: Branch 'MediaCompositing' had been unloaded. Reloading on-demand took 0.11ms LogConfig: Branch 'MediaPlate' had been unloaded. Reloading on-demand took 0.12ms LogConfig: Branch 'MediaPlayerEditor' had been unloaded. Reloading on-demand took 0.12ms LogConfig: Branch 'PixelCapture' had been unloaded. Reloading on-demand took 0.12ms LogConfig: Branch 'WebMMedia' had been unloaded. Reloading on-demand took 0.11ms LogConfig: Branch 'WmfMedia' had been unloaded. Reloading on-demand took 0.11ms LogConfig: Branch 'TcpMessaging' had been unloaded. Reloading on-demand took 0.11ms LogConfig: Branch 'NNEDenoiser' had been unloaded. Reloading on-demand took 0.11ms LogConfig: Branch 'UdpMessaging' had been unloaded. Reloading on-demand took 0.11ms LogConfig: Branch 'NNERuntimeORT' had been unloaded. Reloading on-demand took 0.12ms LogConfig: Branch 'InterchangeTests' had been unloaded. Reloading on-demand took 0.12ms LogConfig: Branch 'MultiUserTakes' had been unloaded. Reloading on-demand took 0.12ms LogConfig: Branch 'RemoteControlInterception' had been unloaded. Reloading on-demand took 0.12ms LogCoreRedirects: AddRedirect(C:/Users/James/Documents/Unreal Projects/GameIdeaV5_5/Saved/Config/WindowsEditor/VirtualCamera.ini) has wildcard redirect /VirtualCamera/OperatorPanel, these are very slow and should be resolved as soon as possible! Please refer to the documentation in Engine/Config/BaseEngine.ini. LogCoreRedirects: AddRedirect(C:/Users/James/Documents/Unreal Projects/GameIdeaV5_5/Saved/Config/WindowsEditor/VirtualCamera.ini) has wildcard redirect /VirtualCamera/TestMaps, these are very slow and should be resolved as soon as possible! Please refer to the documentation in Engine/Config/BaseEngine.ini. LogCoreRedirects: AddRedirect(C:/Users/James/Documents/Unreal Projects/GameIdeaV5_5/Saved/Config/WindowsEditor/VirtualCamera.ini) has wildcard redirect /VirtualCamera/V2, these are very slow and should be resolved as soon as possible! Please refer to the documentation in Engine/Config/BaseEngine.ini. LogCoreRedirects: AddRedirect(C:/Users/James/Documents/Unreal Projects/GameIdeaV5_5/Saved/Config/WindowsEditor/VirtualCamera.ini) has wildcard redirect /VirtualCamera/VCamCore, these are very slow and should be resolved as soon as possible! Please refer to the documentation in Engine/Config/BaseEngine.ini. LogConfig: Branch 'AISupport' had been unloaded. Reloading on-demand took 0.12ms LogConfig: Branch 'EnvironmentQueryEditor' had been unloaded. Reloading on-demand took 0.12ms LogConfig: Branch 'ACLPlugin' had been unloaded. Reloading on-demand took 0.11ms LogConfig: Branch 'AnimationData' had been unloaded. Reloading on-demand took 0.11ms LogConfig: Branch 'AnimationModifierLibrary' had been unloaded. Reloading on-demand took 0.12ms LogConfig: Branch 'BlendSpaceMotionAnalysis' had been unloaded. Reloading on-demand took 0.12ms LogConfig: Branch 'ControlRigModules' had been unloaded. Reloading on-demand took 0.13ms LogConfig: Branch 'ControlRigSpline' had been unloaded. Reloading on-demand took 0.13ms LogConfig: Branch 'RigLogic' had been unloaded. Reloading on-demand took 0.13ms LogConfig: Branch 'CameraShakePreviewer' had been unloaded. Reloading on-demand took 0.12ms LogConfig: Branch 'EngineCameras' had been unloaded. Reloading on-demand took 0.12ms LogConfig: Branch 'OodleNetwork' had been unloaded. Reloading on-demand took 0.12ms LogConfig: Branch 'CLionSourceCodeAccess' had been unloaded. Reloading on-demand took 0.13ms LogConfig: Branch 'CodeLiteSourceCodeAccess' had been unloaded. Reloading on-demand took 0.12ms LogConfig: Branch 'DumpGPUServices' had been unloaded. Reloading on-demand took 0.12ms LogConfig: Branch 'GitSourceControl' had been unloaded. Reloading on-demand took 0.15ms LogConfig: Branch 'KDevelopSourceCodeAccess' had been unloaded. Reloading on-demand took 0.12ms LogConfig: Branch 'N10XSourceCodeAccess' had been unloaded. Reloading on-demand took 0.12ms LogConfig: Branch 'NullSourceCodeAccess' had been unloaded. Reloading on-demand took 0.12ms LogConfig: Branch 'AnimationSharing' had been unloaded. Reloading on-demand took 0.12ms LogConfig: Branch 'PerforceSourceControl' had been unloaded. Reloading on-demand took 0.12ms LogConfig: Branch 'PixWinPlugin' had been unloaded. Reloading on-demand took 0.12ms LogConfig: Branch 'PlasticSourceControl' had been unloaded. Reloading on-demand took 0.12ms LogConfig: Branch 'PropertyAccessNode' had been unloaded. Reloading on-demand took 0.12ms LogConfig: Branch 'RenderDocPlugin' had been unloaded. Reloading on-demand took 0.12ms LogConfig: Branch 'RiderSourceCodeAccess' had been unloaded. Reloading on-demand took 0.12ms LogConfig: Branch 'SubversionSourceControl' had been unloaded. Reloading on-demand took 0.12ms LogConfig: Branch 'TextureFormatOodle' had been unloaded. Reloading on-demand took 0.12ms LogConfig: Branch 'UObjectPlugin' had been unloaded. Reloading on-demand took 0.15ms LogConfig: Branch 'PluginUtils' had been unloaded. Reloading on-demand took 0.12ms LogConfig: Branch 'VisualStudioCodeSourceCodeAccess' had been unloaded. Reloading on-demand took 0.12ms LogConfig: Branch 'VisualStudioSourceCodeAccess' had been unloaded. Reloading on-demand took 0.12ms LogConfig: Branch 'AssetManagerEditor' had been unloaded. Reloading on-demand took 0.12ms LogConfig: Branch 'BlueprintHeaderView' had been unloaded. Reloading on-demand took 0.12ms LogConfig: Branch 'ChangelistReview' had been unloaded. Reloading on-demand took 0.11ms LogConfig: Branch 'BlueprintMaterialTextureNodes' had been unloaded. Reloading on-demand took 0.12ms LogConfig: Branch 'ColorGrading' had been unloaded. Reloading on-demand took 0.12ms LogConfig: Branch 'CryptoKeys' had been unloaded. Reloading on-demand took 0.12ms LogConfig: Branch 'DataValidation' had been unloaded. Reloading on-demand took 0.11ms LogConfig: Branch 'EditorDebugTools' had been unloaded. Reloading on-demand took 0.11ms LogConfig: Branch 'EngineAssetDefinitions' had been unloaded. Reloading on-demand took 0.12ms LogConfig: Branch 'FacialAnimation' had been unloaded. Reloading on-demand took 0.12ms LogConfig: Branch 'CurveEditorTools' had been unloaded. Reloading on-demand took 0.12ms LogConfig: Branch 'GameplayTagsEditor' had been unloaded. Reloading on-demand took 0.12ms LogConfig: Branch 'GeometryMode' had been unloaded. Reloading on-demand took 0.11ms LogConfig: Branch 'MacGraphicsSwitching' had been unloaded. Reloading on-demand took 0.11ms LogConfig: Branch 'XCodeSourceCodeAccess' had been unloaded. Reloading on-demand took 0.12ms LogConfig: Branch 'MaterialAnalyzer' had been unloaded. Reloading on-demand took 0.11ms LogConfig: Branch 'MeshLODToolset' had been unloaded. Reloading on-demand took 0.11ms LogConfig: Branch 'ModelingToolsEditorMode' had been unloaded. Reloading on-demand took 0.12ms LogConfig: Branch 'PluginBrowser' had been unloaded. Reloading on-demand took 0.12ms LogConfig: Branch 'ProxyLODPlugin' had been unloaded. Reloading on-demand took 0.11ms LogConfig: Branch 'MobileLauncherProfileWizard' had been unloaded. Reloading on-demand took 0.12ms LogConfig: Branch 'SpeedTreeImporter' had been unloaded. Reloading on-demand took 0.12ms LogConfig: Branch 'StylusInput' had been unloaded. Reloading on-demand took 0.11ms LogConfig: Branch 'UMGWidgetPreview' had been unloaded. Reloading on-demand took 0.11ms LogConfig: Branch 'UVEditor' had been unloaded. Reloading on-demand took 0.12ms LogConfig: Branch 'SequencerAnimTools' had been unloaded. Reloading on-demand took 0.11ms LogConfig: Branch 'WorldPartitionHLODUtilities' had been unloaded. Reloading on-demand took 0.12ms LogConfig: Branch 'VariantManager' had been unloaded. Reloading on-demand took 0.12ms LogConfig: Branch 'AdvancedRenamer' had been unloaded. Reloading on-demand took 0.12ms LogConfig: Branch 'AutomationUtils' had been unloaded. Reloading on-demand took 0.12ms LogConfig: Branch 'ChaosCaching' had been unloaded. Reloading on-demand took 0.12ms LogConfig: Branch 'ChaosEditor' had been unloaded. Reloading on-demand took 0.11ms LogConfig: Branch 'BackChannel' had been unloaded. Reloading on-demand took 0.11ms LogConfig: Branch 'ChaosNiagara' had been unloaded. Reloading on-demand took 0.12ms LogConfig: Branch 'ChaosSolverPlugin' had been unloaded. Reloading on-demand took 0.12ms LogConfig: Branch 'ChaosUserDataPT' had been unloaded. Reloading on-demand took 0.12ms LogConfig: Branch 'CharacterAI' had been unloaded. Reloading on-demand took 0.11ms LogConfig: Branch 'CineCameraSceneCapture' had been unloaded. Reloading on-demand took 0.12ms LogConfig: Branch 'Dataflow' had been unloaded. Reloading on-demand took 0.12ms LogConfig: Branch 'EditorDataStorage' had been unloaded. Reloading on-demand took 0.14ms LogConfig: Branch 'EditorPerformance' had been unloaded. Reloading on-demand took 0.12ms LogConfig: Branch 'EditorTelemetry' had been unloaded. Reloading on-demand took 0.12ms LogConfig: Branch 'Fracture' had been unloaded. Reloading on-demand took 0.12ms LogConfig: Branch 'GeometryFlow' had been unloaded. Reloading on-demand took 0.12ms LogConfig: Branch 'GizmoEdMode' had been unloaded. Reloading on-demand took 0.15ms LogConfig: Branch 'GizmoFramework' had been unloaded. Reloading on-demand took 0.12ms LogConfig: Branch 'GeometryCollectionPlugin' had been unloaded. Reloading on-demand took 0.12ms LogConfig: Branch 'InlineMaterialInstance' had been unloaded. Reloading on-demand took 0.12ms LogConfig: Branch 'LowLevelNetTrace' had been unloaded. Reloading on-demand took 0.11ms LogConfig: Branch 'LocalizableMessage' had been unloaded. Reloading on-demand took 0.11ms LogConfig: Branch 'MeshModelingToolsetExp' had been unloaded. Reloading on-demand took 0.12ms LogConfig: Branch 'NFORDenoise' had been unloaded. Reloading on-demand took 0.12ms LogConfig: Branch 'PlanarCut' had been unloaded. Reloading on-demand took 0.11ms LogConfig: Branch 'PlatformCrypto' had been unloaded. Reloading on-demand took 0.11ms LogConfig: Branch 'PythonScriptPlugin' had been unloaded. Reloading on-demand took 0.12ms LogConfig: Branch 'SkeletalReduction' had been unloaded. Reloading on-demand took 0.12ms LogConfig: Branch 'StudioTelemetry' had been unloaded. Reloading on-demand took 0.11ms LogConfig: Branch 'ActorSequence' had been unloaded. Reloading on-demand took 0.15ms LogConfig: Branch 'XRCreativeFramework' had been unloaded. Reloading on-demand took 0.12ms LogConfig: Branch 'LevelSequenceEditor' had been unloaded. Reloading on-demand took 0.12ms LogConfig: Branch 'InterchangeEditor' had been unloaded. Reloading on-demand took 0.12ms LogConfig: Branch 'SequencerScripting' had been unloaded. Reloading on-demand took 0.12ms LogConfig: Branch 'EOSShared' had been unloaded. Reloading on-demand took 0.11ms LogConfig: Branch 'OnlineBase' had been unloaded. Reloading on-demand took 0.11ms LogConfig: Branch 'OnlineServices' had been unloaded. Reloading on-demand took 0.11ms LogConfig: Branch 'OnlineSubsystem' had been unloaded. Reloading on-demand took 0.11ms LogConfig: Branch 'TemplateSequence' had been unloaded. Reloading on-demand took 0.12ms LogConfig: Branch 'WebSocketNetworking' had been unloaded. Reloading on-demand took 0.11ms LogConfig: Branch 'OnlineSubsystemNull' had been unloaded. Reloading on-demand took 0.15ms LogConfig: Branch 'OnlineSubsystemUtils' had been unloaded. Reloading on-demand took 0.11ms LogConfig: Branch 'ActorLayerUtilities' had been unloaded. Reloading on-demand took 0.12ms LogConfig: Branch 'LauncherChunkInstaller' had been unloaded. Reloading on-demand took 0.12ms LogConfig: Branch 'AndroidFileServer' had been unloaded. Reloading on-demand took 0.11ms LogConfig: Branch 'AndroidDeviceProfileSelector' had been unloaded. Reloading on-demand took 0.12ms LogConfig: Branch 'AndroidMoviePlayer' had been unloaded. Reloading on-demand took 0.11ms LogConfig: Branch 'AndroidPermission' had been unloaded. Reloading on-demand took 0.14ms LogConfig: Branch 'ArchVisCharacter' had been unloaded. Reloading on-demand took 0.11ms LogConfig: Branch 'AppleImageUtils' had been unloaded. Reloading on-demand took 0.11ms LogConfig: Branch 'AssetTags' had been unloaded. Reloading on-demand took 0.11ms LogConfig: Branch 'AudioCapture' had been unloaded. Reloading on-demand took 0.11ms LogConfig: Branch 'AudioSynesthesia' had been unloaded. Reloading on-demand took 0.12ms LogConfig: Branch 'AppleMoviePlayer' had been unloaded. Reloading on-demand took 0.11ms LogConfig: Branch 'AudioWidgets' had been unloaded. Reloading on-demand took 0.11ms LogConfig: Branch 'ChunkDownloader' had been unloaded. Reloading on-demand took 0.11ms LogConfig: Branch 'CableComponent' had been unloaded. Reloading on-demand took 0.11ms LogConfig: Branch 'ComputeFramework' had been unloaded. Reloading on-demand took 0.11ms LogConfig: Branch 'ExampleDeviceProfileSelector' had been unloaded. Reloading on-demand took 0.12ms LogConfig: Branch 'CustomMeshComponent' had been unloaded. Reloading on-demand took 0.11ms LogConfig: Branch 'GeometryCache' had been unloaded. Reloading on-demand took 0.11ms LogConfig: Branch 'GeometryScripting' had been unloaded. Reloading on-demand took 0.11ms LogConfig: Branch 'GeometryProcessing' had been unloaded. Reloading on-demand took 0.12ms LogConfig: Branch 'HDRIBackdrop' had been unloaded. Reloading on-demand took 0.11ms LogConfig: Branch 'GooglePAD' had been unloaded. Reloading on-demand took 0.11ms LogConfig: Branch 'GoogleCloudMessaging' had been unloaded. Reloading on-demand took 0.11ms LogConfig: Branch 'IOSDeviceProfileSelector' had been unloaded. Reloading on-demand took 0.12ms LogConfig: Branch 'LinuxDeviceProfileSelector' had been unloaded. Reloading on-demand took 0.12ms LogConfig: Branch 'LocationServicesBPLibrary' had been unloaded. Reloading on-demand took 0.12ms LogConfig: Branch 'InputDebugging' had been unloaded. Reloading on-demand took 0.11ms LogConfig: Branch 'MobilePatchingUtils' had been unloaded. Reloading on-demand took 0.12ms LogConfig: Branch 'MsQuic' had been unloaded. Reloading on-demand took 0.11ms LogConfig: Branch 'nDisplayModularFeatures' had been unloaded. Reloading on-demand took 0.12ms LogConfig: Branch 'MeshModelingToolset' had been unloaded. Reloading on-demand took 0.12ms LogConfig: Branch 'OpenCV' had been unloaded. Reloading on-demand took 0.11ms LogConfig: Branch 'OpenXR' had been unloaded. Reloading on-demand took 0.11ms LogConfig: Branch 'ProceduralMeshComponent' had been unloaded. Reloading on-demand took 0.12ms LogConfig: Branch 'PropertyAccessEditor' had been unloaded. Reloading on-demand took 0.11ms LogConfig: Branch 'ResonanceAudio' had been unloaded. Reloading on-demand took 0.11ms LogConfig: Branch 'SignificanceManager' had been unloaded. Reloading on-demand took 0.12ms LogConfig: Branch 'SunPosition' had been unloaded. Reloading on-demand took 0.11ms LogConfig: Branch 'SoundFields' had been unloaded. Reloading on-demand took 0.11ms LogConfig: Branch 'WaveTable' had been unloaded. Reloading on-demand took 0.11ms LogConfig: Branch 'WebMMoviePlayer' had been unloaded. Reloading on-demand took 0.11ms LogConfig: Branch 'XRBase' had been unloaded. Reloading on-demand took 0.12ms LogConfig: Branch 'WindowsMoviePlayer' had been unloaded. Reloading on-demand took 0.12ms LogConfig: Branch 'WindowsDeviceProfileSelector' had been unloaded. Reloading on-demand took 0.12ms LogConfig: Branch 'ObjectMixer' had been unloaded. Reloading on-demand took 0.12ms LogConfig: Branch 'LightMixer' had been unloaded. Reloading on-demand took 0.11ms LogConfig: Branch 'OnlineSubsystemGooglePlay' had been unloaded. Reloading on-demand took 0.12ms LogConfig: Branch 'ConcertMain' had been unloaded. Reloading on-demand took 0.12ms LogConfig: Branch 'VPSettings' had been unloaded. Reloading on-demand took 0.13ms LogConfig: Branch 'SQLiteCore' had been unloaded. Reloading on-demand took 0.12ms LogConfig: Branch 'ContentBrowserAssetDataSource' had been unloaded. Reloading on-demand took 0.12ms LogConfig: Branch 'ContentBrowserClassDataSource' had been unloaded. Reloading on-demand took 0.12ms LogConfig: Branch 'VPRoles' had been unloaded. Reloading on-demand took 0.12ms LogConfig: Branch 'AMFCodecs' had been unloaded. Reloading on-demand took 0.12ms LogConfig: Branch 'SkeletalMeshModelingTools' had been unloaded. Reloading on-demand took 0.12ms LogConfig: Branch 'NVCodecs' had been unloaded. Reloading on-demand took 0.11ms LogConfig: Branch 'ContentBrowserFileDataSource' had been unloaded. Reloading on-demand took 0.12ms LogConfig: Branch 'OnlineSubsystemIOS' had been unloaded. Reloading on-demand took 0.11ms LogConfig: Branch 'ARUtilities' had been unloaded. Reloading on-demand took 0.12ms LogConfig: Branch 'AVCodecsCore' had been unloaded. Reloading on-demand took 0.11ms LogConfig: Branch 'PortableObjectFileDataSource' had been unloaded. Reloading on-demand took 0.12ms LogConfig: Branch 'XInputDevice' had been unloaded. Reloading on-demand took 0.11ms LogConfig: Branch 'BaseCharacterFXEditor' had been unloaded. Reloading on-demand took 0.12ms LogConfig: Branch 'ConcertClientSharedSlate' had been unloaded. Reloading on-demand took 0.12ms LogConfig: Branch 'ConcertSharedSlate' had been unloaded. Reloading on-demand took 0.12ms LogConfig: Branch 'ConcertSyncClient' had been unloaded. Reloading on-demand took 0.12ms LogConfig: Branch 'AppleARKit' had been unloaded. Reloading on-demand took 0.12ms LogConfig: Branch 'AppleARKitFaceSupport' had been unloaded. Reloading on-demand took 0.12ms LogConfig: Branch 'ConcertReplicationScripting' had been unloaded. Reloading on-demand took 0.12ms LogInit: Presizing for max 25165824 objects, including 0 objects not considered by GC. LogStreaming: Display: AsyncLoading2 - Created: Event Driven Loader: false, Async Loading Thread: false, Async Post Load: false LogStreaming: Display: AsyncLoading2 - Initialized LogInit: Object subsystem initialized LogConfig: Set CVar [[con.DebugEarlyDefault:1]] LogConfig: CVar [[con.DebugLateDefault:1]] deferred - dummy variable created LogConfig: CVar [[con.DebugLateCheat:1]] deferred - dummy variable created LogConfig: CVar [[LogNamedEventFilters:Frame *]] deferred - dummy variable created LogConfig: Set CVar [[r.setres:1280x720]] LogConfig: CVar [[framepro.ScopeMinTimeMicroseconds:10]] deferred - dummy variable created LogConfig: Set CVar [[fx.NiagaraAllowRuntimeScalabilityChanges:1]] LogConfig: CVar [[QualityLevelMapping:high]] deferred - dummy variable created LogConfig: CVar [[r.Occlusion.SingleRHIThreadStall:1]] deferred - dummy variable created LogConfig: Set CVar [[r.Nanite.Streaming.ReservedResources:1]] LogConfig: Set CVar [[r.Nanite.Streaming.AsyncCompute:0 ; Temporary workaround for Nanite geometry corruption (FORT-805141)]] LogConfig: Set CVar [[D3D12.Bindless.ResourceDescriptorHeapSize:32768]] LogConfig: Set CVar [[D3D12.Bindless.SamplerDescriptorHeapSize:2048]] LogConfig: Set CVar [[r.PSOPrecache.GlobalShaders:1]] LogConfig: Set CVar [[r.DynamicRes.DynamicFrameTime:1]] LogConfig: Set CVar [[r.VRS.EnableSoftware:1]] LogConfig: Set CVar [[r.VRS.ContrastAdaptiveShading:1]] [2025.10.25-21.23.10:418][ 0]LogConfig: Set CVar [[r.VSync:0]] [2025.10.25-21.23.10:418][ 0]LogConfig: Set CVar [[r.RHICmdBypass:0]] [2025.10.25-21.23.10:418][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererSettings] File [Engine] [2025.10.25-21.23.10:418][ 0]LogConfig: CVar [[VisualizeCalibrationColorMaterialPath:/Engine/EngineMaterials/PPM_DefaultCalibrationColor.PPM_DefaultCalibrationColor]] deferred - dummy variable created [2025.10.25-21.23.10:418][ 0]LogConfig: CVar [[VisualizeCalibrationGrayscaleMaterialPath:/Engine/EngineMaterials/PPM_DefaultCalibrationGrayscale.PPM_DefaultCalibrationGrayscale]] deferred - dummy variable created [2025.10.25-21.23.10:418][ 0]LogConfig: Set CVar [[r.GPUCrashDebugging:0]] [2025.10.25-21.23.10:418][ 0]LogConfig: CVar [[MaxSkinBones:(Default=65536,PerPlatform=(("Mobile", 256)))]] deferred - dummy variable created [2025.10.25-21.23.10:418][ 0]LogConfig: Set CVar [[r.Tonemapper.Sharpen:2]] [2025.10.25-21.23.10:418][ 0]LogConfig: Set CVar [[r.DefaultFeature.AutoExposure.ExtendDefaultLuminanceRange:1]] [2025.10.25-21.23.10:418][ 0]LogConfig: Set CVar [[r.DefaultFeature.Bloom:0]] [2025.10.25-21.23.10:418][ 0]LogConfig: Set CVar [[r.DefaultFeature.AutoExposure:0]] [2025.10.25-21.23.10:418][ 0]LogConfig: Set CVar [[r.DefaultFeature.LocalExposure.HighlightContrastScale:1.0]] [2025.10.25-21.23.10:418][ 0]LogConfig: Set CVar [[r.DefaultFeature.LocalExposure.ShadowContrastScale:1.0]] [2025.10.25-21.23.10:418][ 0]LogConfig: Set CVar [[r.DefaultFeature.MotionBlur:0]] [2025.10.25-21.23.10:418][ 0]LogConfig: Set CVar [[r.SceneRenderTargetResizeMethod:2]] [2025.10.25-21.23.10:418][ 0]LogConfig: CVar [[r.LightPropagationVolume:0]] deferred - dummy variable created [2025.10.25-21.23.10:418][ 0]LogConfig: Set CVar [[r.ReflectionCaptureResolution:2048]] [2025.10.25-21.23.10:418][ 0]LogConfig: Set CVar [[r.AllowStaticLighting:1]] [2025.10.25-21.23.10:418][ 0]LogConfig: Set CVar [[r.HighResScreenshotDelay:8]] [2025.10.25-21.23.10:418][ 0]LogConfig: Set CVar [[r.DefaultBackBufferPixelFormat:4]] [2025.10.25-21.23.10:418][ 0]LogConfig: Set CVar [[r.AllowGlobalClipPlane:0]] [2025.10.25-21.23.10:418][ 0]LogConfig: Set CVar [[r.GBufferFormat:3]] [2025.10.25-21.23.10:418][ 0]LogConfig: Set CVar [[r.PostProcessing.PropagateAlpha:1]] [2025.10.25-21.23.10:418][ 0]LogConfig: Set CVar [[r.SupportSkyAtmosphereAffectsHeightFog:1]] [2025.10.25-21.23.10:418][ 0]LogConfig: Set CVar [[r.DefaultFeature.LensFlare:1]] [2025.10.25-21.23.10:418][ 0]LogConfig: Set CVar [[r.ClearCoatNormal:0]] [2025.10.25-21.23.10:418][ 0]LogConfig: Set CVar [[r.NormalMapsForStaticLighting:0]] [2025.10.25-21.23.10:418][ 0]LogConfig: Set CVar [[r.GenerateMeshDistanceFields:1]] [2025.10.25-21.23.10:418][ 0]LogConfig: Set CVar [[r.DynamicGlobalIlluminationMethod:1]] [2025.10.25-21.23.10:418][ 0]LogConfig: Set CVar [[r.ReflectionMethod:1]] [2025.10.25-21.23.10:418][ 0]LogConfig: Set CVar [[r.SkinCache.CompileShaders:1]] [2025.10.25-21.23.10:418][ 0]LogConfig: Set CVar [[r.RayTracing:1]] [2025.10.25-21.23.10:418][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.Enable:1]] [2025.10.25-21.23.10:418][ 0]LogConfig: Set CVar [[r.AntiAliasingMethod:3]] [2025.10.25-21.23.10:418][ 0]LogConfig: Set CVar [[r.ForwardShading:1]] [2025.10.25-21.23.10:418][ 0]LogConfig: Set CVar [[r.Shaders.RemoveUnusedInterpolators:1]] [2025.10.25-21.23.10:418][ 0]LogConfig: Set CVar [[r.Shadow.DetectVertexShaderLayerAtRuntime:1]] [2025.10.25-21.23.10:418][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererOverrideSettings] File [Engine] [2025.10.25-21.23.10:418][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [Engine] [2025.10.25-21.23.10:418][ 0]LogConfig: Set CVar [[s.MinBulkDataSizeForAsyncLoading:131072]] [2025.10.25-21.23.10:418][ 0]LogConfig: Set CVar [[s.AsyncLoadingThreadEnabled:1]] [2025.10.25-21.23.10:418][ 0]LogConfig: Set CVar [[s.EventDrivenLoaderEnabled:1]] [2025.10.25-21.23.10:418][ 0]LogConfig: Set CVar [[s.WarnIfTimeLimitExceeded:0]] [2025.10.25-21.23.10:418][ 0]LogConfig: Set CVar [[s.TimeLimitExceededMultiplier:1.5]] [2025.10.25-21.23.10:418][ 0]LogConfig: Set CVar [[s.TimeLimitExceededMinTime:0.005]] [2025.10.25-21.23.10:418][ 0]LogConfig: Set CVar [[s.UseBackgroundLevelStreaming:1]] [2025.10.25-21.23.10:418][ 0]LogConfig: Set CVar [[s.PriorityAsyncLoadingExtraTime:15.0]] [2025.10.25-21.23.10:418][ 0]LogConfig: Set CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]] [2025.10.25-21.23.10:418][ 0]LogConfig: Set CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]] [2025.10.25-21.23.10:418][ 0]LogConfig: Set CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]] [2025.10.25-21.23.10:418][ 0]LogConfig: Set CVar [[s.UnregisterComponentsTimeLimit:1.0]] [2025.10.25-21.23.10:418][ 0]LogConfig: Set CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]] [2025.10.25-21.23.10:418][ 0]LogConfig: CVar [[s.MaxPackageSummarySize:16384]] deferred - dummy variable created [2025.10.25-21.23.10:418][ 0]LogConfig: Set CVar [[s.FlushStreamingOnExit:1]] [2025.10.25-21.23.10:418][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__SoundBase]] deferred - dummy variable created [2025.10.25-21.23.10:418][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__MaterialInterface]] deferred - dummy variable created [2025.10.25-21.23.10:418][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__DeviceProfileManager]] deferred - dummy variable created [2025.10.25-21.23.10:418][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.GarbageCollectionSettings] File [Engine] [2025.10.25-21.23.10:418][ 0]LogConfig: Set CVar [[gc.MaxObjectsNotConsideredByGC:1]] [2025.10.25-21.23.10:418][ 0]LogConfig: Set CVar [[gc.FlushStreamingOnGC:0]] [2025.10.25-21.23.10:418][ 0]LogConfig: Set CVar [[gc.NumRetriesBeforeForcingGC:10]] [2025.10.25-21.23.10:418][ 0]LogConfig: Set CVar [[gc.AllowParallelGC:1]] [2025.10.25-21.23.10:418][ 0]LogConfig: Set CVar [[gc.TimeBetweenPurgingPendingKillObjects:61.1]] [2025.10.25-21.23.10:418][ 0]LogConfig: Set CVar [[gc.MaxObjectsInEditor:25165824]] [2025.10.25-21.23.10:418][ 0]LogConfig: Set CVar [[gc.IncrementalBeginDestroyEnabled:1]] [2025.10.25-21.23.10:418][ 0]LogConfig: Set CVar [[gc.CreateGCClusters:1]] [2025.10.25-21.23.10:418][ 0]LogConfig: Set CVar [[gc.MinGCClusterSize:5]] [2025.10.25-21.23.10:418][ 0]LogConfig: Set CVar [[gc.AssetClustreringEnabled:0]] [2025.10.25-21.23.10:418][ 0]LogConfig: Set CVar [[gc.ActorClusteringEnabled:0]] [2025.10.25-21.23.10:418][ 0]LogConfig: Set CVar [[gc.VerifyUObjectsAreNotFGCObjects:0]] [2025.10.25-21.23.10:418][ 0]LogConfig: Set CVar [[gc.GarbageEliminationEnabled:1]] [2025.10.25-21.23.10:418][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.NetworkSettings] File [Engine] [2025.10.25-21.23.10:418][ 0]LogConfig: CVar [[NetworkEmulationProfiles:(ProfileName="Average",ToolTip="Simulates average internet conditions")]] deferred - dummy variable created [2025.10.25-21.23.10:418][ 0]LogConfig: CVar [[NetworkEmulationProfiles:(ProfileName="Bad",ToolTip="Simulates laggy internet conditions")]] deferred - dummy variable created [2025.10.25-21.23.10:418][ 0]LogConfig: Applying CVar settings from Section [/Script/UnrealEd.CookerSettings] File [Engine] [2025.10.25-21.23.10:419][ 0]LogConfig: CVar [[DefaultASTCQualityBySpeed:2]] deferred - dummy variable created [2025.10.25-21.23.10:419][ 0]LogConfig: CVar [[DefaultASTCQualityBySize:3]] deferred - dummy variable created [2025.10.25-21.23.10:419][ 0]LogConfig: CVar [[DefaultASTCQualityBySizeHQ:4]] deferred - dummy variable created [2025.10.25-21.23.10:419][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:WidgetBlueprint]] deferred - dummy variable created [2025.10.25-21.23.10:419][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:GroupActor]] deferred - dummy variable created [2025.10.25-21.23.10:419][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:MetaData]] deferred - dummy variable created [2025.10.25-21.23.10:419][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ObjectRedirector]] deferred - dummy variable created [2025.10.25-21.23.10:419][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NavMeshRenderingComponent]] deferred - dummy variable created [2025.10.25-21.23.10:419][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ReflectionCaptureComponent]] deferred - dummy variable created [2025.10.25-21.23.10:419][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:TextRenderComponent]] deferred - dummy variable created [2025.10.25-21.23.10:419][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:Font]] deferred - dummy variable created [2025.10.25-21.23.10:419][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:InterpCurveEdSetup]] deferred - dummy variable created [2025.10.25-21.23.10:419][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:MaterialExpression]] deferred - dummy variable created [2025.10.25-21.23.10:419][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NiagaraEmitter]] deferred - dummy variable created [2025.10.25-21.23.10:419][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NiagaraScript]] deferred - dummy variable created [2025.10.25-21.23.10:419][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleEmitter]] deferred - dummy variable created [2025.10.25-21.23.10:419][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleLODLevel]] deferred - dummy variable created [2025.10.25-21.23.10:419][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleModule]] deferred - dummy variable created [2025.10.25-21.23.10:419][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:SubUVAnimation]] deferred - dummy variable created [2025.10.25-21.23.10:419][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:SoundNode]] deferred - dummy variable created [2025.10.25-21.23.10:419][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:GameplayEffectUIData]] deferred - dummy variable created [2025.10.25-21.23.10:419][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:AmbientSound]] deferred - dummy variable created [2025.10.25-21.23.10:419][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:WidgetBlueprint]] deferred - dummy variable created [2025.10.25-21.23.10:419][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:GroupActor]] deferred - dummy variable created [2025.10.25-21.23.10:419][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:MetaData]] deferred - dummy variable created [2025.10.25-21.23.10:419][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:ObjectRedirector]] deferred - dummy variable created [2025.10.25-21.23.10:419][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:InterpCurveEdSetup]] deferred - dummy variable created [2025.10.25-21.23.10:419][ 0]LogConfig: CVar [[VersionedIntRValues:r.AllowStaticLighting]] deferred - dummy variable created [2025.10.25-21.23.10:419][ 0]LogConfig: CVar [[VersionedIntRValues:r.MaterialEditor.LWCTruncateMode]] deferred - dummy variable created [2025.10.25-21.23.10:419][ 0]LogConfig: CVar [[VersionedIntRValues:r.GBuffer]] deferred - dummy variable created [2025.10.25-21.23.10:419][ 0]LogConfig: CVar [[VersionedIntRValues:r.VelocityOutputPass]] deferred - dummy variable created [2025.10.25-21.23.10:419][ 0]LogConfig: CVar [[VersionedIntRValues:r.SelectiveBasePassOutputs]] deferred - dummy variable created [2025.10.25-21.23.10:419][ 0]LogConfig: CVar [[VersionedIntRValues:r.DBuffer]] deferred - dummy variable created [2025.10.25-21.23.10:419][ 0]LogConfig: CVar [[VersionedIntRValues:r.Mobile.DBuffer]] deferred - dummy variable created [2025.10.25-21.23.10:419][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.Symbols]] deferred - dummy variable created [2025.10.25-21.23.10:419][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.GenerateSymbols]] deferred - dummy variable created [2025.10.25-21.23.10:419][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.WriteSymbols]] deferred - dummy variable created [2025.10.25-21.23.10:419][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.AllowUniqueSymbols]] deferred - dummy variable created [2025.10.25-21.23.10:419][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.ExtraData]] deferred - dummy variable created [2025.10.25-21.23.10:419][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.Optimize]] deferred - dummy variable created [2025.10.25-21.23.10:419][ 0]LogConfig: CVar [[VersionedIntRValues:r.CompileShadersForDevelopment]] deferred - dummy variable created [2025.10.25-21.23.10:419][ 0]LogConfig: CVar [[VersionedIntRValues:r.MobileHDR]] deferred - dummy variable created [2025.10.25-21.23.10:419][ 0]LogConfig: CVar [[VersionedIntRValues:r.UsePreExposure]] deferred - dummy variable created [2025.10.25-21.23.10:419][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [Scalability] [2025.10.25-21.23.10:419][ 0]LogConfig: Set CVar [[r.SkeletalMeshLODBias:0]] [2025.10.25-21.23.10:419][ 0]LogConfig: Set CVar [[r.ViewDistanceScale:1.0]] [2025.10.25-21.23.10:419][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [Scalability] [2025.10.25-21.23.10:419][ 0]LogConfig: Set CVar [[r.FXAA.Quality:4]] [2025.10.25-21.23.10:419][ 0]LogConfig: Set CVar [[r.TemporalAA.Quality:2]] [2025.10.25-21.23.10:419][ 0]LogConfig: Set CVar [[r.TSR.History.R11G11B10:1]] [2025.10.25-21.23.10:419][ 0]LogConfig: Set CVar [[r.TSR.History.ScreenPercentage:200]] [2025.10.25-21.23.10:419][ 0]LogConfig: Set CVar [[r.TSR.History.UpdateQuality:3]] [2025.10.25-21.23.10:419][ 0]LogConfig: Set CVar [[r.TSR.ShadingRejection.Flickering:1]] [2025.10.25-21.23.10:419][ 0]LogConfig: Set CVar [[r.TSR.RejectionAntiAliasingQuality:2]] [2025.10.25-21.23.10:419][ 0]LogConfig: Set CVar [[r.TSR.ReprojectionField:1]] [2025.10.25-21.23.10:419][ 0]LogConfig: Set CVar [[r.TSR.Resurrection:1]] [2025.10.25-21.23.10:419][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [Scalability] [2025.10.25-21.23.10:419][ 0]LogConfig: Set CVar [[r.LightFunctionQuality:1]] [2025.10.25-21.23.10:419][ 0]LogConfig: Set CVar [[r.ShadowQuality:5]] [2025.10.25-21.23.10:419][ 0]LogConfig: Set CVar [[r.Shadow.CSM.MaxCascades:10]] [2025.10.25-21.23.10:419][ 0]LogConfig: Set CVar [[r.Shadow.MaxResolution:2048]] [2025.10.25-21.23.10:419][ 0]LogConfig: Set CVar [[r.Shadow.MaxCSMResolution:2048]] [2025.10.25-21.23.10:419][ 0]LogConfig: Set CVar [[r.Shadow.RadiusThreshold:0.01]] [2025.10.25-21.23.10:419][ 0]LogConfig: Set CVar [[r.Shadow.DistanceScale:1.0]] [2025.10.25-21.23.10:419][ 0]LogConfig: Set CVar [[r.Shadow.CSM.TransitionScale:1.0]] [2025.10.25-21.23.10:419][ 0]LogConfig: Set CVar [[r.Shadow.PreShadowResolutionFactor:1.0]] [2025.10.25-21.23.10:419][ 0]LogConfig: Set CVar [[r.DistanceFieldShadowing:1]] [2025.10.25-21.23.10:419][ 0]LogConfig: Set CVar [[r.VolumetricFog:1]] [2025.10.25-21.23.10:419][ 0]LogConfig: Set CVar [[r.VolumetricFog.GridPixelSize:8]] [2025.10.25-21.23.10:419][ 0]LogConfig: Set CVar [[r.VolumetricFog.GridSizeZ:128]] [2025.10.25-21.23.10:419][ 0]LogConfig: Set CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]] [2025.10.25-21.23.10:419][ 0]LogConfig: Set CVar [[r.LightMaxDrawDistanceScale:1]] [2025.10.25-21.23.10:419][ 0]LogConfig: Set CVar [[r.CapsuleShadows:1]] [2025.10.25-21.23.10:419][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.MaxPhysicalPages:4096]] [2025.10.25-21.23.10:419][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasDirectional:-1.5]] [2025.10.25-21.23.10:419][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasDirectionalMoving:-1.5]] [2025.10.25-21.23.10:419][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasLocal:0.0]] [2025.10.25-21.23.10:419][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasLocalMoving:1.0]] [2025.10.25-21.23.10:419][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.RayCountDirectional:8]] [2025.10.25-21.23.10:419][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.SamplesPerRayDirectional:4]] [2025.10.25-21.23.10:419][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.RayCountLocal:8]] [2025.10.25-21.23.10:419][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.SamplesPerRayLocal:4]] [2025.10.25-21.23.10:419][ 0]LogConfig: Applying CVar settings from Section [GlobalIlluminationQuality@3] File [Scalability] [2025.10.25-21.23.10:419][ 0]LogConfig: Set CVar [[r.DistanceFieldAO:1]] [2025.10.25-21.23.10:419][ 0]LogConfig: Set CVar [[r.AOQuality:2]] [2025.10.25-21.23.10:419][ 0]LogConfig: Set CVar [[r.Lumen.DiffuseIndirect.Allow:1]] [2025.10.25-21.23.10:419][ 0]LogConfig: Set CVar [[r.LumenScene.Radiosity.ProbeSpacing:4]] [2025.10.25-21.23.10:419][ 0]LogConfig: Set CVar [[r.LumenScene.Radiosity.HemisphereProbeResolution:4]] [2025.10.25-21.23.10:419][ 0]LogConfig: Set CVar [[r.Lumen.TraceMeshSDFs.Allow:1]] [2025.10.25-21.23.10:419][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.RadianceCache.ProbeResolution:32]] [2025.10.25-21.23.10:419][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.RadianceCache.NumProbesToTraceBudget:300]] [2025.10.25-21.23.10:419][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.DownsampleFactor:16]] [2025.10.25-21.23.10:419][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.TracingOctahedronResolution:8]] [2025.10.25-21.23.10:419][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.IrradianceFormat:0]] [2025.10.25-21.23.10:419][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.StochasticInterpolation:0]] [2025.10.25-21.23.10:419][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.FullResolutionJitterWidth:1]] [2025.10.25-21.23.10:419][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.TwoSidedFoliageBackfaceDiffuse:1]] [2025.10.25-21.23.10:419][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.ScreenTraces.HZBTraversal.FullResDepth:1]] [2025.10.25-21.23.10:419][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.ShortRangeAO.HardwareRayTracing:0]] [2025.10.25-21.23.10:419][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.GridPixelSize:32]] [2025.10.25-21.23.10:419][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.TraceFromVolume:1]] [2025.10.25-21.23.10:419][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.TracingOctahedronResolution:3]] [2025.10.25-21.23.10:419][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.RadianceCache.ProbeResolution:8]] [2025.10.25-21.23.10:419][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.RadianceCache.NumProbesToTraceBudget:200]] [2025.10.25-21.23.10:419][ 0]LogConfig: Set CVar [[r.SkyLight.RealTimeReflectionCapture:1]] [2025.10.25-21.23.10:419][ 0]LogConfig: Set CVar [[r.RayTracing.Scene.BuildMode:1]] [2025.10.25-21.23.10:419][ 0]LogConfig: Applying CVar settings from Section [ReflectionQuality@3] File [Scalability] [2025.10.25-21.23.10:419][ 0]LogConfig: Set CVar [[r.SSR.Quality:3]] [2025.10.25-21.23.10:419][ 0]LogConfig: Set CVar [[r.SSR.HalfResSceneColor:0]] [2025.10.25-21.23.10:419][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.Allow:1]] [2025.10.25-21.23.10:420][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.DownsampleFactor:1]] [2025.10.25-21.23.10:420][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.MaxRoughnessToTraceForFoliage:0.4]] [2025.10.25-21.23.10:420][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.MaxRoughnessToEvaluateRoughSpecularForFoliage:0.8]] [2025.10.25-21.23.10:420][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.ScreenSpaceReconstruction.TonemapMode:1]] [2025.10.25-21.23.10:420][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.ScreenSpaceReconstruction.MinWeight:0]] [2025.10.25-21.23.10:420][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyReflections.FrontLayer.Allow:1]] [2025.10.25-21.23.10:420][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyReflections.FrontLayer.Enable:0]] [2025.10.25-21.23.10:420][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [Scalability] [2025.10.25-21.23.10:420][ 0]LogConfig: Set CVar [[r.MotionBlurQuality:4]] [2025.10.25-21.23.10:420][ 0]LogConfig: Set CVar [[r.MotionBlur.HalfResGather:0]] [2025.10.25-21.23.10:420][ 0]LogConfig: Set CVar [[r.AmbientOcclusionMipLevelFactor:0.4]] [2025.10.25-21.23.10:420][ 0]LogConfig: Set CVar [[r.AmbientOcclusionMaxQuality:100]] [2025.10.25-21.23.10:420][ 0]LogConfig: Set CVar [[r.AmbientOcclusionLevels:-1]] [2025.10.25-21.23.10:420][ 0]LogConfig: Set CVar [[r.AmbientOcclusionRadiusScale:1.0]] [2025.10.25-21.23.10:420][ 0]LogConfig: Set CVar [[r.DepthOfFieldQuality:2]] [2025.10.25-21.23.10:420][ 0]LogConfig: Set CVar [[r.RenderTargetPoolMin:400]] [2025.10.25-21.23.10:420][ 0]LogConfig: Set CVar [[r.LensFlareQuality:2]] [2025.10.25-21.23.10:420][ 0]LogConfig: Set CVar [[r.SceneColorFringeQuality:1]] [2025.10.25-21.23.10:420][ 0]LogConfig: Set CVar [[r.EyeAdaptationQuality:2]] [2025.10.25-21.23.10:420][ 0]LogConfig: Set CVar [[r.BloomQuality:5]] [2025.10.25-21.23.10:420][ 0]LogConfig: Set CVar [[r.Bloom.ScreenPercentage:50.000]] [2025.10.25-21.23.10:420][ 0]LogConfig: Set CVar [[r.FastBlurThreshold:100]] [2025.10.25-21.23.10:420][ 0]LogConfig: Set CVar [[r.Upscale.Quality:3]] [2025.10.25-21.23.10:420][ 0]LogConfig: Set CVar [[r.LightShaftQuality:1]] [2025.10.25-21.23.10:420][ 0]LogConfig: Set CVar [[r.Filter.SizeScale:1]] [2025.10.25-21.23.10:420][ 0]LogConfig: Set CVar [[r.Tonemapper.Quality:5]] [2025.10.25-21.23.10:420][ 0]LogConfig: Set CVar [[r.DOF.Gather.ResolutionDivisor:2 ; lower gathering resolution]] [2025.10.25-21.23.10:420][ 0]LogConfig: Set CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]] [2025.10.25-21.23.10:420][ 0]LogConfig: Set CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]] [2025.10.25-21.23.10:420][ 0]LogConfig: Set CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]] [2025.10.25-21.23.10:420][ 0]LogConfig: Set CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]] [2025.10.25-21.23.10:420][ 0]LogConfig: Set CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]] [2025.10.25-21.23.10:420][ 0]LogConfig: Set CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]] [2025.10.25-21.23.10:420][ 0]LogConfig: Set CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]] [2025.10.25-21.23.10:420][ 0]LogConfig: Set CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]] [2025.10.25-21.23.10:420][ 0]LogConfig: Set CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]] [2025.10.25-21.23.10:420][ 0]LogConfig: Set CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]] [2025.10.25-21.23.10:420][ 0]LogConfig: Set CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]] [2025.10.25-21.23.10:420][ 0]LogConfig: Set CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]] [2025.10.25-21.23.10:420][ 0]LogConfig: Set CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]] [2025.10.25-21.23.10:420][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [Scalability] [2025.10.25-21.23.10:420][ 0]LogConfig: Set CVar [[r.Streaming.MipBias:0]] [2025.10.25-21.23.10:420][ 0]LogConfig: Set CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]] [2025.10.25-21.23.10:420][ 0]LogConfig: Set CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]] [2025.10.25-21.23.10:420][ 0]LogConfig: Set CVar [[r.Streaming.Boost:1]] [2025.10.25-21.23.10:420][ 0]LogConfig: Set CVar [[r.MaxAnisotropy:8]] [2025.10.25-21.23.10:420][ 0]LogConfig: Set CVar [[r.VT.MaxAnisotropy:8]] [2025.10.25-21.23.10:420][ 0]LogConfig: Set CVar [[r.Streaming.LimitPoolSizeToVRAM:0]] [2025.10.25-21.23.10:420][ 0]LogConfig: Set CVar [[r.Streaming.PoolSize:1000]] [2025.10.25-21.23.10:420][ 0]LogConfig: Set CVar [[r.Streaming.MaxEffectiveScreenSize:0]] [2025.10.25-21.23.10:420][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [Scalability] [2025.10.25-21.23.10:420][ 0]LogConfig: Set CVar [[r.TranslucencyLightingVolumeDim:64]] [2025.10.25-21.23.10:420][ 0]LogConfig: Set CVar [[r.RefractionQuality:2]] [2025.10.25-21.23.10:420][ 0]LogConfig: Set CVar [[r.SceneColorFormat:4]] [2025.10.25-21.23.10:420][ 0]LogConfig: Set CVar [[r.DetailMode:3]] [2025.10.25-21.23.10:420][ 0]LogConfig: Set CVar [[r.TranslucencyVolumeBlur:1]] [2025.10.25-21.23.10:420][ 0]LogConfig: Set CVar [[r.MaterialQualityLevel:1 ; High quality]] [2025.10.25-21.23.10:420][ 0]LogConfig: Set CVar [[r.SSS.Scale:1]] [2025.10.25-21.23.10:420][ 0]LogConfig: Set CVar [[r.SSS.SampleSet:2]] [2025.10.25-21.23.10:420][ 0]LogConfig: Set CVar [[r.SSS.Quality:1]] [2025.10.25-21.23.10:420][ 0]LogConfig: Set CVar [[r.SSS.HalfRes:0]] [2025.10.25-21.23.10:420][ 0]LogConfig: Set CVar [[r.SSGI.Quality:3]] [2025.10.25-21.23.10:420][ 0]LogConfig: Set CVar [[r.EmitterSpawnRateScale:1.0]] [2025.10.25-21.23.10:420][ 0]LogConfig: Set CVar [[r.ParticleLightQuality:2]] [2025.10.25-21.23.10:420][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]] [2025.10.25-21.23.10:420][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]] [2025.10.25-21.23.10:420][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]] [2025.10.25-21.23.10:420][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT:1]] [2025.10.25-21.23.10:420][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]] [2025.10.25-21.23.10:420][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]] [2025.10.25-21.23.10:420][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.SampleCountMin:4.0]] [2025.10.25-21.23.10:420][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.SampleCountMax:128.0]] [2025.10.25-21.23.10:420][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]] [2025.10.25-21.23.10:420][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]] [2025.10.25-21.23.10:420][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]] [2025.10.25-21.23.10:420][ 0]LogConfig: Set CVar [[fx.Niagara.QualityLevel:3]] [2025.10.25-21.23.10:420][ 0]LogConfig: Set CVar [[r.Refraction.OffsetQuality:1]] [2025.10.25-21.23.10:420][ 0]LogConfig: Set CVar [[r.HeterogeneousVolumes.DownsampleFactor:1]] [2025.10.25-21.23.10:420][ 0]LogConfig: Set CVar [[r.HeterogeneousVolumes.MaxStepCount:512]] [2025.10.25-21.23.10:420][ 0]LogConfig: Set CVar [[r.HeterogeneousVolumes.Shadows.Resolution:512]] [2025.10.25-21.23.10:420][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [Scalability] [2025.10.25-21.23.10:420][ 0]LogConfig: Set CVar [[foliage.DensityScale:1.0]] [2025.10.25-21.23.10:420][ 0]LogConfig: Set CVar [[grass.DensityScale:1.0]] [2025.10.25-21.23.10:420][ 0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [Scalability] [2025.10.25-21.23.10:420][ 0]LogConfig: Set CVar [[r.HairStrands.SkyLighting.IntegrationType:2]] [2025.10.25-21.23.10:420][ 0]LogConfig: Set CVar [[r.HairStrands.SkyAO.SampleCount:4]] [2025.10.25-21.23.10:420][ 0]LogConfig: Set CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]] [2025.10.25-21.23.10:420][ 0]LogConfig: Set CVar [[r.AnisotropicMaterials:1]] [2025.10.25-21.23.10:420][ 0]LogConfig: Applying CVar settings from Section [LandscapeQuality@3] File [Scalability] [2025.10.25-21.23.10:420][ 0]LogRHI: Using Default RHI: D3D12 [2025.10.25-21.23.10:420][ 0]LogRHI: Using Highest Feature Level of D3D12: SM6 [2025.10.25-21.23.10:420][ 0]LogRHI: Loading RHI module D3D12RHI [2025.10.25-21.23.10:420][ 0]LogRHI: Checking if RHI D3D12 with Feature Level SM6 is supported by your system. [2025.10.25-21.23.10:420][ 0]LogRHI: RHI D3D12 with Feature Level SM6 is supported and will be used. [2025.10.25-21.23.10:420][ 0]LogInit: Selected Device Profile: [WindowsEditor] [2025.10.25-21.23.10:420][ 0]LogHAL: Display: Platform has ~ 32 GB [34063085568 / 34359738368 / 32], which maps to Largest [LargestMinGB=32, LargerMinGB=12, DefaultMinGB=8, SmallerMinGB=6, SmallestMinGB=0) [2025.10.25-21.23.10:420][ 0]LogDeviceProfileManager: Going up to parent DeviceProfile [Windows] [2025.10.25-21.23.10:420][ 0]LogDeviceProfileManager: Going up to parent DeviceProfile [] [2025.10.25-21.23.10:420][ 0]LogDeviceProfileManager: Pushing Device Profile CVar: [[UI.SlateSDFText.RasterizationMode:Bitmap -> Msdf]] [2025.10.25-21.23.10:420][ 0]LogDeviceProfileManager: Pushing Device Profile CVar: [[UI.SlateSDFText.ResolutionLevel:2 -> 2]] [2025.10.25-21.23.10:420][ 0]LogConfig: Applying CVar settings from Section [Startup] File [../../../Engine/Config/ConsoleVariables.ini] [2025.10.25-21.23.10:420][ 0]LogConfig: Set CVar [[r.DumpShaderDebugInfo:2]] [2025.10.25-21.23.10:420][ 0]LogConfig: Set CVar [[p.chaos.AllowCreatePhysxBodies:1]] [2025.10.25-21.23.10:420][ 0]LogConfig: Set CVar [[fx.SkipVectorVMBackendOptimizations:1]] [2025.10.25-21.23.10:420][ 0]LogConfig: CVar [[ds.CADTranslator.Meshing.ActivateThinZoneMeshing:0]] deferred - dummy variable created [2025.10.25-21.23.10:420][ 0]LogConfig: CVar [[ds.CADTranslator.Stitching.RemoveThinFaces:0]] deferred - dummy variable created [2025.10.25-21.23.10:420][ 0]LogConfig: Applying CVar settings from Section [Startup_Windows] File [../../../Engine/Config/ConsoleVariables.ini] [2025.10.25-21.23.10:420][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [Engine] [2025.10.25-21.23.10:420][ 0]LogConfig: Set CVar [[memory.MemoryPressureCriticalThresholdMB:512]] [2025.10.25-21.23.10:420][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [C:/Users/James/Documents/Unreal Projects/GameIdeaV5_5/Saved/Config/WindowsEditor/Editor.ini] [2025.10.25-21.23.10:420][ 0]LogInit: Computer: DESKTOP-FBLCN89 [2025.10.25-21.23.10:420][ 0]LogInit: User: James [2025.10.25-21.23.10:420][ 0]LogInit: CPU Page size=4096, Cores=16 [2025.10.25-21.23.10:420][ 0]LogInit: High frequency timer resolution =10.000000 MHz [2025.10.25-21.23.10:545][ 0]LogMemory: Process is running as part of a Windows Job with separate resource limits [2025.10.25-21.23.10:545][ 0]LogMemory: Memory total: Physical=31.7GB (32GB approx) Virtual=38.7GB [2025.10.25-21.23.10:545][ 0]LogMemory: Platform Memory Stats for WindowsEditor [2025.10.25-21.23.10:545][ 0]LogMemory: Process Physical Memory: 698.42 MB used, 698.42 MB peak [2025.10.25-21.23.10:545][ 0]LogMemory: Process Virtual Memory: 740.30 MB used, 740.30 MB peak [2025.10.25-21.23.10:545][ 0]LogMemory: Physical Memory: 20851.78 MB used, 11633.31 MB free, 32485.09 MB total [2025.10.25-21.23.10:545][ 0]LogMemory: Virtual Memory: 32760.39 MB used, 6892.70 MB free, 39653.09 MB total [2025.10.25-21.23.10:545][ 0]LogCsvProfiler: Display: Metadata set : extradevelopmentmemorymb="0" [2025.10.25-21.23.10:548][ 0]LogWindows: WindowsPlatformFeatures enabled [2025.10.25-21.23.10:553][ 0]LogChaosDD: Chaos Debug Draw Startup [2025.10.25-21.23.10:553][ 0]LogInit: Physics initialised using underlying interface: Chaos [2025.10.25-21.23.10:554][ 0]LogInit: Using OS detected language (en-US). [2025.10.25-21.23.10:554][ 0]LogInit: Using OS detected locale (en-CA). [2025.10.25-21.23.10:557][ 0]LogTextLocalizationManager: No specific localization for 'en-US' exists, so 'en' will be used for the language. [2025.10.25-21.23.10:557][ 0]LogInit: Setting process to per monitor DPI aware [2025.10.25-21.23.10:780][ 0]LogWindowsTextInputMethodSystem: Available input methods: [2025.10.25-21.23.10:780][ 0]LogWindowsTextInputMethodSystem: - English (Canada) - (Keyboard). [2025.10.25-21.23.10:780][ 0]LogWindowsTextInputMethodSystem: - English (United States) - (Keyboard). [2025.10.25-21.23.10:780][ 0]LogWindowsTextInputMethodSystem: - English (United Kingdom) - (Keyboard). [2025.10.25-21.23.10:780][ 0]LogWindowsTextInputMethodSystem: Activated input method: English (United States) - (Keyboard). [2025.10.25-21.23.10:788][ 0]LogSlate: New Slate User Created. Platform User Id 0, User Index 0, Is Virtual User: 0 [2025.10.25-21.23.10:788][ 0]LogSlate: Slate User Registered. User Index 0, Is Virtual User: 0 [2025.10.25-21.23.10:866][ 0]LogHMD: OpenXRHMDModule::InitInstance using DefaultLoader. [2025.10.25-21.23.10:875][ 0]LogHMD: xrEnumerateInstanceExtensionProperties failed, suggests no runtime is installed. [2025.10.25-21.23.10:875][ 0]LogHMD: Failed to enumerate extensions. Please check that you have a valid OpenXR runtime installed. [2025.10.25-21.23.10:875][ 0]LogRHI: Using Default RHI: D3D12 [2025.10.25-21.23.10:875][ 0]LogRHI: Using Highest Feature Level of D3D12: SM6 [2025.10.25-21.23.10:875][ 0]LogRHI: Loading RHI module D3D12RHI [2025.10.25-21.23.10:875][ 0]LogRHI: Checking if RHI D3D12 with Feature Level SM6 is supported by your system. [2025.10.25-21.23.10:875][ 0]LogRHI: RHI D3D12 with Feature Level SM6 is supported and will be used. [2025.10.25-21.23.10:875][ 0]LogD3D12RHI: Display: Creating D3D12 RHI with Max Feature Level SM6 [2025.10.25-21.23.10:876][ 0]LogWindows: Attached monitors: [2025.10.25-21.23.10:876][ 0]LogWindows: resolution: 3840x2160, work area: (0, 0) -> (3840, 2064), device: '\\.\DISPLAY1' [PRIMARY] [2025.10.25-21.23.10:876][ 0]LogWindows: Found 1 attached monitors. [2025.10.25-21.23.10:876][ 0]LogWindows: Gathering driver information using Windows Setup API [2025.10.25-21.23.10:876][ 0]LogRHI: RHI Adapter Info: [2025.10.25-21.23.10:876][ 0]LogRHI: Name: NVIDIA GeForce RTX 4070 [2025.10.25-21.23.10:876][ 0]LogRHI: Driver Version: 581.29 (internal:32.0.15.8129, unified:581.29) [2025.10.25-21.23.10:876][ 0]LogRHI: Driver Date: 9-5-2025 [2025.10.25-21.23.10:876][ 0]LogD3D12RHI: GPU DeviceId: 0x2786 (for the marketing name, search the web for "GPU Device Id") [2025.10.25-21.23.10:876][ 0]LogD3D12RHI: InitD3DDevice: -D3DDebug = off -D3D12GPUValidation = off [2025.10.25-21.23.10:970][ 0]LogNvidiaAftermath: Aftermath initialized [2025.10.25-21.23.10:970][ 0]LogD3D12RHI: Emitting draw events for PIX profiling. [2025.10.25-21.23.11:013][ 0]LogNvidiaAftermath: Aftermath enabled. Active feature flags: [2025.10.25-21.23.11:013][ 0]LogNvidiaAftermath: - Feature: EnableResourceTracking [2025.10.25-21.23.11:013][ 0]LogD3D12RHI: ID3D12Device1 is supported. [2025.10.25-21.23.11:013][ 0]LogD3D12RHI: ID3D12Device2 is supported. [2025.10.25-21.23.11:013][ 0]LogD3D12RHI: ID3D12Device3 is supported. [2025.10.25-21.23.11:013][ 0]LogD3D12RHI: ID3D12Device4 is supported. [2025.10.25-21.23.11:013][ 0]LogD3D12RHI: ID3D12Device5 is supported. [2025.10.25-21.23.11:013][ 0]LogD3D12RHI: ID3D12Device6 is supported. [2025.10.25-21.23.11:013][ 0]LogD3D12RHI: ID3D12Device7 is supported. [2025.10.25-21.23.11:013][ 0]LogD3D12RHI: ID3D12Device8 is supported. [2025.10.25-21.23.11:013][ 0]LogD3D12RHI: ID3D12Device9 is supported. [2025.10.25-21.23.11:013][ 0]LogD3D12RHI: ID3D12Device10 is supported. [2025.10.25-21.23.11:013][ 0]LogD3D12RHI: ID3D12Device11 is supported. [2025.10.25-21.23.11:013][ 0]LogD3D12RHI: ID3D12Device12 is supported. [2025.10.25-21.23.11:013][ 0]LogD3D12RHI: Bindless resources are supported [2025.10.25-21.23.11:013][ 0]LogD3D12RHI: Stencil ref from pixel shader is not supported [2025.10.25-21.23.11:013][ 0]LogD3D12RHI: Raster order views are supported [2025.10.25-21.23.11:013][ 0]LogD3D12RHI: Wave Operations are supported (wave size: min=32 max=32). [2025.10.25-21.23.11:013][ 0]LogD3D12RHI: D3D12 ray tracing tier 1.1 and bindless resources are supported. [2025.10.25-21.23.11:013][ 0]LogD3D12RHI: Mesh shader tier 1.0 is supported [2025.10.25-21.23.11:013][ 0]LogD3D12RHI: AtomicInt64OnTypedResource is supported [2025.10.25-21.23.11:013][ 0]LogD3D12RHI: AtomicInt64OnGroupShared is supported [2025.10.25-21.23.11:013][ 0]LogD3D12RHI: AtomicInt64OnDescriptorHeapResource is supported [2025.10.25-21.23.11:013][ 0]LogD3D12RHI: Shader Model 6.6 atomic64 is supported [2025.10.25-21.23.11:013][ 0]LogD3D12RHI: Work Graphs are supported [2025.10.25-21.23.11:074][ 0]LogD3D12RHI: [GPUBreadCrumb] Successfully setup breadcrumb resource for DiagnosticBuffer (Queue: 0x0000055B77FAB300) [2025.10.25-21.23.11:074][ 0]LogD3D12RHI: [GPUBreadCrumb] Successfully setup breadcrumb resource for DiagnosticBuffer (Queue: 0x0000055B77FAB580) [2025.10.25-21.23.11:074][ 0]LogD3D12RHI: [GPUBreadCrumb] Successfully setup breadcrumb resource for DiagnosticBuffer (Queue: 0x0000055B77FAB800) [2025.10.25-21.23.11:074][ 0]LogD3D12RHI: Display: Not using pipeline state disk cache per r.D3D12.PSO.DiskCache=0 [2025.10.25-21.23.11:074][ 0]LogD3D12RHI: Display: Not using driver-optimized pipeline state disk cache per r.D3D12.PSO.DriverOptimizedDiskCache=0 [2025.10.25-21.23.11:075][ 0]LogRHI: Texture pool is 7083 MB (70% of 10119 MB) [2025.10.25-21.23.11:075][ 0]LogD3D12RHI: Async texture creation enabled [2025.10.25-21.23.11:075][ 0]LogD3D12RHI: RHI has support for 64 bit atomics [2025.10.25-21.23.11:102][ 0]LogVRS: Current RHI supports per-draw and screenspace Variable Rate Shading [2025.10.25-21.23.11:105][ 0]LogInit: Initializing FReadOnlyCVARCache [2025.10.25-21.23.11:110][ 0]LogTurnkeySupport: Running Turnkey SDK detection: ' -ScriptsForProject="C:/Users/James/Documents/Unreal Projects/GameIdeaV5_5/GameIdeaV5_5.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="C:/Users/James/Documents/Unreal Projects/GameIdeaV5_5/Intermediate/TurnkeyReport_0.log" -log="C:/Users/James/Documents/Unreal Projects/GameIdeaV5_5/Intermediate/TurnkeyLog_0.log" -project="C:/Users/James/Documents/Unreal Projects/GameIdeaV5_5/GameIdeaV5_5.uproject" -platform=all' [2025.10.25-21.23.11:110][ 0]LogMonitoredProcess: Running Serialized UAT: [ cmd.exe /c ""C:/Program Files/Epic Games/UE_5.5/Engine/Build/BatchFiles/RunUAT.bat" -ScriptsForProject="C:/Users/James/Documents/Unreal Projects/GameIdeaV5_5/GameIdeaV5_5.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="C:/Users/James/Documents/Unreal Projects/GameIdeaV5_5/Intermediate/TurnkeyReport_0.log" -log="C:/Users/James/Documents/Unreal Projects/GameIdeaV5_5/Intermediate/TurnkeyLog_0.log" -project="C:/Users/James/Documents/Unreal Projects/GameIdeaV5_5/GameIdeaV5_5.uproject" -platform=all" ] [2025.10.25-21.23.11:127][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatASTC [2025.10.25-21.23.11:127][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatDXT [2025.10.25-21.23.11:127][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatETC2 [2025.10.25-21.23.11:127][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatIntelISPCTexComp [2025.10.25-21.23.11:127][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatUncompressed [2025.10.25-21.23.11:127][ 0]LogTextureFormatOodle: Display: Oodle Texture TFO init; latest sdk version = 2.9.12 [2025.10.25-21.23.11:127][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.12.dll [2025.10.25-21.23.11:128][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.5.dll [2025.10.25-21.23.11:128][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatOodle [2025.10.25-21.23.11:155][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android' [2025.10.25-21.23.11:155][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTC' [2025.10.25-21.23.11:155][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXT' [2025.10.25-21.23.11:155][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2' [2025.10.25-21.23.11:155][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'AndroidClient' [2025.10.25-21.23.11:155][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTCClient' [2025.10.25-21.23.11:155][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXTClient' [2025.10.25-21.23.11:155][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2Client' [2025.10.25-21.23.11:155][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_Multi' [2025.10.25-21.23.11:155][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_MultiClient' [2025.10.25-21.23.11:171][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOS' [2025.10.25-21.23.11:171][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOSClient' [2025.10.25-21.23.11:188][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Linux' [2025.10.25-21.23.11:188][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxEditor' [2025.10.25-21.23.11:188][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxServer' [2025.10.25-21.23.11:188][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxClient' [2025.10.25-21.23.11:205][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxArm64' [2025.10.25-21.23.11:205][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxArm64Server' [2025.10.25-21.23.11:205][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxArm64Client' [2025.10.25-21.23.11:223][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Mac' [2025.10.25-21.23.11:223][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacEditor' [2025.10.25-21.23.11:223][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacServer' [2025.10.25-21.23.11:223][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacClient' [2025.10.25-21.23.11:239][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOS' [2025.10.25-21.23.11:239][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOSClient' [2025.10.25-21.23.11:258][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Windows' [2025.10.25-21.23.11:258][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsEditor' [2025.10.25-21.23.11:258][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsServer' [2025.10.25-21.23.11:258][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsClient' [2025.10.25-21.23.11:258][ 0]LogTargetPlatformManager: Display: Building Assets For WindowsEditor [2025.10.25-21.23.11:291][ 0]LogTargetPlatformManager: Unable to find shader format SF_METAL from hinted modules, loading all potential format modules to find it [2025.10.25-21.23.11:293][ 0]LogTargetPlatformManager: Loaded format module MetalShaderFormat [2025.10.25-21.23.11:293][ 0]LogTargetPlatformManager: SF_METAL [2025.10.25-21.23.11:293][ 0]LogTargetPlatformManager: SF_METAL_MRT [2025.10.25-21.23.11:293][ 0]LogTargetPlatformManager: SF_METAL_TVOS [2025.10.25-21.23.11:293][ 0]LogTargetPlatformManager: SF_METAL_MRT_TVOS [2025.10.25-21.23.11:293][ 0]LogTargetPlatformManager: SF_METAL_SM5 [2025.10.25-21.23.11:293][ 0]LogTargetPlatformManager: SF_METAL_SM6 [2025.10.25-21.23.11:293][ 0]LogTargetPlatformManager: SF_METAL_SIM [2025.10.25-21.23.11:293][ 0]LogTargetPlatformManager: SF_METAL_MACES3_1 [2025.10.25-21.23.11:293][ 0]LogTargetPlatformManager: SF_METAL_MRT_MAC [2025.10.25-21.23.11:293][ 0]LogTargetPlatformManager: Loaded format module ShaderFormatD3D [2025.10.25-21.23.11:293][ 0]LogTargetPlatformManager: PCD3D_SM6 [2025.10.25-21.23.11:293][ 0]LogTargetPlatformManager: PCD3D_SM5 [2025.10.25-21.23.11:293][ 0]LogTargetPlatformManager: PCD3D_ES31 [2025.10.25-21.23.11:293][ 0]LogTargetPlatformManager: Loaded format module ShaderFormatOpenGL [2025.10.25-21.23.11:293][ 0]LogTargetPlatformManager: GLSL_150_ES31 [2025.10.25-21.23.11:293][ 0]LogTargetPlatformManager: GLSL_ES3_1_ANDROID [2025.10.25-21.23.11:293][ 0]LogTargetPlatformManager: Loaded format module ShaderFormatVectorVM [2025.10.25-21.23.11:293][ 0]LogTargetPlatformManager: VVM_1_0 [2025.10.25-21.23.11:293][ 0]LogTargetPlatformManager: Loaded format module VulkanShaderFormat [2025.10.25-21.23.11:293][ 0]LogTargetPlatformManager: SF_VULKAN_SM5 [2025.10.25-21.23.11:293][ 0]LogTargetPlatformManager: SF_VULKAN_ES31_ANDROID [2025.10.25-21.23.11:293][ 0]LogTargetPlatformManager: SF_VULKAN_ES31 [2025.10.25-21.23.11:293][ 0]LogTargetPlatformManager: SF_VULKAN_SM5_ANDROID [2025.10.25-21.23.11:293][ 0]LogTargetPlatformManager: SF_VULKAN_SM6 [2025.10.25-21.23.11:293][ 0]LogRendererCore: Ray tracing is enabled (dynamic). Reason: r.RayTracing=1 and r.RayTracing.EnableOnDemand=1. [2025.10.25-21.23.11:293][ 0]LogRendererCore: Ray tracing shaders are enabled. [2025.10.25-21.23.11:295][ 0]LogDerivedDataCache: Display: Memory: Max Cache Size: -1 MB [2025.10.25-21.23.11:295][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: Pak pak cache file ../../../../../../Users/James/Documents/Unreal Projects/GameIdeaV5_5/DerivedDataCache/DDC.ddp not found, will not use a pak cache. [2025.10.25-21.23.11:295][ 0]LogDerivedDataCache: Unable to find inner node Pak for hierarchy Hierarchy. [2025.10.25-21.23.11:296][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: CompressedPak pak cache file ../../../../../../Users/James/Documents/Unreal Projects/GameIdeaV5_5/DerivedDataCache/Compressed.ddp not found, will not use a pak cache. [2025.10.25-21.23.11:296][ 0]LogDerivedDataCache: Unable to find inner node CompressedPak for hierarchy Hierarchy. [2025.10.25-21.23.11:341][ 0]LogDerivedDataCache: Display: ../../../Engine/DerivedDataCache/Compressed.ddp: Opened pak cache for reading. (1559 MiB) [2025.10.25-21.23.11:341][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: EnterprisePak pak cache file ../../../Enterprise/DerivedDataCache/Compressed.ddp not found, will not use a pak cache. [2025.10.25-21.23.11:341][ 0]LogDerivedDataCache: Unable to find inner node EnterprisePak for hierarchy Hierarchy. [2025.10.25-21.23.11:342][ 0]LogZenServiceInstance: Found Zen config default=C:/Users/James/AppData/Local/UnrealEngine/Common/Zen/Data [2025.10.25-21.23.11:342][ 0]LogZenServiceInstance: InTree version at 'C:/Program Files/Epic Games/UE_5.5/Engine/Binaries/Win64/zenserver.exe' is '5.5.7-202409112143-windows-x64-release-f523a01' [2025.10.25-21.23.11:342][ 0]LogZenServiceInstance: Installed version at 'C:/Users/James/AppData/Local/UnrealEngine/Common/Zen/Install/zenserver.exe' is '5.5.7-202409112143-windows-x64-release-f523a01' [2025.10.25-21.23.11:342][ 0]LogZenServiceInstance: Found existing instance running on port 8558 matching our settings, no actions needed [2025.10.25-21.23.11:344][ 0]LogZenServiceInstance: Display: Unreal Zen Storage Server HTTP service at [::1]:8558 status: OK!. [2025.10.25-21.23.11:344][ 0]LogZenServiceInstance: Local ZenServer AutoLaunch initialization completed in 0.002 seconds [2025.10.25-21.23.11:345][ 0]LogDerivedDataCache: Display: ZenLocal: Using ZenServer HTTP service at http://[::1]:8558/ with namespace ue.ddc status: OK!. [2025.10.25-21.23.11:349][ 0]LogDerivedDataCache: C:/Users/James/AppData/Local/UnrealEngine/Common/DerivedDataCache: Speed tests took 0.00 seconds. [2025.10.25-21.23.11:349][ 0]LogDerivedDataCache: Display: C:/Users/James/AppData/Local/UnrealEngine/Common/DerivedDataCache: Performance: Latency=0.02ms. RandomReadSpeed=1997.18MBs, RandomWriteSpeed=261.69MBs. Assigned SpeedClass 'Local' [2025.10.25-21.23.11:350][ 0]LogDerivedDataCache: Local: Using data cache path C:/Users/James/AppData/Local/UnrealEngine/Common/DerivedDataCache: DeleteOnly [2025.10.25-21.23.11:350][ 0]LogDerivedDataCache: ZenShared: Disabled because Host is set to 'None' [2025.10.25-21.23.11:350][ 0]LogDerivedDataCache: Unable to find inner node ZenShared for hierarchy Hierarchy. [2025.10.25-21.23.11:350][ 0]LogDerivedDataCache: Shared: Disabled because no path is configured. [2025.10.25-21.23.11:350][ 0]LogDerivedDataCache: Unable to find inner node Shared for hierarchy Hierarchy. [2025.10.25-21.23.11:350][ 0]LogDerivedDataCache: Cloud: Disabled because Host is set to 'None' [2025.10.25-21.23.11:350][ 0]LogDerivedDataCache: Unable to find inner node Cloud for hierarchy Hierarchy. [2025.10.25-21.23.11:351][ 0]LogShaderCompilers: Guid format shader working directory is -24 characters bigger than the processId version (../../../../../../Users/James/Documents/Unreal Projects/GameIdeaV5_5/Intermediate/Shaders/WorkingDirectory/569076/). [2025.10.25-21.23.11:351][ 0]LogShaderCompilers: Cleaned the shader compiler working directory 'C:/Users/James/AppData/Local/Temp/UnrealShaderWorkingDir/67EE4C0B4868F4101E7D69AC48810173/'. [2025.10.25-21.23.11:351][ 0]LogXGEController: Cannot use XGE Controller as Incredibuild is not installed on this machine. [2025.10.25-21.23.11:351][ 0]LogShaderCompilers: Display: Using Local Shader Compiler with 12 workers. [2025.10.25-21.23.11:352][ 0]LogShaderCompilers: Display: Compiling shader autogen file: ../../../../../../Users/James/Documents/Unreal Projects/GameIdeaV5_5/Intermediate/ShaderAutogen/PCD3D_SM6/AutogenShaderHeaders.ush [2025.10.25-21.23.11:359][ 0]LogShaderCompilers: Display: Autogen file is unchanged, skipping write. [2025.10.25-21.23.12:187][ 0]LogTurnkeySupport: Completed SDK detection: ExitCode = 0 [2025.10.25-21.23.12:597][ 0]LogSlate: Using FreeType 2.10.0 [2025.10.25-21.23.12:597][ 0]LogSlate: SlateFontServices - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1 [2025.10.25-21.23.12:599][ 0]LogStreaming: Warning: Failed to read file '../../../Engine/Plugins/Developer/PlasticSourceControl/Resources/Icon128.png' error. [2025.10.25-21.23.12:599][ 0]LogSlate: Could not find file for Slate resource: ../../../Engine/Plugins/Developer/PlasticSourceControl/Resources/Icon128.png [2025.10.25-21.23.12:602][ 0]LogStreaming: Warning: Failed to read file '../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_24x.png' error. [2025.10.25-21.23.12:602][ 0]LogSlate: Could not find file for Slate resource: ../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_24x.png [2025.10.25-21.23.12:602][ 0]LogStreaming: Warning: Failed to read file '../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_128x.png' error. [2025.10.25-21.23.12:602][ 0]LogSlate: Could not find file for Slate resource: ../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_128x.png [2025.10.25-21.23.12:628][ 0]LogAssetRegistry: FAssetRegistry took 0.0064 seconds to start up [2025.10.25-21.23.12:631][ 0]LogEditorDomain: Display: EditorDomain is Disabled [2025.10.25-21.23.12:698][ 0]LogAssetRegistry: Display: AssetDataGatherer spent 0.000s loading caches ../../../../../../Users/James/Documents/Unreal Projects/GameIdeaV5_5/Intermediate/CachedAssetRegistry_*.bin. [2025.10.25-21.23.12:884][ 0]LogStreaming: Display: FlushAsyncLoading(1): 1 QueuedPackages, 0 AsyncPackages [2025.10.25-21.23.12:995][ 0]LogTextureEncodingSettings: Display: Texture Encode Speed: FinalIfAvailable (editor). [2025.10.25-21.23.12:995][ 0]LogTextureEncodingSettings: Display: Oodle Texture Encode Speed settings: Fast: RDO Off Lambda=0, Effort=Normal Final: RDO Off Lambda=0, Effort=Normal [2025.10.25-21.23.12:995][ 0]LogTextureEncodingSettings: Display: Shared linear texture encoding: Disabled [2025.10.25-21.23.13:017][ 0]LogDeviceProfileManager: Display: Deviceprofile LinuxArm64Editor not found. [2025.10.25-21.23.13:017][ 0]LogDeviceProfileManager: Display: Deviceprofile LinuxArm64 not found. [2025.10.25-21.23.13:039][ 0]LogDeviceProfileManager: Active device profile: [0000055B9C790A00][0000055B9C7AE000 66] WindowsEditor [2025.10.25-21.23.13:039][ 0]LogCsvProfiler: Display: Metadata set : deviceprofile="WindowsEditor" [2025.10.25-21.23.13:040][ 0]LogTurnkeySupport: Turnkey Platform: Win64: (Status=Valid, MinAllowed_Sdk=10.0.19041.0, MaxAllowed_Sdk=10.9.99999.0, Current_Sdk=10.0.22621.0, Allowed_AutoSdk=10.0.22621.0, Current_AutoSdk=, Flags="InstalledSdk_ValidVersionExists, Sdk_HasBestVersion") [2025.10.25-21.23.13:042][ 0]LogTurnkeySupport: Running Turnkey device detection: ' -ScriptsForProject="C:/Users/James/Documents/Unreal Projects/GameIdeaV5_5/GameIdeaV5_5.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="C:/Users/James/Documents/Unreal Projects/GameIdeaV5_5/Intermediate/TurnkeyReport_1.log" -log="C:/Users/James/Documents/Unreal Projects/GameIdeaV5_5/Intermediate/TurnkeyLog_1.log" -project="C:/Users/James/Documents/Unreal Projects/GameIdeaV5_5/GameIdeaV5_5.uproject" -Device=Win64@DESKTOP-FBLCN89' [2025.10.25-21.23.13:042][ 0]LogMonitoredProcess: Running Serialized UAT: [ cmd.exe /c ""C:/Program Files/Epic Games/UE_5.5/Engine/Build/BatchFiles/RunUAT.bat" -ScriptsForProject="C:/Users/James/Documents/Unreal Projects/GameIdeaV5_5/GameIdeaV5_5.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="C:/Users/James/Documents/Unreal Projects/GameIdeaV5_5/Intermediate/TurnkeyReport_1.log" -log="C:/Users/James/Documents/Unreal Projects/GameIdeaV5_5/Intermediate/TurnkeyLog_1.log" -project="C:/Users/James/Documents/Unreal Projects/GameIdeaV5_5/GameIdeaV5_5.uproject" -Device=Win64@DESKTOP-FBLCN89" -nocompile -nocompileuat ] [2025.10.25-21.23.13:080][ 0]LogStreaming: Display: Flushing package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness (state: WaitingForIo) recursively from another package /Engine/EngineMaterials/WorldGridMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. [2025.10.25-21.23.13:080][ 0]LogStreaming: Display: Package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness has reached state ExportsDone > CreateLinkerLoadExports, releasing request 18 to allow recursive sync load to finish [2025.10.25-21.23.13:080][ 0]LogStreaming: Display: Merging postload groups of package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness with requester package /Engine/EngineMaterials/WorldGridMaterial [2025.10.25-21.23.13:080][ 0]LogStreaming: Display: Flushing package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness (state: ExportsDone) recursively from another package /Engine/EngineMaterials/WorldGridMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. [2025.10.25-21.23.13:080][ 0]LogStreaming: Display: Package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness has reached state ExportsDone > CreateLinkerLoadExports, releasing request 19 to allow recursive sync load to finish [2025.10.25-21.23.13:080][ 0]LogStreaming: Display: Merging postload groups of package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness with requester package /Engine/EngineMaterials/WorldGridMaterial [2025.10.25-21.23.13:080][ 0]LogStreaming: Display: Flushing package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec (state: WaitingForIo) recursively from another package /Engine/EngineMaterials/WorldGridMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. [2025.10.25-21.23.13:081][ 0]LogStreaming: Display: Package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec has reached state ExportsDone > CreateLinkerLoadExports, releasing request 20 to allow recursive sync load to finish [2025.10.25-21.23.13:081][ 0]LogStreaming: Display: Merging postload groups of package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec with requester package /Engine/EngineMaterials/WorldGridMaterial [2025.10.25-21.23.13:081][ 0]LogStreaming: Display: Flushing package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec (state: ExportsDone) recursively from another package /Engine/EngineMaterials/WorldGridMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. [2025.10.25-21.23.13:081][ 0]LogStreaming: Display: Package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec has reached state ExportsDone > CreateLinkerLoadExports, releasing request 21 to allow recursive sync load to finish [2025.10.25-21.23.13:081][ 0]LogStreaming: Display: Merging postload groups of package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec with requester package /Engine/EngineMaterials/WorldGridMaterial [2025.10.25-21.23.13:081][ 0]LogStreaming: Display: Flushing package /Engine/EngineMaterials/DefaultDeferredDecalMaterial (state: WaitingForIo) recursively from another package /Engine/EngineMaterials/WorldGridMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. [2025.10.25-21.23.13:081][ 0]LogStreaming: Display: Flushing package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness (state: ExportsDone) recursively from another package /Engine/EngineMaterials/DefaultDeferredDecalMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. [2025.10.25-21.23.13:081][ 0]LogStreaming: Display: Package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness has reached state ExportsDone > CreateLinkerLoadExports, releasing request 23 to allow recursive sync load to finish [2025.10.25-21.23.13:081][ 0]LogStreaming: Display: Merging postload groups of package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness with requester package /Engine/EngineMaterials/DefaultDeferredDecalMaterial [2025.10.25-21.23.13:082][ 0]LogStreaming: Display: Flushing package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec (state: ExportsDone) recursively from another package /Engine/EngineMaterials/DefaultDeferredDecalMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. [2025.10.25-21.23.13:082][ 0]LogStreaming: Display: Package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec has reached state ExportsDone > CreateLinkerLoadExports, releasing request 24 to allow recursive sync load to finish [2025.10.25-21.23.13:082][ 0]LogStreaming: Display: Merging postload groups of package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec with requester package /Engine/EngineMaterials/DefaultDeferredDecalMaterial [2025.10.25-21.23.13:082][ 0]LogStreaming: Display: Flushing package /Engine/EngineMaterials/DefaultLightFunctionMaterial (state: WaitingForIo) recursively from another package /Engine/EngineMaterials/DefaultDeferredDecalMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. [2025.10.25-21.23.13:082][ 0]LogStreaming: Display: Flushing package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness (state: ExportsDone) recursively from another package /Engine/EngineMaterials/DefaultLightFunctionMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. [2025.10.25-21.23.13:082][ 0]LogStreaming: Display: Package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness has reached state ExportsDone > CreateLinkerLoadExports, releasing request 26 to allow recursive sync load to finish [2025.10.25-21.23.13:082][ 0]LogStreaming: Display: Merging postload groups of package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness with requester package /Engine/EngineMaterials/DefaultLightFunctionMaterial [2025.10.25-21.23.13:082][ 0]LogStreaming: Display: Flushing package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec (state: ExportsDone) recursively from another package /Engine/EngineMaterials/DefaultLightFunctionMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. [2025.10.25-21.23.13:082][ 0]LogStreaming: Display: Package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec has reached state ExportsDone > CreateLinkerLoadExports, releasing request 27 to allow recursive sync load to finish [2025.10.25-21.23.13:082][ 0]LogStreaming: Display: Merging postload groups of package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec with requester package /Engine/EngineMaterials/DefaultLightFunctionMaterial [2025.10.25-21.23.13:082][ 0]LogStreaming: Display: Flushing package /Engine/EngineMaterials/DefaultPostProcessMaterial (state: WaitingForIo) recursively from another package /Engine/EngineMaterials/DefaultLightFunctionMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. [2025.10.25-21.23.13:083][ 0]LogStreaming: Display: Merging postload groups of package /Engine/EngineMaterials/DefaultDiffuse with requester package /Engine/EngineMaterials/DefaultLightFunctionMaterial [2025.10.25-21.23.13:083][ 0]LogStreaming: Display: Flushing package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness (state: ExportsDone) recursively from another package /Engine/EngineMaterials/DefaultPostProcessMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. [2025.10.25-21.23.13:083][ 0]LogStreaming: Display: Package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness has reached state ExportsDone > CreateLinkerLoadExports, releasing request 29 to allow recursive sync load to finish [2025.10.25-21.23.13:083][ 0]LogStreaming: Display: Merging postload groups of package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness with requester package /Engine/EngineMaterials/DefaultPostProcessMaterial [2025.10.25-21.23.13:083][ 0]LogStreaming: Display: Flushing package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec (state: ExportsDone) recursively from another package /Engine/EngineMaterials/DefaultPostProcessMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. [2025.10.25-21.23.13:083][ 0]LogStreaming: Display: Package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec has reached state ExportsDone > CreateLinkerLoadExports, releasing request 30 to allow recursive sync load to finish [2025.10.25-21.23.13:083][ 0]LogStreaming: Display: Merging postload groups of package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec with requester package /Engine/EngineMaterials/DefaultPostProcessMaterial [2025.10.25-21.23.13:084][ 0]LogStreaming: Display: Merging postload groups of package /Engine/Functions/Engine_MaterialFunctions02/Utility/BreakOutFloat2Components with requester package /Engine/EngineMaterials/DefaultLightFunctionMaterial [2025.10.25-21.23.13:084][ 0]LogStreaming: Display: Package /Engine/EngineMaterials/DefaultPostProcessMaterial has reached state ExportsDone > CreateLinkerLoadExports, releasing request 28 to allow recursive sync load to finish [2025.10.25-21.23.13:084][ 0]LogStreaming: Display: Merging postload groups of package /Engine/EngineMaterials/DefaultPostProcessMaterial with requester package /Engine/EngineMaterials/DefaultLightFunctionMaterial [2025.10.25-21.23.13:084][ 0]LogStreaming: Display: Flushing package /Engine/EngineMaterials/DefaultPostProcessMaterial (state: ExportsDone) recursively from another package /Engine/EngineMaterials/DefaultLightFunctionMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. [2025.10.25-21.23.13:084][ 0]LogStreaming: Display: Package /Engine/EngineMaterials/DefaultPostProcessMaterial has reached state ExportsDone > CreateLinkerLoadExports, releasing request 31 to allow recursive sync load to finish [2025.10.25-21.23.13:084][ 0]LogStreaming: Display: Merging postload groups of package /Engine/EngineMaterials/DefaultPostProcessMaterial with requester package /Engine/EngineMaterials/DefaultLightFunctionMaterial [2025.10.25-21.23.13:085][ 0]LogStreaming: Display: Package /Engine/EngineMaterials/DefaultLightFunctionMaterial has reached state ExportsDone > CreateLinkerLoadExports, releasing request 25 to allow recursive sync load to finish [2025.10.25-21.23.13:085][ 0]LogStreaming: Display: Merging postload groups of package /Engine/EngineMaterials/DefaultLightFunctionMaterial with requester package /Engine/EngineMaterials/DefaultDeferredDecalMaterial [2025.10.25-21.23.13:085][ 0]LogStreaming: Display: Flushing package /Engine/EngineMaterials/DefaultLightFunctionMaterial (state: ExportsDone) recursively from another package /Engine/EngineMaterials/DefaultDeferredDecalMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. [2025.10.25-21.23.13:085][ 0]LogStreaming: Display: Package /Engine/EngineMaterials/DefaultLightFunctionMaterial has reached state ExportsDone > CreateLinkerLoadExports, releasing request 32 to allow recursive sync load to finish [2025.10.25-21.23.13:085][ 0]LogStreaming: Display: Merging postload groups of package /Engine/EngineMaterials/DefaultLightFunctionMaterial with requester package /Engine/EngineMaterials/DefaultDeferredDecalMaterial [2025.10.25-21.23.13:085][ 0]LogStreaming: Display: Package /Engine/EngineMaterials/DefaultDeferredDecalMaterial has reached state ExportsDone > CreateLinkerLoadExports, releasing request 22 to allow recursive sync load to finish [2025.10.25-21.23.13:085][ 0]LogStreaming: Display: Merging postload groups of package /Engine/EngineMaterials/DefaultDeferredDecalMaterial with requester package /Engine/EngineMaterials/WorldGridMaterial [2025.10.25-21.23.13:085][ 0]LogStreaming: Display: Flushing package /Engine/EngineMaterials/DefaultDeferredDecalMaterial (state: ExportsDone) recursively from another package /Engine/EngineMaterials/WorldGridMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. [2025.10.25-21.23.13:085][ 0]LogStreaming: Display: Package /Engine/EngineMaterials/DefaultDeferredDecalMaterial has reached state ExportsDone > CreateLinkerLoadExports, releasing request 33 to allow recursive sync load to finish [2025.10.25-21.23.13:085][ 0]LogStreaming: Display: Merging postload groups of package /Engine/EngineMaterials/DefaultDeferredDecalMaterial with requester package /Engine/EngineMaterials/WorldGridMaterial [2025.10.25-21.23.13:257][ 0]LogMaterial: Display: Missing cached shadermap for DefaultLightFunctionMaterial in PCD3D_SM6, Default, SM6, Editor (DDC key hash: b76eedf4ddba12203ceeaaf6c53c4511ec14b0b0), compiling. [2025.10.25-21.23.14:192][ 0]LogTurnkeySupport: Completed device detection: Code = 0 [2025.10.25-21.23.44:210][ 0]LogMeshReduction: Display: Using QuadricMeshReduction for automatic static mesh reduction [2025.10.25-21.23.44:210][ 0]LogMeshReduction: Display: Using SkeletalMeshReduction for automatic skeletal mesh reduction [2025.10.25-21.23.44:210][ 0]LogMeshReduction: Display: Using ProxyLODMeshReduction for automatic mesh merging [2025.10.25-21.23.44:210][ 0]LogMeshReduction: Display: No distributed automatic mesh merging module available [2025.10.25-21.23.44:210][ 0]LogMeshMerging: No distributed automatic mesh merging module available [2025.10.25-21.23.44:611][ 0]LogTurnkeySupport: Turnkey Device: Win64@DESKTOP-FBLCN89: (Name=DESKTOP-FBLCN89, Type=Computer, Status=Valid, MinAllowed=10.0.19041.0, MaxAllowed=, Current=10.0.26100.0, Flags="Device_InstallSoftwareValid") [2025.10.25-21.23.44:683][ 0]LogConfig: Branch 'PIEPreviewSettings' had been unloaded. Reloading on-demand took 0.94ms [2025.10.25-21.23.44:701][ 0]LogConfig: Branch 'GameplayTagsList' had been unloaded. Reloading on-demand took 0.98ms [2025.10.25-21.23.44:712][ 0]LogConfig: Branch 'TemplateDefs' had been unloaded. Reloading on-demand took 0.91ms [2025.10.25-21.23.44:714][ 0]LogConfig: Branch 'TemplateCategories' had been unloaded. Reloading on-demand took 0.89ms [2025.10.25-21.23.44:878][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.6.dll [2025.10.25-21.23.44:911][ 0]LogConfig: Branch 'UserVPRoles' had been unloaded. Reloading on-demand took 0.91ms [2025.10.25-21.23.45:223][ 0]LogInterchangeEngine: Display: Missing Interchange reimport data for Texture2D /nDisplay/LightCard/T_UVIndicator.T_UVIndicator [2025.10.25-21.23.45:223][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.7.dll [2025.10.25-21.23.45:431][ 0]LogVirtualization: Display: VirtualizationSystem name found in ini file: None [2025.10.25-21.23.45:431][ 0]LogVirtualization: Display: FNullVirtualizationSystem mounted, virtualization will be disabled [2025.10.25-21.23.45:436][ 0]LogLiveCoding: Display: Starting LiveCoding [2025.10.25-21.23.45:437][ 0]LogLiveCoding: Display: LiveCodingConsole Arguments: UnrealEditor Win64 Development [2025.10.25-21.23.45:437][ 0]LogLiveCoding: Display: First instance in process group "UE_GameIdeaV5_5_0x103f1502", spawning console [2025.10.25-21.23.45:440][ 0]LogLiveCoding: Display: Waiting for server [2025.10.25-21.23.45:452][ 0]LogSlate: Border [2025.10.25-21.23.45:452][ 0]LogSlate: BreadcrumbButton [2025.10.25-21.23.45:452][ 0]LogSlate: Brushes.Title [2025.10.25-21.23.45:452][ 0]LogSlate: Default [2025.10.25-21.23.45:452][ 0]LogSlate: Icons.Save [2025.10.25-21.23.45:452][ 0]LogSlate: Icons.Toolbar.Settings [2025.10.25-21.23.45:452][ 0]LogSlate: ListView [2025.10.25-21.23.45:452][ 0]LogSlate: SoftwareCursor_CardinalCross [2025.10.25-21.23.45:452][ 0]LogSlate: SoftwareCursor_Grab [2025.10.25-21.23.45:452][ 0]LogSlate: TableView.DarkRow [2025.10.25-21.23.45:452][ 0]LogSlate: TableView.Row [2025.10.25-21.23.45:452][ 0]LogSlate: TreeView [2025.10.25-21.23.45:507][ 0]LogWorldPartition: Display: FWorldPartitionClassDescRegistry::Initialize started... [2025.10.25-21.23.45:509][ 0]LogWorldPartition: Display: FWorldPartitionClassDescRegistry::Initialize took 1.758 ms [2025.10.25-21.23.45:518][ 0]LogConfig: Branch 'Mass' had been unloaded. Reloading on-demand took 1.03ms [2025.10.25-21.23.45:552][ 0]LogInit: XR: Instanced Stereo Rendering is Disabled [2025.10.25-21.23.45:552][ 0]LogInit: XR: MultiViewport is Disabled [2025.10.25-21.23.45:552][ 0]LogInit: XR: Mobile Multiview is Disabled [2025.10.25-21.23.45:568][ 0]LogNiagaraDebuggerClient: Niagara Debugger Client Initialized | Session: 5C850E099AF3408C800000000000A000 | Instance: 5C3F26AE488E0D232FEE2AA16C3B5EDA (DESKTOP-FBLCN89-569076). [2025.10.25-21.23.45:662][ 0]LogPixelStreaming: Initialising Pixel Streaming settings. [2025.10.25-21.23.45:671][ 0]LogStreaming: Warning: Failed to read file '../../../Engine/Plugins/Developer/PlasticSourceControl/Resources/Icon128.png' error. [2025.10.25-21.23.45:671][ 0]LogSlate: Could not find file for Slate resource: ../../../Engine/Plugins/Developer/PlasticSourceControl/Resources/Icon128.png [2025.10.25-21.23.45:672][ 0]LogStreaming: Warning: Failed to read file '../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_128x.png' error. [2025.10.25-21.23.45:672][ 0]LogSlate: Could not find file for Slate resource: ../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_128x.png [2025.10.25-21.23.45:672][ 0]LogStreaming: Warning: Failed to read file '../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_24x.png' error. [2025.10.25-21.23.45:672][ 0]LogSlate: Could not find file for Slate resource: ../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_24x.png [2025.10.25-21.23.45:693][ 0]LogTcpMessaging: Initializing TcpMessaging bridge [2025.10.25-21.23.45:696][ 0]LogUdpMessaging: Display: Work queue size set to 1024. [2025.10.25-21.23.45:697][ 0]LogUdpMessaging: Initializing bridge on interface 0.0.0.0:0 to multicast group 230.0.0.1:6666. [2025.10.25-21.23.45:697][ 0]LogUdpMessaging: Display: Unicast socket bound to '0.0.0.0:50531'. [2025.10.25-21.23.45:700][ 0]LogUdpMessaging: Display: Added local interface '192.168.0.200' to multicast group '230.0.0.1:6666' [2025.10.25-21.23.45:736][ 0]LogNNERuntimeORT: Available graphics and compute adapters: [2025.10.25-21.23.45:736][ 0]LogNNERuntimeORT: 0: NVIDIA GeForce RTX 4070 (Compute, Graphics) [2025.10.25-21.23.45:736][ 0]LogNNERuntimeORT: 1: Microsoft Basic Render Driver (Compute, Graphics) [2025.10.25-21.23.45:736][ 0]LogNNERuntimeORT: No NPU adapter found! [2025.10.25-21.23.45:856][ 0]LogOpenColorIOEditor: Display: Force-disable invalid viewport transform settings. [2025.10.25-21.23.45:856][ 0]LogOpenColorIOEditor: Display: Force-disable invalid viewport transform settings. [2025.10.25-21.23.45:895][ 0]LogConfig: Branch 'TranslationPickerSettings' had been unloaded. Reloading on-demand took 1.02ms [2025.10.25-21.23.46:209][ 0]LogMetaSound: Display: MetaSound Page Target Initialized to 'Default' [2025.10.25-21.23.46:209][ 0]LogAudio: Display: Registering Engine Module Parameter Interfaces... [2025.10.25-21.23.46:226][ 0]LogMetaSound: MetaSound Engine Initialized [2025.10.25-21.23.46:288][ 0]LogLiveCoding: Display: Successfully initialized, removing startup thread [2025.10.25-21.23.46:572][ 0]LogConfig: Applying CVar settings from Section [/Script/NNEDenoiser.NNEDenoiserSettings] File [Engine] [2025.10.25-21.23.46:666][ 0]LogHttpServerModule: Starting all listeners... [2025.10.25-21.23.46:667][ 0]LogHttpListener: Created new HttpListener on 127.0.0.1:30010 [2025.10.25-21.23.46:667][ 0]LogHttpServerModule: All listeners started [2025.10.25-21.23.46:670][ 0]LogRemoteControl: Web Remote Control WebSocket server started on port 30020 [2025.10.25-21.23.46:703][ 0]LogConfig: Branch 'RemoteControlProtocolWidgets' had been unloaded. Reloading on-demand took 0.90ms [2025.10.25-21.23.46:805][ 0]LogConfig: Branch 'VirtualScoutingSettings' had been unloaded. Reloading on-demand took 0.87ms [2025.10.25-21.23.46:865][ 0]SourceControl: Revision control is disabled [2025.10.25-21.23.46:872][ 0]SourceControl: Revision control is disabled [2025.10.25-21.23.46:893][ 0]LogConfig: Branch 'ObjectMixerSerializedData' had been unloaded. Reloading on-demand took 0.90ms [2025.10.25-21.23.46:916][ 0]LogConfig: Branch 'Crypto' had been unloaded. Reloading on-demand took 0.86ms [2025.10.25-21.23.47:075][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.8.dll [2025.10.25-21.23.47:189][ 0]LogStats: UGameplayTagsManager::InitializeManager - 0.000 s [2025.10.25-21.23.47:491][ 0]LogStreaming: Warning: Failed to read file '../../../Engine/Plugins/Interchange/Editor/Content/Old/Tiles/Outer/alertSolid.png' error. [2025.10.25-21.23.47:491][ 0]LogSlate: Could not find file for Slate resource: ../../../Engine/Plugins/Interchange/Editor/Content/Old/Tiles/Outer/alertSolid.png [2025.10.25-21.23.47:497][ 0]LogAndroidPermission: UAndroidPermissionCallbackProxy::GetInstance [2025.10.25-21.23.47:506][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent. [2025.10.25-21.23.47:506][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent. [2025.10.25-21.23.47:591][ 0]LogDisplayClusterModule: Instantiating subsystem managers... [2025.10.25-21.23.47:591][ 0]LogDisplayClusterRender: Registering factory for rendering device type: dc_dev_mono [2025.10.25-21.23.47:591][ 0]LogDisplayClusterRender: Registered factory for rendering device type: dc_dev_mono [2025.10.25-21.23.47:591][ 0]LogDisplayClusterRender: Registering factory for rendering device type: quad_buffer_stereo [2025.10.25-21.23.47:591][ 0]LogDisplayClusterRender: Registered factory for rendering device type: quad_buffer_stereo [2025.10.25-21.23.47:591][ 0]LogDisplayClusterRender: Registering factory for rendering device type: dc_dev_side_by_side [2025.10.25-21.23.47:591][ 0]LogDisplayClusterRender: Registered factory for rendering device type: dc_dev_side_by_side [2025.10.25-21.23.47:591][ 0]LogDisplayClusterRender: Registering factory for rendering device type: dc_dev_top_bottom [2025.10.25-21.23.47:591][ 0]LogDisplayClusterRender: Registered factory for rendering device type: dc_dev_top_bottom [2025.10.25-21.23.47:591][ 0]LogDisplayClusterRender: Registering factory for synchronization policy: none [2025.10.25-21.23.47:591][ 0]LogDisplayClusterRender: Registered factory for synchronization policy: none [2025.10.25-21.23.47:591][ 0]LogDisplayClusterRender: Registering factory for synchronization policy: ethernet [2025.10.25-21.23.47:591][ 0]LogDisplayClusterRender: Registered factory for synchronization policy: ethernet [2025.10.25-21.23.47:591][ 0]LogDisplayClusterRender: Registering factory for synchronization policy: ethernet_barrier [2025.10.25-21.23.47:591][ 0]LogDisplayClusterRender: Registered factory for synchronization policy: ethernet_barrier [2025.10.25-21.23.47:591][ 0]LogDisplayClusterRender: Registering factory for synchronization policy: nvidia [2025.10.25-21.23.47:591][ 0]LogDisplayClusterRender: Registered factory for synchronization policy: nvidia [2025.10.25-21.23.47:591][ 0]LogDisplayClusterModule: DisplayCluster module has been started [2025.10.25-21.23.47:611][ 0]LogDisplayClusterProjectionVIOSO: VIOSO API(1,6,19,90) was initialized from file '../../../Engine/Plugins/Runtime/nDisplay/Source/ThirdParty/VIOSO/DLL/ViosoWarpBlend64.dll'. [2025.10.25-21.23.47:611][ 0]LogDisplayClusterProjection: Projection module has been instantiated [2025.10.25-21.23.47:611][ 0]LogDisplayClusterProjection: Projection module startup [2025.10.25-21.23.47:611][ 0]LogDisplayClusterProjection: Registering projection policy factory... [2025.10.25-21.23.47:611][ 0]LogDisplayClusterRender: Registering factory for projection type: camera [2025.10.25-21.23.47:611][ 0]LogDisplayClusterRender: Registered factory for projection type: camera [2025.10.25-21.23.47:611][ 0]LogDisplayClusterProjection: Registering projection policy factory... [2025.10.25-21.23.47:611][ 0]LogDisplayClusterRender: Registering factory for projection type: domeprojection [2025.10.25-21.23.47:611][ 0]LogDisplayClusterRender: Registered factory for projection type: domeprojection [2025.10.25-21.23.47:611][ 0]LogDisplayClusterProjection: Registering projection policy factory... [2025.10.25-21.23.47:611][ 0]LogDisplayClusterRender: Registering factory for projection type: easyblend [2025.10.25-21.23.47:611][ 0]LogDisplayClusterRender: Registered factory for projection type: easyblend [2025.10.25-21.23.47:611][ 0]LogDisplayClusterProjection: Registering projection policy factory... [2025.10.25-21.23.47:611][ 0]LogDisplayClusterRender: Registering factory for projection type: link [2025.10.25-21.23.47:611][ 0]LogDisplayClusterRender: Registered factory for projection type: link [2025.10.25-21.23.47:611][ 0]LogDisplayClusterProjection: Registering projection policy factory... [2025.10.25-21.23.47:611][ 0]LogDisplayClusterRender: Registering factory for projection type: manual [2025.10.25-21.23.47:611][ 0]LogDisplayClusterRender: Registered factory for projection type: manual [2025.10.25-21.23.47:611][ 0]LogDisplayClusterProjection: Registering projection policy factory... [2025.10.25-21.23.47:611][ 0]LogDisplayClusterRender: Registering factory for projection type: mpcdi [2025.10.25-21.23.47:611][ 0]LogDisplayClusterRender: Registered factory for projection type: mpcdi [2025.10.25-21.23.47:611][ 0]LogDisplayClusterProjection: Registering projection policy factory... [2025.10.25-21.23.47:611][ 0]LogDisplayClusterRender: Registering factory for projection type: mesh [2025.10.25-21.23.47:611][ 0]LogDisplayClusterRender: Registered factory for projection type: mesh [2025.10.25-21.23.47:611][ 0]LogDisplayClusterProjection: Registering projection policy factory... [2025.10.25-21.23.47:611][ 0]LogDisplayClusterRender: Registering factory for projection type: simple [2025.10.25-21.23.47:611][ 0]LogDisplayClusterRender: Registered factory for projection type: simple [2025.10.25-21.23.47:611][ 0]LogDisplayClusterProjection: Registering projection policy factory... [2025.10.25-21.23.47:611][ 0]LogDisplayClusterRender: Registering factory for projection type: vioso [2025.10.25-21.23.47:611][ 0]LogDisplayClusterRender: Registered factory for projection type: vioso [2025.10.25-21.23.47:611][ 0]LogDisplayClusterProjection: Projection module has started [2025.10.25-21.23.47:618][ 0]LogDisplayClusterWarp: Warp module has been instantiated [2025.10.25-21.23.47:618][ 0]LogDisplayClusterWarp: Warp module startup [2025.10.25-21.23.47:618][ 0]LogDisplayClusterWarp: Registering warp policy factory... [2025.10.25-21.23.47:618][ 0]LogDisplayClusterRender: Registering factory for warp policy type: InFrustumFit [2025.10.25-21.23.47:618][ 0]LogDisplayClusterRender: Registered factory for warp policy type: InFrustumFit [2025.10.25-21.23.47:618][ 0]LogDisplayClusterWarp: Warp module has started [2025.10.25-21.23.47:702][ 0]LogDisplayClusterRemoteControlInterceptor: DisplayClusterRemoteControlInterceptor has been registered [2025.10.25-21.23.47:708][ 0]LogDisplayClusterMedia: Starting module 'DisplayClusterMedia'... [2025.10.25-21.23.47:923][ 0]LogTemp: OpenXR ignores max viewport resolution in editor to support full HMD resolutions. [2025.10.25-21.23.47:937][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'C:/Program Files/Epic Games/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/glf/resources/plugInfo.json' [2025.10.25-21.23.47:938][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'C:/Program Files/Epic Games/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/hdx/resources/plugInfo.json' [2025.10.25-21.23.47:938][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'C:/Program Files/Epic Games/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/sdrGlslfx/resources/plugInfo.json' [2025.10.25-21.23.47:938][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'C:/Program Files/Epic Games/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdHydra/resources/plugInfo.json' [2025.10.25-21.23.47:938][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'C:/Program Files/Epic Games/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/hd/resources/plugInfo.json' [2025.10.25-21.23.47:939][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'C:/Program Files/Epic Games/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/hgiGL/resources/plugInfo.json' [2025.10.25-21.23.47:939][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'C:/Program Files/Epic Games/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/sdf/resources/plugInfo.json' [2025.10.25-21.23.47:939][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'C:/Program Files/Epic Games/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdGeom/resources/plugInfo.json' [2025.10.25-21.23.47:940][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'C:/Program Files/Epic Games/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdMtlx/resources/plugInfo.json' [2025.10.25-21.23.47:940][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'C:/Program Files/Epic Games/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdRender/resources/plugInfo.json' [2025.10.25-21.23.47:940][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'C:/Program Files/Epic Games/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdSkel/resources/plugInfo.json' [2025.10.25-21.23.47:940][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'C:/Program Files/Epic Games/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdAbc/resources/plugInfo.json' [2025.10.25-21.23.47:941][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'C:/Program Files/Epic Games/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdMedia/resources/plugInfo.json' [2025.10.25-21.23.47:941][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'C:/Program Files/Epic Games/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdShaders/resources/plugInfo.json' [2025.10.25-21.23.47:941][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'C:/Program Files/Epic Games/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/hio/resources/plugInfo.json' [2025.10.25-21.23.47:941][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'C:/Program Files/Epic Games/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usd/resources/plugInfo.json' [2025.10.25-21.23.47:942][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'C:/Program Files/Epic Games/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdImagingGL/resources/plugInfo.json' [2025.10.25-21.23.47:942][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'C:/Program Files/Epic Games/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdProc/resources/plugInfo.json' [2025.10.25-21.23.47:942][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'C:/Program Files/Epic Games/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdShade/resources/plugInfo.json' [2025.10.25-21.23.47:942][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'C:/Program Files/Epic Games/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdVol/resources/plugInfo.json' [2025.10.25-21.23.47:942][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'C:/Program Files/Epic Games/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdLux/resources/plugInfo.json' [2025.10.25-21.23.47:943][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'C:/Program Files/Epic Games/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdSkelImaging/resources/plugInfo.json' [2025.10.25-21.23.47:943][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'C:/Program Files/Epic Games/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdVolImaging/resources/plugInfo.json' [2025.10.25-21.23.47:943][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'C:/Program Files/Epic Games/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/ar/resources/plugInfo.json' [2025.10.25-21.23.47:943][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'C:/Program Files/Epic Games/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/hdGp/resources/plugInfo.json' [2025.10.25-21.23.47:944][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'C:/Program Files/Epic Games/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/hdSt/resources/plugInfo.json' [2025.10.25-21.23.47:944][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'C:/Program Files/Epic Games/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/ndr/resources/plugInfo.json' [2025.10.25-21.23.47:944][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'C:/Program Files/Epic Games/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdImaging/resources/plugInfo.json' [2025.10.25-21.23.47:945][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'C:/Program Files/Epic Games/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdRiPxrImaging/resources/plugInfo.json' [2025.10.25-21.23.47:945][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'C:/Program Files/Epic Games/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdUI/resources/plugInfo.json' [2025.10.25-21.23.47:945][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'C:/Program Files/Epic Games/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdProcImaging/resources/plugInfo.json' [2025.10.25-21.23.47:945][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'C:/Program Files/Epic Games/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdRi/resources/plugInfo.json' [2025.10.25-21.23.47:946][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'C:/Program Files/Epic Games/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/hdStorm/resources/plugInfo.json' [2025.10.25-21.23.47:946][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'C:/Program Files/Epic Games/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdPhysics/resources/plugInfo.json' [2025.10.25-21.23.47:951][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'C:/Program Files/Epic Games/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usd/resources/codegenTemplates/plugInfo.json' [2025.10.25-21.23.47:988][ 0]LogCollectionManager: Loaded 0 collections in 0.000758 seconds [2025.10.25-21.23.47:990][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/James/Documents/Unreal Projects/GameIdeaV5_5/Saved/Collections/' took 0.00s [2025.10.25-21.23.47:993][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/James/Documents/Unreal Projects/GameIdeaV5_5/Content/Developers/James/Collections/' took 0.00s [2025.10.25-21.23.47:995][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/James/Documents/Unreal Projects/GameIdeaV5_5/Content/Collections/' took 0.00s [2025.10.25-21.23.48:162][ 0]LogStreaming: Warning: Failed to read file '../../../Engine/Plugins/Developer/PlasticSourceControl/Resources/Icon128.png' error. [2025.10.25-21.23.48:162][ 0]LogSlate: Could not find file for Slate resource: ../../../Engine/Plugins/Developer/PlasticSourceControl/Resources/Icon128.png [2025.10.25-21.23.48:162][ 0]LogStreaming: Warning: Failed to read file '../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_24x.png' error. [2025.10.25-21.23.48:162][ 0]LogSlate: Could not find file for Slate resource: ../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_24x.png [2025.10.25-21.23.48:162][ 0]LogStreaming: Warning: Failed to read file '../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_128x.png' error. [2025.10.25-21.23.48:162][ 0]LogSlate: Could not find file for Slate resource: ../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_128x.png [2025.10.25-21.23.48:170][ 0]LogStreaming: Warning: Failed to read file '../../../Engine/Plugins/Interchange/Editor/Content/Old/Tiles/Outer/alertSolid.png' error. [2025.10.25-21.23.48:170][ 0]LogSlate: Could not find file for Slate resource: ../../../Engine/Plugins/Interchange/Editor/Content/Old/Tiles/Outer/alertSolid.png [2025.10.25-21.23.48:181][ 0]LogEOSSDK: LogEOS: [Boot] EOSSDK Version 1.17.0-39599718 booting at 2025-10-25T21:23:48.181Z using C [2025.10.25-21.23.48:181][ 0]LogEOSSDK: LogEOS: [Boot] EOSSDK Platform Properties [OS=Windows/10.0.26100.6725.64bit, ClientId=xyza7891REBVsEqSJRRNXmlS7EQHM459, ProductId=86f32f1151354e7cb39c12f8ab2c22a3, SandboxId=a01927f7421a4d4995673fe30ef46945, DeploymentId=a652a72ea1664dcab3a467891eea5f30, ProductName=GameIdeaV5_5, ProductVersion=++UE5+Release-5.5-CL-40574608, IsServer=false, Flags=DisableOverlay] [2025.10.25-21.23.48:181][ 0]LogEOSSDK: LogEOSAnalytics: Start Session (User: ...) [2025.10.25-21.23.48:182][ 0]LogEOSSDK: LogEOSOverlay: Overlay will not load, because it was explicitly disabled when creating the platform [2025.10.25-21.23.48:185][ 0]LogEOSSDK: LogEOSAntiCheat: [AntiCheatClient] Anti-cheat client not available. Verify that the game was started using the anti-cheat bootstrapper if you intend to use it. [2025.10.25-21.23.48:185][ 0]LogEOSSDK: LogEOS: SetApplicationStatus - OldStatus: EOS_AS_Foreground, NewStatus: EOS_AS_Foreground, Current Time: 0001.01.01-00.00.00 [2025.10.25-21.23.48:185][ 0]LogEOSSDK: LogEOS: SetNetworkStatus - OldStatus: EOS_NS_Online, NewStatus: EOS_NS_Online [2025.10.25-21.23.48:186][ 0]LogEOSSDK: LogEOS: Updating Platform SDK Config, Time: 0.000040 [2025.10.25-21.23.48:186][ 0]LogFab: Display: Logging in using persist [2025.10.25-21.23.48:214][ 0]LogDiscoveryBeaconReceiver: VCAMBeaconResponder joined multicast group '230.0.0.3' on detected local interface '192.168.0.200' [2025.10.25-21.23.48:245][ 0]LogUObjectArray: 55413 objects as part of root set at end of initial load. [2025.10.25-21.23.48:245][ 0]LogUObjectArray: CloseDisregardForGC: 0/0 objects in disregard for GC pool [2025.10.25-21.23.48:255][ 0]LogStreaming: Display: AsyncLoading2 - NotifyRegistrationComplete: Registered 42846 public script object entries (1137.77 KB) [2025.10.25-21.23.48:255][ 0]LogStreaming: Display: AsyncLoading2 - Thread Started: false, IsInitialLoad: false [2025.10.25-21.23.48:361][ 0]LogDisplayClusterModule: Initializing subsystems to editor operation mode [2025.10.25-21.23.48:361][ 0]LogDisplayClusterEditorEngine: DisplayCluster module has been initialized [2025.10.25-21.23.48:361][ 0]LogEngine: Initializing Engine... [2025.10.25-21.23.48:367][ 0]LogStylusInput: Initializing StylusInput subsystem. [2025.10.25-21.23.48:437][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.11.dll [2025.10.25-21.23.48:448][ 0]LogChaosDD: Creating Chaos Debug Draw Scene for world Untitled [2025.10.25-21.23.48:454][ 0]LogRenderer: SceneCulling instance hierarchy is disabled as UseNanite(PCD3D_SM6) returned false, for scene: 'World /Temp/Untitled_0.Untitled'. [2025.10.25-21.23.48:457][ 0]LogNetVersion: Set ProjectVersion to 1.0.0.0. Version Checksum will be recalculated on next use. [2025.10.25-21.23.48:457][ 0]LogInit: Texture streaming: Enabled [2025.10.25-21.23.48:463][ 0]LogAnalytics: Display: [UEEditor.Rocket.Release] APIServer = https://datarouter.ol.epicgames.com/datarouter/api/v1/public/data. AppVersion = 5.5.4-40574608+++UE5+Release-5.5 [2025.10.25-21.23.48:471][ 0]LogAudio: Display: Initializing Audio Device Manager... [2025.10.25-21.23.48:478][ 0]LogAudio: Display: Loading Default Audio Settings Objects... [2025.10.25-21.23.48:478][ 0]LogAudio: Display: No default SoundConcurrencyObject specified (or failed to load). [2025.10.25-21.23.48:479][ 0]LogAudio: Display: Audio Device Manager Initialized [2025.10.25-21.23.48:479][ 0]LogAudio: Display: Creating Audio Device: Id: 1, Scope: Shared, Realtime: True [2025.10.25-21.23.48:479][ 0]LogAudioMixer: Display: Audio Mixer Platform Settings: [2025.10.25-21.23.48:479][ 0]LogAudioMixer: Display: Sample Rate: 48000 [2025.10.25-21.23.48:479][ 0]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 [2025.10.25-21.23.48:479][ 0]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 [2025.10.25-21.23.48:479][ 0]LogAudioMixer: Display: Number of buffers to queue: 2 [2025.10.25-21.23.48:479][ 0]LogAudioMixer: Display: Max Channels (voices): 32 [2025.10.25-21.23.48:479][ 0]LogAudioMixer: Display: Number of Async Source Workers: 0 [2025.10.25-21.23.48:479][ 0]LogAudio: Display: AudioDevice MaxSources: 32 [2025.10.25-21.23.48:479][ 0]LogAudio: Display: Audio Spatialization Plugin: None (built-in). [2025.10.25-21.23.48:479][ 0]LogAudio: Display: Audio Reverb Plugin: None (built-in). [2025.10.25-21.23.48:479][ 0]LogAudio: Display: Audio Occlusion Plugin: None (built-in). [2025.10.25-21.23.48:484][ 0]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' [2025.10.25-21.23.48:506][ 0]LogAudioMixer: Display: Using Audio Hardware Device Panasonic-TV (NVIDIA High Definition Audio) [2025.10.25-21.23.48:507][ 0]LogAudioMixer: Display: Initializing Sound Submixes... [2025.10.25-21.23.48:507][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' [2025.10.25-21.23.48:508][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' [2025.10.25-21.23.48:508][ 0]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=1 [2025.10.25-21.23.48:508][ 0]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=1 [2025.10.25-21.23.48:510][ 0]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=1 [2025.10.25-21.23.48:510][ 0]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=1 [2025.10.25-21.23.48:510][ 0]LogInit: FAudioDevice initialized with ID 1. [2025.10.25-21.23.48:510][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'Untitled'. [2025.10.25-21.23.48:510][ 0]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 1 [2025.10.25-21.23.48:511][ 0]LogAudioMixer: Display: Sending SubmixBufferListener 'PixelStreamingEditorListener' register command... [2025.10.25-21.23.48:511][ 0]LogAudioMixer: Display: Submix buffer listener 'PixelStreamingEditorListener' registered with submix 'MasterSubmixDefault' [2025.10.25-21.23.48:517][ 0]LogCsvProfiler: Display: Metadata set : largeworldcoordinates="1" [2025.10.25-21.23.48:519][ 0]LogInit: Undo buffer set to 256 MB [2025.10.25-21.23.48:519][ 0]LogInit: Transaction tracking system initialized [2025.10.25-21.23.48:557][ 0]LogSourceControl: Display: Uncontrolled Changelist persistency file loaded ../../../../../../Users/James/Documents/Unreal Projects/GameIdeaV5_5/Saved/SourceControl/UncontrolledChangelists.json [2025.10.25-21.23.48:602][ 0]LogConfig: Branch 'LocalizationServiceSettings' had been unloaded. Reloading on-demand took 0.96ms [2025.10.25-21.23.48:604][ 0]LocalizationService: Localization service is disabled [2025.10.25-21.23.48:616][ 0]LogTimingProfiler: Initialize [2025.10.25-21.23.48:617][ 0]LogTimingProfiler: OnSessionChanged [2025.10.25-21.23.48:617][ 0]LoadingProfiler: Initialize [2025.10.25-21.23.48:617][ 0]LoadingProfiler: OnSessionChanged [2025.10.25-21.23.48:617][ 0]LogNetworkingProfiler: Initialize [2025.10.25-21.23.48:617][ 0]LogNetworkingProfiler: OnSessionChanged [2025.10.25-21.23.48:617][ 0]LogMemoryProfiler: Initialize [2025.10.25-21.23.48:617][ 0]LogMemoryProfiler: OnSessionChanged [2025.10.25-21.23.48:801][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/James/Documents/Unreal Projects/GameIdeaV5_5/Content/' took 0.02s [2025.10.25-21.23.48:801][ 0]LogVCamCore: Overriding Settings->bEnableUserSettings = true because it is required for VCam to work properly. [2025.10.25-21.23.48:810][ 0]LogPython: Using Python 3.11.8 [2025.10.25-21.23.49:629][ 0]LogPython: Display: Preparing to install python dependencies into: C:/Users/James/Documents/Unreal Projects/GameIdeaV5_5/Intermediate/PipInstall/Lib/site-packages [2025.10.25-21.23.49:629][ 0]LogPython: Running python command: python -c "import pkg_resources;dist=pkg_resources.working_set.find(pkg_resources.Requirement.parse('ue-pipinstall-utils'));exit(dist.version!='0.1.5' if dist is not None else 1)" [2025.10.25-21.23.49:940][ 0]LogPython: Running python command: python -m ue_parse_plugin_reqs -vv "C:/Users/James/Documents/Unreal Projects/GameIdeaV5_5/Intermediate/PipInstall/merged_requirements.in" "C:/Users/James/Documents/Unreal Projects/GameIdeaV5_5/Intermediate/PipInstall/merged_requirements.txt" [2025.10.25-21.23.50:244][ 0]LogPython: DEBUG:root:Found matching installed version: opencv-python 4.5.5.62 <=> opencv-python==4.5.5.62 [2025.10.25-21.23.50:244][ 0]LogPython: DEBUG:root:Found matching installed version: numpy 1.24.4 <=> numpy==1.24.4 [2025.10.25-21.23.50:275][ 0]LogCUDA: Display: Initialising CUDA API... [2025.10.25-21.23.50:275][ 0]LogCUDA: Display: CUDA API initialised successfully. [2025.10.25-21.23.50:276][ 0]LogCUDA: Display: Found 1 CUDA capable devices. [2025.10.25-21.23.50:276][ 0]LogCUDA: Display: Found device 0 called "NVIDIA GeForce RTX 4070". [2025.10.25-21.23.50:276][ 0]LogCUDA: Display: Attempting to create CUDA context on GPU Device 0... [2025.10.25-21.23.50:370][ 0]LogCUDA: Display: Created CUDA context on device "NVIDIA GeForce RTX 4070". [2025.10.25-21.23.50:370][ 0]LogWindows: Failed to load 'amfrt64.dll' (GetLastError=126) [2025.10.25-21.23.50:370][ 0]LogWindows: File 'amfrt64.dll' does not exist [2025.10.25-21.23.50:376][ 0]LogRenderer: Requested compilation of Path Tracing RTPSOs (1 permutations). [2025.10.25-21.23.50:476][ 0]LogVPUtilitiesEditor: VP Scouting subsystem initialized. [2025.10.25-21.23.50:527][ 0]LogStreaming: Warning: Failed to read file 'Common/Selector.png' error. [2025.10.25-21.23.50:527][ 0]LogSlate: Could not find file for Slate resource: Common/Selector.png [2025.10.25-21.23.50:550][ 0]LogLevelSequenceEditor: LevelSequenceEditor subsystem initialized. [2025.10.25-21.23.50:812][ 0]LogEditorDataStorage: Initializing [2025.10.25-21.23.50:812][ 0]LogEditorDataStorage: Initialized [2025.10.25-21.23.50:812][ 0]LogWindows: Attached monitors: [2025.10.25-21.23.50:813][ 0]LogWindows: resolution: 3840x2160, work area: (0, 0) -> (3840, 2064), device: '\\.\DISPLAY1' [PRIMARY] [2025.10.25-21.23.50:813][ 0]LogWindows: Found 1 attached monitors. [2025.10.25-21.23.50:813][ 0]LogWindows: Gathering driver information using Windows Setup API [2025.10.25-21.23.50:843][ 0]LogAssetRegistry: Display: Triggering cache save on discovery complete [2025.10.25-21.23.51:895][ 0]LogAssetRegistry: Display: Asset registry cache written as 91.1 MiB to ../../../../../../Users/James/Documents/Unreal Projects/GameIdeaV5_5/Intermediate/CachedAssetRegistry_*.bin [2025.10.25-21.23.54:673][ 0]LogInit: Display: Engine is initialized. Leaving FEngineLoop::Init() [2025.10.25-21.23.54:674][ 0]SourceControl: Revision control is disabled [2025.10.25-21.23.54:675][ 0]LogUnrealEdMisc: Loading editor; pre map load, took 46.150 [2025.10.25-21.23.54:675][ 0]Cmd: MAP LOAD FILE="../../../../../../Users/James/Documents/Unreal Projects/GameIdeaV5_5/Content/Maps/ThirdPersonMap.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=4 [2025.10.25-21.23.54:684][ 0]LogWorld: UWorld::CleanupWorld for Untitled, bSessionEnded=true, bCleanupResources=true [2025.10.25-21.23.54:684][ 0]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated [2025.10.25-21.23.54:698][ 0]LogAudio: Display: Audio Device unregistered from world 'None'. [2025.10.25-21.23.54:715][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 0.80ms [2025.10.25-21.23.55:453][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'ThirdPersonMap'. [2025.10.25-21.23.55:453][ 0]LogChaosDD: Creating Chaos Debug Draw Scene for world ThirdPersonMap [2025.10.25-21.23.55:454][ 0]LogRenderer: SceneCulling instance hierarchy is disabled as UseNanite(PCD3D_SM6) returned false, for scene: 'World /Game/Maps/ThirdPersonMap.ThirdPersonMap'. [2025.10.25-21.23.55:461][ 0]LogWorldPartition: ULevel::OnLevelLoaded(ThirdPersonMap)(bIsOwningWorldGameWorld=0, bIsOwningWorldPartitioned=1, InitializeForMainWorld=1, InitializeForEditor=1, InitializeForGame=0) [2025.10.25-21.23.55:461][ 0]LogWorldPartition: Display: WorldPartition initialize started... [2025.10.25-21.23.55:461][ 0]LogWorldPartition: UWorldPartition::Initialize : World = /Game/Maps/ThirdPersonMap.ThirdPersonMap, World Type = Editor, IsMainWorldPartition = 1, Location = V(0), Rotation = R(0), IsEditor = 1, IsGame = 0, IsPIEWorldTravel = 0, IsCooking = 0 [2025.10.25-21.23.55:636][ 0]LogStreaming: Display: ImportPackages: SkipPackage: /Game/Maps/TestMaps/ReadyForImplementation/Rooms/CircularRoom/FullDoor/SM_Premade (0xBB847D066562EE8) /Game/Maps/TestMaps/ReadyForImplementation/Rooms/CircularRoom/FullDoor/SM_Premade (0xBB847D066562EE8) - Skipping non mounted imported package /Game/Mesh_Materials/MasterMaterialLockup/MaterialInstances/MI_Column_02 (0x8DEC133961C8885D) [2025.10.25-21.23.56:070][ 0]LogWorldPartition: Display: WorldPartition initialize took 610.222 ms [2025.10.25-21.23.56:076][ 0]LogEditorServer: Finished looking for orphan Actors (0.000 secs) [2025.10.25-21.23.56:097][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 0.59ms [2025.10.25-21.23.56:098][ 0]Cmd: MAP CHECKDEP NOCLEARLOG [2025.10.25-21.23.56:099][ 0]MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 1.142ms to complete. [2025.10.25-21.23.56:107][ 0]LogUnrealEdMisc: Total Editor Startup Time, took 47.583 [2025.10.25-21.23.56:108][ 0]LogShaderCompilers: Display: ================================================ [2025.10.25-21.23.56:108][ 0]LogShaderCompilers: Display: === FShaderJobCache stats === [2025.10.25-21.23.56:108][ 0]LogShaderCompilers: Display: Total job queries 1,111, among them cache hits 0 (0.00%), DDC hits 0 (0.00%), Duplicates 60 (5.40%) [2025.10.25-21.23.56:108][ 0]LogShaderCompilers: Display: Tracking 1,051 distinct input hashes that result in 1,027 distinct outputs (97.72%) [2025.10.25-21.23.56:108][ 0]LogShaderCompilers: Display: RAM used: 874.58 KiB of 1.60 GiB budget. Usage: 0.05% [2025.10.25-21.23.56:108][ 0]LogShaderCompilers: Display: === Shader Compilation stats === [2025.10.25-21.23.56:108][ 0]LogShaderCompilers: Display: Shaders Compiled: 1,051 [2025.10.25-21.23.56:108][ 0]LogShaderCompilers: Display: Jobs assigned 1,051, completed 1,051 (100%) [2025.10.25-21.23.56:108][ 0]LogShaderCompilers: Display: Average time worker was idle: 0.00 s [2025.10.25-21.23.56:108][ 0]LogShaderCompilers: Display: Time job spent in pending queue: average 14.01 s, longest 30.65 s [2025.10.25-21.23.56:108][ 0]LogShaderCompilers: Display: Job execution time: average 3.28 s, max 11.09 s [2025.10.25-21.23.56:108][ 0]LogShaderCompilers: Display: Job life time (pending + execution): average 17.29 s, max 31.28 [2025.10.25-21.23.56:108][ 0]LogShaderCompilers: Display: Shader code size: average 19.271 KiB, min 1.604 KiB, max 330.166 KiB [2025.10.25-21.23.56:108][ 0]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 31.35 s [2025.10.25-21.23.56:108][ 0]LogShaderCompilers: Display: Mutex wait stall in FShaderJobCache::SubmitJobs: 1.14% [2025.10.25-21.23.56:108][ 0]LogShaderCompilers: Display: Jobs were issued in 132 batches (only local compilation was used), average 7.96 jobs/batch [2025.10.25-21.23.56:108][ 0]LogShaderCompilers: Display: Average processing rate: 33.52 jobs/sec [2025.10.25-21.23.56:108][ 0]LogShaderCompilers: Display: Total thread time: 355.301 s [2025.10.25-21.23.56:108][ 0]LogShaderCompilers: Display: Total thread preprocess time: 8.388 s [2025.10.25-21.23.56:108][ 0]LogShaderCompilers: Display: Percentage time preprocessing: 2.36% [2025.10.25-21.23.56:108][ 0]LogShaderCompilers: Display: Effective parallelization: 11.33 (times faster than compiling all shaders on one thread). Compare with number of workers: 12 [2025.10.25-21.23.56:108][ 0]LogShaderCompilers: Display: Top 5 most expensive shader types by average time: [2025.10.25-21.23.56:108][ 0]LogShaderCompilers: Display: FPathTracingRG (compiled 1 times, average 9.47 sec, max 9.47 sec, min 9.47 sec) [2025.10.25-21.23.56:108][ 0]LogShaderCompilers: Display: FGenerateLightSamplesCS (compiled 72 times, average 1.60 sec, max 2.37 sec, min 1.07 sec) [2025.10.25-21.23.56:108][ 0]LogShaderCompilers: Display: FRayTracingPrimaryRaysRGS (compiled 2 times, average 1.52 sec, max 1.54 sec, min 1.49 sec) [2025.10.25-21.23.56:108][ 0]LogShaderCompilers: Display: FLightFunctionRayTracingShader (compiled 1 times, average 0.98 sec, max 0.98 sec, min 0.98 sec) [2025.10.25-21.23.56:108][ 0]LogShaderCompilers: Display: FShadeLightSamplesCS (compiled 36 times, average 0.95 sec, max 1.25 sec, min 0.71 sec) [2025.10.25-21.23.56:108][ 0]LogShaderCompilers: Display: Top 5 shader types by total compile time: [2025.10.25-21.23.56:108][ 0]LogShaderCompilers: Display: FGenerateLightSamplesCS - 32.37% of total time (compiled 72 times, average 1.60 sec, max 2.37 sec, min 1.07 sec) [2025.10.25-21.23.56:108][ 0]LogShaderCompilers: Display: FOcclusionRGS - 25.90% of total time (compiled 192 times, average 0.48 sec, max 0.85 sec, min 0.25 sec) [2025.10.25-21.23.56:108][ 0]LogShaderCompilers: Display: FVirtualShadowMapProjectionCS - 11.07% of total time (compiled 96 times, average 0.41 sec, max 0.80 sec, min 0.24 sec) [2025.10.25-21.23.56:108][ 0]LogShaderCompilers: Display: FShadeLightSamplesCS - 9.66% of total time (compiled 36 times, average 0.95 sec, max 1.25 sec, min 0.71 sec) [2025.10.25-21.23.56:108][ 0]LogShaderCompilers: Display: FRayTracingSkyLightRGS - 2.72% of total time (compiled 16 times, average 0.60 sec, max 0.68 sec, min 0.52 sec) [2025.10.25-21.23.56:108][ 0]LogShaderCompilers: Display: === Material stats === [2025.10.25-21.23.56:108][ 0]LogShaderCompilers: Display: Materials Cooked: 0 [2025.10.25-21.23.56:108][ 0]LogShaderCompilers: Display: Materials Translated: 247 [2025.10.25-21.23.56:108][ 0]LogShaderCompilers: Display: Material Total Translate Time: 0.23 s [2025.10.25-21.23.56:108][ 0]LogShaderCompilers: Display: Material Translation Only: 0.05 s (23%) [2025.10.25-21.23.56:108][ 0]LogShaderCompilers: Display: Material DDC Serialization Only: 0.00 s (1%) [2025.10.25-21.23.56:108][ 0]LogShaderCompilers: Display: Material Cache Hits: 31 (13%) [2025.10.25-21.23.56:108][ 0]LogShaderCompilers: Display: ================================================ [2025.10.25-21.23.56:230][ 0]LogActorFactory: Loading ActorFactory Class /Script/Engine.LevelInstance [2025.10.25-21.23.56:313][ 0]LogSlate: The tab "TopLeftModeTab" attempted to spawn in layout 'LevelEditor_Layout_v1.8' but failed for some reason. It will not be displayed. [2025.10.25-21.23.56:380][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden [2025.10.25-21.23.56:418][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden [2025.10.25-21.23.56:452][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden [2025.10.25-21.23.56:489][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden [2025.10.25-21.23.56:608][ 0]LogPakFile: Initializing PakPlatformFile [2025.10.25-21.23.56:616][ 0]LogPakFile: Display: Mounted Pak file 'C:/Program Files/Epic Games/UE_5.5/FeaturePacks/StarterContent.upack', mount point: 'root:/' [2025.10.25-21.23.56:618][ 0]LogPakFile: Initializing PakPlatformFile [2025.10.25-21.23.56:626][ 0]LogPakFile: Display: Mounted Pak file 'C:/Program Files/Epic Games/UE_5.5/FeaturePacks/TP_FirstPerson.upack', mount point: 'root:/' [2025.10.25-21.23.56:626][ 0]LogPakFile: Initializing PakPlatformFile [2025.10.25-21.23.56:634][ 0]LogPakFile: Display: Mounted Pak file 'C:/Program Files/Epic Games/UE_5.5/FeaturePacks/TP_FirstPersonBP.upack', mount point: 'root:/' [2025.10.25-21.23.56:634][ 0]LogPakFile: Initializing PakPlatformFile [2025.10.25-21.23.56:642][ 0]LogPakFile: Display: Mounted Pak file 'C:/Program Files/Epic Games/UE_5.5/FeaturePacks/TP_HandheldARBP.upack', mount point: 'root:/' [2025.10.25-21.23.56:642][ 0]LogPakFile: Initializing PakPlatformFile [2025.10.25-21.23.56:648][ 0]LogPakFile: Display: Mounted Pak file 'C:/Program Files/Epic Games/UE_5.5/FeaturePacks/TP_ThirdPerson.upack', mount point: 'root:/' [2025.10.25-21.23.56:648][ 0]LogPakFile: Initializing PakPlatformFile [2025.10.25-21.23.56:656][ 0]LogPakFile: Display: Mounted Pak file 'C:/Program Files/Epic Games/UE_5.5/FeaturePacks/TP_ThirdPersonBP.upack', mount point: 'root:/' [2025.10.25-21.23.56:656][ 0]LogPakFile: Initializing PakPlatformFile [2025.10.25-21.23.56:663][ 0]LogPakFile: Display: Mounted Pak file 'C:/Program Files/Epic Games/UE_5.5/FeaturePacks/TP_TopDown.upack', mount point: 'root:/' [2025.10.25-21.23.56:664][ 0]LogPakFile: Initializing PakPlatformFile [2025.10.25-21.23.56:670][ 0]LogPakFile: Display: Mounted Pak file 'C:/Program Files/Epic Games/UE_5.5/FeaturePacks/TP_TopDownBP.upack', mount point: 'root:/' [2025.10.25-21.23.56:671][ 0]LogPakFile: Initializing PakPlatformFile [2025.10.25-21.23.56:680][ 0]LogPakFile: Display: Mounted Pak file 'C:/Program Files/Epic Games/UE_5.5/FeaturePacks/TP_VehicleAdvBP.upack', mount point: 'root:/' [2025.10.25-21.23.56:680][ 0]LogPakFile: Initializing PakPlatformFile [2025.10.25-21.23.56:687][ 0]LogPakFile: Display: Mounted Pak file 'C:/Program Files/Epic Games/UE_5.5/FeaturePacks/TP_VirtualRealityBP.upack', mount point: 'root:/' [2025.10.25-21.23.56:893][ 0]LogStall: Startup... [2025.10.25-21.23.56:896][ 0]LogStall: Startup complete. [2025.10.25-21.23.56:900][ 0]LogLoad: (Engine Initialization) Total time: 48.38 seconds [2025.10.25-21.23.57:021][ 0]LogShaderCompilers: Display: ================================================ [2025.10.25-21.23.57:021][ 0]LogShaderCompilers: Display: === FShaderJobCache stats === [2025.10.25-21.23.57:021][ 0]LogShaderCompilers: Display: Total job queries 1,111, among them cache hits 0 (0.00%), DDC hits 0 (0.00%), Duplicates 60 (5.40%) [2025.10.25-21.23.57:021][ 0]LogShaderCompilers: Display: Tracking 1,051 distinct input hashes that result in 1,027 distinct outputs (97.72%) [2025.10.25-21.23.57:021][ 0]LogShaderCompilers: Display: RAM used: 874.58 KiB of 1.60 GiB budget. Usage: 0.05% [2025.10.25-21.23.57:021][ 0]LogShaderCompilers: Display: === Shader Compilation stats === [2025.10.25-21.23.57:021][ 0]LogShaderCompilers: Display: Shaders Compiled: 1,051 [2025.10.25-21.23.57:021][ 0]LogShaderCompilers: Display: Jobs assigned 1,051, completed 1,051 (100%) [2025.10.25-21.23.57:021][ 0]LogShaderCompilers: Display: Average time worker was idle: 0.00 s [2025.10.25-21.23.57:021][ 0]LogShaderCompilers: Display: Time job spent in pending queue: average 14.01 s, longest 30.65 s [2025.10.25-21.23.57:021][ 0]LogShaderCompilers: Display: Job execution time: average 3.28 s, max 11.09 s [2025.10.25-21.23.57:021][ 0]LogShaderCompilers: Display: Job life time (pending + execution): average 17.29 s, max 31.28 [2025.10.25-21.23.57:021][ 0]LogShaderCompilers: Display: Shader code size: average 19.271 KiB, min 1.604 KiB, max 330.166 KiB [2025.10.25-21.23.57:021][ 0]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 31.35 s [2025.10.25-21.23.57:021][ 0]LogShaderCompilers: Display: Mutex wait stall in FShaderJobCache::SubmitJobs: 1.14% [2025.10.25-21.23.57:021][ 0]LogShaderCompilers: Display: Jobs were issued in 132 batches (only local compilation was used), average 7.96 jobs/batch [2025.10.25-21.23.57:021][ 0]LogShaderCompilers: Display: Average processing rate: 33.52 jobs/sec [2025.10.25-21.23.57:021][ 0]LogShaderCompilers: Display: Total thread time: 355.301 s [2025.10.25-21.23.57:021][ 0]LogShaderCompilers: Display: Total thread preprocess time: 8.388 s [2025.10.25-21.23.57:021][ 0]LogShaderCompilers: Display: Percentage time preprocessing: 2.36% [2025.10.25-21.23.57:021][ 0]LogShaderCompilers: Display: Effective parallelization: 11.33 (times faster than compiling all shaders on one thread). Compare with number of workers: 12 [2025.10.25-21.23.57:021][ 0]LogShaderCompilers: Display: Top 5 most expensive shader types by average time: [2025.10.25-21.23.57:021][ 0]LogShaderCompilers: Display: FPathTracingRG (compiled 1 times, average 9.47 sec, max 9.47 sec, min 9.47 sec) [2025.10.25-21.23.57:021][ 0]LogShaderCompilers: Display: FGenerateLightSamplesCS (compiled 72 times, average 1.60 sec, max 2.37 sec, min 1.07 sec) [2025.10.25-21.23.57:021][ 0]LogShaderCompilers: Display: FRayTracingPrimaryRaysRGS (compiled 2 times, average 1.52 sec, max 1.54 sec, min 1.49 sec) [2025.10.25-21.23.57:021][ 0]LogShaderCompilers: Display: FLightFunctionRayTracingShader (compiled 1 times, average 0.98 sec, max 0.98 sec, min 0.98 sec) [2025.10.25-21.23.57:021][ 0]LogShaderCompilers: Display: FShadeLightSamplesCS (compiled 36 times, average 0.95 sec, max 1.25 sec, min 0.71 sec) [2025.10.25-21.23.57:021][ 0]LogShaderCompilers: Display: Top 5 shader types by total compile time: [2025.10.25-21.23.57:021][ 0]LogShaderCompilers: Display: FGenerateLightSamplesCS - 32.37% of total time (compiled 72 times, average 1.60 sec, max 2.37 sec, min 1.07 sec) [2025.10.25-21.23.57:021][ 0]LogShaderCompilers: Display: FOcclusionRGS - 25.90% of total time (compiled 192 times, average 0.48 sec, max 0.85 sec, min 0.25 sec) [2025.10.25-21.23.57:021][ 0]LogShaderCompilers: Display: FVirtualShadowMapProjectionCS - 11.07% of total time (compiled 96 times, average 0.41 sec, max 0.80 sec, min 0.24 sec) [2025.10.25-21.23.57:021][ 0]LogShaderCompilers: Display: FShadeLightSamplesCS - 9.66% of total time (compiled 36 times, average 0.95 sec, max 1.25 sec, min 0.71 sec) [2025.10.25-21.23.57:021][ 0]LogShaderCompilers: Display: FRayTracingSkyLightRGS - 2.72% of total time (compiled 16 times, average 0.60 sec, max 0.68 sec, min 0.52 sec) [2025.10.25-21.23.57:021][ 0]LogShaderCompilers: Display: === Material stats === [2025.10.25-21.23.57:021][ 0]LogShaderCompilers: Display: Materials Cooked: 0 [2025.10.25-21.23.57:021][ 0]LogShaderCompilers: Display: Materials Translated: 247 [2025.10.25-21.23.57:021][ 0]LogShaderCompilers: Display: Material Total Translate Time: 0.23 s [2025.10.25-21.23.57:021][ 0]LogShaderCompilers: Display: Material Translation Only: 0.05 s (23%) [2025.10.25-21.23.57:021][ 0]LogShaderCompilers: Display: Material DDC Serialization Only: 0.00 s (1%) [2025.10.25-21.23.57:021][ 0]LogShaderCompilers: Display: Material Cache Hits: 31 (13%) [2025.10.25-21.23.57:021][ 0]LogShaderCompilers: Display: ================================================ [2025.10.25-21.23.57:086][ 0]LogContentStreaming: Texture pool size now 1000 MB [2025.10.25-21.23.57:086][ 0]LogCsvProfiler: Display: Metadata set : streamingpoolsizemb="1000" [2025.10.25-21.23.57:155][ 0]LogSlate: Took 0.000170 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K) [2025.10.25-21.23.57:163][ 0]LogSlate: Took 0.006115 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Italic.ttf' (157K) [2025.10.25-21.23.57:168][ 0]LogSlate: Took 0.000466 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/DroidSansMono.ttf' (77K) [2025.10.25-21.23.57:171][ 0]LogSlate: Took 0.000103 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Bold.ttf' (160K) [2025.10.25-21.23.57:205][ 0]LogNNEDenoiser: ApplySettings: bDenoiserEnabled 1 [2025.10.25-21.23.57:205][ 0]LogStreaming: Display: FlushAsyncLoading(433): 1 QueuedPackages, 27 AsyncPackages [2025.10.25-21.23.57:225][ 0]LogNNEDenoiser: Loaded input mapping from NNEDIM_ColorAlbedoNormal_Alpha [2025.10.25-21.23.57:230][ 0]LogNNEDenoiser: Loaded output mapping from NNEDOM_Output_Alpha [2025.10.25-21.23.57:230][ 0]LogNNEDenoiser: Try create model instance with runtime NNERuntimeORTDml on RDG... [2025.10.25-21.23.57:266][ 0]LogNNEDenoiser: Display: Created model instance with runtime NNERuntimeORTDml on RDG [2025.10.25-21.23.57:266][ 0]LogNNEDenoiser: Create denoiser from asset /NNEDenoiser/NNED_Oidn2-3_Balanced_Alpha.NNED_Oidn2-3_Balanced_Alpha... [2025.10.25-21.23.57:278][ 0]LogNNEDenoiser: Loaded input mapping from NNEDTIM_ColorAlbedoNormal_Alpha [2025.10.25-21.23.57:283][ 0]LogNNEDenoiser: Loaded output mapping from NNEDTOM_Output_Alpha [2025.10.25-21.23.57:283][ 0]LogNNEDenoiser: Try create model instance with runtime NNERuntimeORTDml on RDG... [2025.10.25-21.23.57:310][ 0]LogNNEDenoiser: Display: Created model instance with runtime NNERuntimeORTDml on RDG [2025.10.25-21.23.57:310][ 0]LogNNEDenoiser: Create temporal denoiser from asset /NNEDenoiser/NNEDT_Oidn2-3_Balanced_Alpha.NNEDT_Oidn2-3_Balanced_Alpha... [2025.10.25-21.23.57:385][ 0]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated [2025.10.25-21.23.57:387][ 0]LogPython: Display: Running start-up script C:/Program Files/Epic Games/UE_5.5/Engine/Plugins/MovieScene/MovieRenderPipeline/Content/Python/init_unreal.py... started... [2025.10.25-21.23.57:435][ 0]LogPython: Display: Running start-up script C:/Program Files/Epic Games/UE_5.5/Engine/Plugins/MovieScene/MovieRenderPipeline/Content/Python/init_unreal.py... took 48.510 ms [2025.10.25-21.23.57:435][ 0]LogPython: Display: Running start-up script C:/Program Files/Epic Games/UE_5.5/Engine/Plugins/Animation/ControlRig/Content/Python/init_unreal.py... started... [2025.10.25-21.23.57:452][ 0]LogPython: registering [2025.10.25-21.23.57:457][ 0]LogPython: Display: Running start-up script C:/Program Files/Epic Games/UE_5.5/Engine/Plugins/Animation/ControlRig/Content/Python/init_unreal.py... took 21.209 ms (total: 69.719 ms) [2025.10.25-21.23.57:458][ 0]LogPackageName: Warning: GetLocalFullPath called on FPackagePath ../../../../../../Users/James/Documents/Unreal Projects/GameIdeaV5_5/Content/Mesh_Materials/MasterMaterialLockup/MaterialInstances/MI_Column_02 which has an unspecified header extension, and the path does not exist on disk. Assuming EPackageExtension::Asset. [2025.10.25-21.23.57:458][ 0]LoadErrors: Warning: While trying to load package /Game/Maps/TestMaps/ReadyForImplementation/Rooms/CircularRoom/FullDoor/SM_Premade, a dependent package /Game/Mesh_Materials/MasterMaterialLockup/MaterialInstances/MI_Column_02 was not available. Additional explanatory information follows: FPackageName: Skipped package /Game/Mesh_Materials/MasterMaterialLockup/MaterialInstances/MI_Column_02 has a valid, mounted, mount point but does not exist either on disk or in iostore. The uncooked file would be expected on disk at 'C:/Users/James/Documents/Unreal Projects/GameIdeaV5_5/Content/Mesh_Materials/MasterMaterialLockup/MaterialInstances/MI_Column_02.uasset'. Perhaps it has been deleted or was not synced? [2025.10.25-21.23.57:458][ 0]LogLiveCoding: Display: LiveCodingConsole Arguments: GameIdeaV5_5Editor Win64 Development [2025.10.25-21.23.57:618][ 1]LogAssetRegistry: AssetRegistryGather time 0.5419s: AssetDataDiscovery 0.3922s, AssetDataGather 0.0925s, StoreResults 0.0572s. Wall time 44.9960s. NumCachedDirectories 0. NumUncachedDirectories 2382. NumCachedFiles 10732. NumUncachedFiles 90. BackgroundTickInterruptions 0. [2025.10.25-21.23.57:664][ 1]LogSourceControl: Uncontrolled asset enumeration started... [2025.10.25-21.23.57:666][ 1]LogCollectionManager: Fixed up redirectors for 0 collections in 0.000001 seconds (updated 0 objects) [2025.10.25-21.23.58:010][ 2]LogEOSSDK: LogEOS: SDK Config Platform Update Request Successful, Time: 9.776029 [2025.10.25-21.23.58:011][ 2]LogEOSSDK: LogEOSAnalytics: EOS SDK Analytics disabled for route [1]. [2025.10.25-21.23.58:012][ 2]LogEOSSDK: LogEOS: Updating Product SDK Config, Time: 9.824121 [2025.10.25-21.23.58:207][ 3]LogSourceControl: Uncontrolled asset enumeration finished in 0.54364 seconds (Found 10795 uncontrolled assets) [2025.10.25-21.23.59:316][ 6]LogEOSSDK: LogEOSAnalytics: Start Session (User: ...) [2025.10.25-21.23.59:983][ 8]LogEOSSDK: LogEOS: SDK Config Product Update Request Successful, Time: 11.464569 [2025.10.25-21.23.59:985][ 8]LogEOSSDK: LogEOS: SDK Config Data - Watermark: 1237667838 [2025.10.25-21.23.59:985][ 8]LogEOSSDK: LogEOS: ScheduleNextSDKConfigDataUpdate - Time: 11.464569, Update Interval: 342.576996 [2025.10.25-21.24.00:442][ 10]LogD3D12RHI: Compiled PathTracingMainRG for RTPSO in 10066.10 ms. [2025.10.25-21.24.00:983][ 11]LogEOSSDK: LogEOSAuth: UpdateUserAuthToken: User ClientId: xyz...459 AccountId: 1bc...26b Access[Expires: 2025.10.25-23.24.00 Remaining: 7200.48] Refresh[Expires: 2026-04-23T21:22:58.972Z Remaining: 15551938.97] State: Valid [2025.10.25-21.24.01:317][ 12]LogEOSSDK: LogEOSAuth: UserAuthGenerated: Received FUserAuthToken [2025.10.25-21.24.02:318][ 15]LogEOSSDK: LogEOSAuth: UserAuthGenerated: Login complete: EOS_Success [2025.10.25-21.24.02:318][ 15]LogFab: Display: User logged in [2025.10.25-21.24.02:318][ 15]LogFab: Display: User client id: xyza7891REBVsEqSJRRNXmlS7EQHM459 [2025.10.25-21.24.02:989][ 17]LogEOSSDK: Warning: LogEOS: Error response received from backend. ServiceName=[Friend], OperationName=[GetBlockList], Url=[], HttpStatus=[403], ErrorCode=[errors.com.epicgames.common.insufficient_scopes], NumericErrorCode=[1056], ErrorMessage=[Insufficient access scopes. Expected: [friends_list]], CorrId=[EOS-YB9XMYAW-USlHDIKVo9mQg-5JJZleg4sEWiCqQxg7AYNw] [2025.10.25-21.24.38:554][480]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/Procedural_Dungeon/BluePrints/BP_Dungeon_Generation.BP_Dungeon_Generation [2025.10.25-21.24.38:555][480]LogChaosDD: Not creating Chaos Debug Draw Scene for world World_0 [2025.10.25-21.24.38:555][480]LogRenderer: SceneCulling instance hierarchy is disabled as UseNanite(PCD3D_SM6) returned false, for scene: 'World /Engine/Transient.World_0'. [2025.10.25-21.24.38:652][480]LogStreaming: Display: FlushAsyncLoading(446): 1 QueuedPackages, 550 AsyncPackages [2025.10.25-21.24.40:721][480]LogSlate: Took 0.000159 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-BoldCondensed.ttf' (158K) [2025.10.25-21.24.44:472][616]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.10.dll [2025.10.25-21.24.45:376][640]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.9.dll [2025.10.25-21.24.49:034][954]LogSlate: Took 0.000526 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K) [2025.10.25-21.24.57:319][633]LogDebuggerCommands: Repeating last play command: Selected Viewport [2025.10.25-21.24.57:328][633]LogContentBundle: [ThirdPersonMap(Standalone)] Generating Streaming for 0 Content Bundles. [2025.10.25-21.24.57:328][633]LogWorldPartition: Display: GenerateStreaming for 'ThirdPersonMap' started... [2025.10.25-21.24.57:331][633]LogWorldPartition: Display: GenerateStreaming for 'ThirdPersonMap' took 3.235 ms [2025.10.25-21.24.57:334][633]LogPlayLevel: PlayLevel: No blueprints needed recompiling [2025.10.25-21.24.57:337][633]LogPlayLevel: Display: Creating online subsystem for client :Context_2 [2025.10.25-21.24.57:339][633]LogOnline: OSS: Created online subsystem instance for: :Context_2 [2025.10.25-21.24.57:342][633]LogBackChannel: Listening on FBackChannelConnection Client Socket (localport: 2049) [2025.10.25-21.24.57:342][633]LogRemoteSession: Started listening on port 2049 [2025.10.25-21.24.57:356][634]LogPlayLevel: Creating play world package: /Game/Maps/UEDPIE_0_ThirdPersonMap [2025.10.25-21.24.57:360][634]LogPlayLevel: PIE: StaticDuplicateObject took: (0.003925s) [2025.10.25-21.24.57:360][634]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Maps/ThirdPersonMap.ThirdPersonMap to /Game/Maps/UEDPIE_0_ThirdPersonMap.ThirdPersonMap (0.003976s) [2025.10.25-21.24.57:463][634]LogUObjectHash: Compacting FUObjectHashTables data took 2.01ms [2025.10.25-21.24.57:466][634]LogChaosDD: Creating Chaos Debug Draw Scene for world ThirdPersonMap [2025.10.25-21.24.57:467][634]LogRenderer: SceneCulling instance hierarchy is disabled as UseNanite(PCD3D_SM6) returned false, for scene: 'World /Game/Maps/UEDPIE_0_ThirdPersonMap.ThirdPersonMap'. [2025.10.25-21.24.57:468][634]LogWorldPartition: ULevel::OnLevelLoaded(ThirdPersonMap)(bIsOwningWorldGameWorld=1, bIsOwningWorldPartitioned=1, InitializeForMainWorld=1, InitializeForEditor=0, InitializeForGame=1) [2025.10.25-21.24.57:468][634]LogWorldPartition: Display: WorldPartition initialize started... [2025.10.25-21.24.57:468][634]LogWorldPartition: UWorldPartition::Initialize : World = /Game/Maps/UEDPIE_0_ThirdPersonMap.ThirdPersonMap, World Type = PIE, IsMainWorldPartition = 1, Location = V(0), Rotation = R(0), IsEditor = 0, IsGame = 0, IsPIEWorldTravel = 0, IsCooking = 0 [2025.10.25-21.24.57:468][634]LogWorldPartition: UWorldPartition::Initialize Context : World NetMode = Standalone, IsServer = 0, IsDedicatedServer = 0, IsServerStreamingEnabled = 0, IsServerStreamingOutEnabled = 0, IsUsingMakingVisibleTransaction = 0, IsUsingMakingInvisibleTransaction = 0 [2025.10.25-21.24.57:469][634]LogWorldPartition: Display: WorldPartition initialize took 1.263 ms (total: 611.485 ms) [2025.10.25-21.24.57:469][634]LogPlayLevel: PIE: World Init took: (0.003474s) [2025.10.25-21.24.57:470][634]LogAudio: Display: Creating Audio Device: Id: 2, Scope: Unique, Realtime: True [2025.10.25-21.24.57:470][634]LogAudioMixer: Display: Audio Mixer Platform Settings: [2025.10.25-21.24.57:470][634]LogAudioMixer: Display: Sample Rate: 48000 [2025.10.25-21.24.57:470][634]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 [2025.10.25-21.24.57:470][634]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 [2025.10.25-21.24.57:470][634]LogAudioMixer: Display: Number of buffers to queue: 2 [2025.10.25-21.24.57:470][634]LogAudioMixer: Display: Max Channels (voices): 32 [2025.10.25-21.24.57:470][634]LogAudioMixer: Display: Number of Async Source Workers: 0 [2025.10.25-21.24.57:470][634]LogAudio: Display: AudioDevice MaxSources: 32 [2025.10.25-21.24.57:470][634]LogAudio: Display: Audio Spatialization Plugin: None (built-in). [2025.10.25-21.24.57:470][634]LogAudio: Display: Audio Reverb Plugin: None (built-in). [2025.10.25-21.24.57:470][634]LogAudio: Display: Audio Occlusion Plugin: None (built-in). [2025.10.25-21.24.57:472][634]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' [2025.10.25-21.24.57:489][634]LogAudioMixer: Display: Using Audio Hardware Device Panasonic-TV (NVIDIA High Definition Audio) [2025.10.25-21.24.57:489][634]LogAudioMixer: Display: Initializing Sound Submixes... [2025.10.25-21.24.57:489][634]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' [2025.10.25-21.24.57:489][634]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' [2025.10.25-21.24.57:489][634]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=2 [2025.10.25-21.24.57:489][634]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=2 [2025.10.25-21.24.57:493][634]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=2 [2025.10.25-21.24.57:493][634]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=2 [2025.10.25-21.24.57:493][634]LogInit: FAudioDevice initialized with ID 2. [2025.10.25-21.24.57:493][634]LogAudio: Display: Audio Device (ID: 2) registered with world 'ThirdPersonMap'. [2025.10.25-21.24.57:493][634]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 2 [2025.10.25-21.24.57:493][634]LogAudioMixer: Display: Sending SubmixBufferListener 'PixelStreamingEditorListener' register command... [2025.10.25-21.24.57:493][634]LogAudioMixer: Display: Submix buffer listener 'PixelStreamingEditorListener' registered with submix 'MasterSubmixDefault' [2025.10.25-21.24.57:494][634]LogWindows: WindowsPlatformFeatures enabled [2025.10.25-21.24.57:494][634]LogEnhancedInput: Enhanced Input local player subsystem has initalized the user settings! [2025.10.25-21.24.57:494][634]LogUIActionRouter: Display: Found 0 derived classes when attemping to create action router (CommonUIActionRouterBase) [2025.10.25-21.24.57:494][634]LogUIActionRouter: Error: Using CommonUI without a CommonGameViewportClient derived game viewport client. CommonUI Input routing will not function correctly. To disable this warning set CommonUI.Debug.CheckGameViewportClientValid=0 under [SystemSettings] in your project's DefaultEngine.ini. [2025.10.25-21.24.57:500][634]LogLoad: Game class is 'BP_ThirdPersonGameMode_C' [2025.10.25-21.24.57:501][634]LogWorld: Bringing World /Game/Maps/UEDPIE_0_ThirdPersonMap.ThirdPersonMap up for play (max tick rate 0) at 2025.10.25-15.24.57 [2025.10.25-21.24.57:502][634]LogWorld: Bringing up level for play took: 0.001774 [2025.10.25-21.24.57:541][634]LogTemp: Warning: GetBlueprintActorClassByName called with name: BP_10_Theme_Circular [2025.10.25-21.24.57:541][634]LogTemp: Warning: Constructed Blueprint Path: /Game/Procedural_Dungeon/BluePrints/FloorPlans/Default/ [2025.10.25-21.24.57:541][634]LogTemp: Warning: Blueprint found: BP_10_Theme_Circular [2025.10.25-21.24.57:541][634]LogTemp: Warning: GeneratedClass found for: BP_10_Theme_Circular [2025.10.25-21.24.57:542][634]LogTemp: Warning: GetBlueprintActorClassByName called with name: BP_15_ConnectorStraight [2025.10.25-21.24.57:542][634]LogTemp: Warning: Constructed Blueprint Path: /Game/Procedural_Dungeon/BluePrints/FloorPlans/Default/ [2025.10.25-21.24.57:542][634]LogStreaming: Display: FlushAsyncLoading(888): 1 QueuedPackages, 0 AsyncPackages [2025.10.25-21.24.57:554][634]LogStreaming: Display: ImportPackages: SkipPackage: /Game/Maps/TestMaps/Imported/Slab5_Stone2/MI_Slab5_Stone2 (0x17FB636887208424) /Game/Maps/TestMaps/Imported/Slab5_Stone2/MI_Slab5_Stone2 (0x17FB636887208424) - Skipping non mounted imported package /Interchange/gltf/MaterialInstances/MI_Default_Opaque (0x76C6961D9FD0C56A) [2025.10.25-21.24.57:597][634]LogTemp: Warning: Blueprint found: BP_15_ConnectorStraight [2025.10.25-21.24.57:597][634]LogTemp: Warning: GeneratedClass found for: BP_15_ConnectorStraight [2025.10.25-21.24.57:597][634]LogTemp: Warning: GetBlueprintActorClassByName called with name: BP_10_Theme_SqaureCornerDoor [2025.10.25-21.24.57:597][634]LogTemp: Warning: Constructed Blueprint Path: /Game/Procedural_Dungeon/BluePrints/FloorPlans/Default/ [2025.10.25-21.24.57:603][634]LogStreaming: Display: ImportPackages: SkipPackage: /Game/Procedural_Dungeon/BluePrints/FloorPlans/Default/BP_10_Theme_SqaureCornerDoor (0xCFC994C1EA69C7D2) /Game/Procedural_Dungeon/BluePrints/FloorPlans/Default/BP_10_Theme_SqaureCornerDoor (0xCFC994C1EA69C7D2) - Skipping non mounted imported package /Game/Procedural_Dungeon/BluePrints/Lightning/Chandlier (0x6AAC296BB3245AB1) [2025.10.25-21.24.57:603][634]LogStreaming: Display: ImportPackages: SkipPackage: /Game/Procedural_Dungeon/BluePrints/FloorPlans/Default/BP_10_Theme_SqaureCornerDoor (0xCFC994C1EA69C7D2) /Game/Procedural_Dungeon/BluePrints/FloorPlans/Default/BP_10_Theme_SqaureCornerDoor (0xCFC994C1EA69C7D2) - Skipping non mounted imported package /Game/Procedural_Dungeon/BluePrints/Lightning/Candles (0x7F466302FDC9519F) [2025.10.25-21.24.57:603][634]LogStreaming: Display: ImportPackages: SkipPackage: /Game/Procedural_Dungeon/BluePrints/FloorPlans/Default/BP_10_Theme_SqaureCornerDoor (0xCFC994C1EA69C7D2) /Game/Procedural_Dungeon/BluePrints/FloorPlans/Default/BP_10_Theme_SqaureCornerDoor (0xCFC994C1EA69C7D2) - Skipping non mounted imported package /Game/Mesh_Materials/Entity/Lights/Chandelier/SM_chandelier_01 (0x381A183F1D776178) [2025.10.25-21.24.57:613][634]LogStreaming: Display: ImportPackages: SkipPackage: /Game/Maps/TestMaps/ReadyForImplementation/Rooms/SquareCornerModules/SM_Skin1 (0x97DC0229526EB58D) /Game/Maps/TestMaps/ReadyForImplementation/Rooms/SquareCornerModules/SM_Skin1 (0x97DC0229526EB58D) - Skipping non mounted imported package /Game/Mesh_Materials/MasterMaterialLockup/MaterialInstances/MI_Arches_01 (0x9CDFCEB693EFDCA1) [2025.10.25-21.24.57:613][634]LogStreaming: Display: ImportPackages: SkipPackage: /Game/Maps/TestMaps/ReadyForImplementation/Rooms/SquareCornerModules/SM_Skin1 (0x97DC0229526EB58D) /Game/Maps/TestMaps/ReadyForImplementation/Rooms/SquareCornerModules/SM_Skin1 (0x97DC0229526EB58D) - Skipping non mounted imported package /Game/Mesh_Materials/MasterMaterialLockup/MaterialInstances/MI_Column_02 (0x8DEC133961C8885D) [2025.10.25-21.24.57:618][634]LogLinker: Warning: Unable to load Chandlier_GEN_VARIABLE_Chandlier_C_CAT with outer ChildActorComponent /Game/Procedural_Dungeon/BluePrints/FloorPlans/Default/BP_10_Theme_SqaureCornerDoor.BP_10_Theme_SqaureCornerDoor_C:Chandlier_GEN_VARIABLE because its class (Chandlier_C) does not exist [2025.10.25-21.24.57:618][634]LogLinker: Warning: Unable to load Candles_GEN_VARIABLE_Candles_C_CAT with outer ChildActorComponent /Game/Procedural_Dungeon/BluePrints/FloorPlans/Default/BP_10_Theme_SqaureCornerDoor.BP_10_Theme_SqaureCornerDoor_C:Candles_GEN_VARIABLE because its class (Candles_C) does not exist [2025.10.25-21.24.57:624][634]LoadErrors: Warning: CreateExport: Failed to load Outer for resource 'ArrowComponent0': Chandlier_C /Game/Procedural_Dungeon/BluePrints/FloorPlans/Default/BP_10_Theme_SqaureCornerDoor.BP_10_Theme_SqaureCornerDoor_C:Chandlier_GEN_VARIABLE.Chandlier_GEN_VARIABLE_Chandlier_C_CAT [2025.10.25-21.24.57:624][634]LoadErrors: Warning: CreateExport: Failed to load Outer for resource 'LightComponent0': Candles_C /Game/Procedural_Dungeon/BluePrints/FloorPlans/Default/BP_10_Theme_SqaureCornerDoor.BP_10_Theme_SqaureCornerDoor_C:Candles_GEN_VARIABLE.Candles_GEN_VARIABLE_Candles_C_CAT [2025.10.25-21.24.57:624][634]LoadErrors: Warning: CreateExport: Failed to load Outer for resource 'LightComponent0': Chandlier_C /Game/Procedural_Dungeon/BluePrints/FloorPlans/Default/BP_10_Theme_SqaureCornerDoor.BP_10_Theme_SqaureCornerDoor_C:Chandlier_GEN_VARIABLE.Chandlier_GEN_VARIABLE_Chandlier_C_CAT [2025.10.25-21.24.57:625][634]LogTemp: Warning: Blueprint found: BP_10_Theme_SqaureCornerDoor [2025.10.25-21.24.57:626][634]LogTemp: Warning: GeneratedClass found for: BP_10_Theme_SqaureCornerDoor [2025.10.25-21.24.57:626][634]LogTemp: Warning: GetBlueprintActorClassByName called with name: BP_10_Theme_LongRoomCorners [2025.10.25-21.24.57:626][634]LogTemp: Warning: Constructed Blueprint Path: /Game/Procedural_Dungeon/BluePrints/FloorPlans/Default/ [2025.10.25-21.24.57:631][634]LogStreaming: Display: ImportPackages: SkipPackage: /Game/Procedural_Dungeon/BluePrints/FloorPlans/Default/BP_10_Theme_LongRoomCorners (0xCCA8174439B8D26E) /Game/Procedural_Dungeon/BluePrints/FloorPlans/Default/BP_10_Theme_LongRoomCorners (0xCCA8174439B8D26E) - Skipping non mounted imported package /Game/Procedural_Dungeon/BluePrints/Lightning/Candles (0x7F466302FDC9519F) [2025.10.25-21.24.57:632][634]LogStreaming: Display: ImportPackages: SkipPackage: /Game/Procedural_Dungeon/BluePrints/FloorPlans/Default/BP_10_Theme_LongRoomCorners (0xCCA8174439B8D26E) /Game/Procedural_Dungeon/BluePrints/FloorPlans/Default/BP_10_Theme_LongRoomCorners (0xCCA8174439B8D26E) - Skipping non mounted imported package /Game/Mesh_Materials/Entity/Lights/Chandelier/SM_chandelier_01 (0x381A183F1D776178) [2025.10.25-21.24.57:645][634]LogStreaming: Display: ImportPackages: SkipPackage: /Game/Maps/TestMaps/ReadyForImplementation/Rooms/LongCornerDoor/SM_skin (0x22A76E2EF10CE305) /Game/Maps/TestMaps/ReadyForImplementation/Rooms/LongCornerDoor/SM_skin (0x22A76E2EF10CE305) - Skipping non mounted imported package /Game/Mesh_Materials/MasterMaterialLockup/MaterialInstances/MI_Arches_01 (0x9CDFCEB693EFDCA1) [2025.10.25-21.24.57:645][634]LogStreaming: Display: ImportPackages: SkipPackage: /Game/Maps/TestMaps/ReadyForImplementation/Rooms/LongCornerDoor/SM_skin (0x22A76E2EF10CE305) /Game/Maps/TestMaps/ReadyForImplementation/Rooms/LongCornerDoor/SM_skin (0x22A76E2EF10CE305) - Skipping non mounted imported package /Game/Mesh_Materials/MasterMaterialLockup/MaterialInstances/MI_Column_02 (0x8DEC133961C8885D) [2025.10.25-21.24.57:646][634]LogLinker: Warning: Unable to load Candles_GEN_VARIABLE_Candles_C_CAT with outer ChildActorComponent /Game/Procedural_Dungeon/BluePrints/FloorPlans/Default/BP_10_Theme_LongRoomCorners.BP_10_Theme_LongRoomCorners_C:Candles_GEN_VARIABLE because its class (Candles_C) does not exist [2025.10.25-21.24.57:649][634]LogChaos: Warning: Convex hull generation produced zero convex particles, collision will fail for this primitive. [2025.10.25-21.24.57:649][634]LogChaos: Warning: Convex hull generation produced zero convex particles, collision will fail for this primitive. [2025.10.25-21.24.57:649][634]LogChaos: Warning: Convex hull generation produced zero convex particles, collision will fail for this primitive. [2025.10.25-21.24.57:649][634]LogChaos: Warning: Convex hull generation produced zero convex particles, collision will fail for this primitive. [2025.10.25-21.24.57:653][634]LoadErrors: Warning: CreateExport: Failed to load Outer for resource 'LightComponent0': Candles_C /Game/Procedural_Dungeon/BluePrints/FloorPlans/Default/BP_10_Theme_LongRoomCorners.BP_10_Theme_LongRoomCorners_C:Candles_GEN_VARIABLE.Candles_GEN_VARIABLE_Candles_C_CAT [2025.10.25-21.24.57:655][634]LogTemp: Warning: Blueprint found: BP_10_Theme_LongRoomCorners [2025.10.25-21.24.57:655][634]LogTemp: Warning: GeneratedClass found for: BP_10_Theme_LongRoomCorners [2025.10.25-21.24.57:655][634]LogTemp: Warning: GetBlueprintActorClassByName called with name: BP_10_Theme_Longroom2x2 [2025.10.25-21.24.57:655][634]LogTemp: Warning: Constructed Blueprint Path: /Game/Procedural_Dungeon/BluePrints/FloorPlans/Default/ [2025.10.25-21.24.57:656][634]LogChaos: Warning: Convex hull generation produced zero convex particles, collision will fail for this primitive. [2025.10.25-21.24.57:656][634]LogChaos: Warning: Convex hull generation produced zero convex particles, collision will fail for this primitive. [2025.10.25-21.24.57:656][634]LogChaos: Warning: Convex hull generation produced zero convex particles, collision will fail for this primitive. [2025.10.25-21.24.57:656][634]LogChaos: Warning: Convex hull generation produced zero convex particles, collision will fail for this primitive. [2025.10.25-21.24.57:661][634]LogStreaming: Display: ImportPackages: SkipPackage: /Game/Procedural_Dungeon/BluePrints/FloorPlans/Default/BP_10_Theme_Longroom2x2 (0x2AD2C785CBF6120E) /Game/Procedural_Dungeon/BluePrints/FloorPlans/Default/BP_10_Theme_Longroom2x2 (0x2AD2C785CBF6120E) - Skipping non mounted imported package /Game/Procedural_Dungeon/BluePrints/Lightning/Candles (0x7F466302FDC9519F) [2025.10.25-21.24.57:661][634]LogStreaming: Display: ImportPackages: SkipPackage: /Game/Procedural_Dungeon/BluePrints/FloorPlans/Default/BP_10_Theme_Longroom2x2 (0x2AD2C785CBF6120E) /Game/Procedural_Dungeon/BluePrints/FloorPlans/Default/BP_10_Theme_Longroom2x2 (0x2AD2C785CBF6120E) - Skipping non mounted imported package /Game/Mesh_Materials/Entity/Lights/Chandelier/SM_chandelier_01 (0x381A183F1D776178) [2025.10.25-21.24.57:677][634]LogChaos: Warning: Convex hull generation produced zero convex particles, collision will fail for this primitive. [2025.10.25-21.24.57:677][634]LogChaos: Warning: Convex hull generation produced zero convex particles, collision will fail for this primitive. [2025.10.25-21.24.57:677][634]LogChaos: Warning: Convex hull generation produced zero convex particles, collision will fail for this primitive. [2025.10.25-21.24.57:677][634]LogChaos: Warning: Convex hull generation produced zero convex particles, collision will fail for this primitive. [2025.10.25-21.24.57:677][634]LogChaos: Warning: Convex hull generation produced zero convex particles, collision will fail for this primitive. [2025.10.25-21.24.57:677][634]LogLinker: Warning: Unable to load Candles_GEN_VARIABLE_Candles_C_CAT with outer ChildActorComponent /Game/Procedural_Dungeon/BluePrints/FloorPlans/Default/BP_10_Theme_Longroom2x2.BP_10_Theme_Longroom2x2_C:Candles_GEN_VARIABLE because its class (Candles_C) does not exist [2025.10.25-21.24.57:677][634]LogChaos: Warning: Convex hull generation produced zero convex particles, collision will fail for this primitive. [2025.10.25-21.24.57:677][634]LogChaos: Warning: Convex hull generation produced zero convex particles, collision will fail for this primitive. [2025.10.25-21.24.57:677][634]LogChaos: Warning: Convex hull generation produced zero convex particles, collision will fail for this primitive. [2025.10.25-21.24.57:678][634]LogChaos: Warning: Convex hull generation produced zero convex particles, collision will fail for this primitive. [2025.10.25-21.24.57:678][634]LogChaos: Warning: Convex hull generation produced zero convex particles, collision will fail for this primitive. [2025.10.25-21.24.57:680][634]LogChaos: Warning: Convex hull generation produced zero convex particles, collision will fail for this primitive. [2025.10.25-21.24.57:681][634]LogChaos: Warning: Convex hull generation produced zero convex particles, collision will fail for this primitive. [2025.10.25-21.24.57:681][634]LogChaos: Warning: Convex hull generation produced zero convex particles, collision will fail for this primitive. [2025.10.25-21.24.57:681][634]LogChaos: Warning: Convex hull generation produced zero convex particles, collision will fail for this primitive. [2025.10.25-21.24.57:681][634]LogChaos: Warning: Convex hull generation produced zero convex particles, collision will fail for this primitive. [2025.10.25-21.24.57:681][634]LogChaos: Warning: Convex hull generation produced zero convex particles, collision will fail for this primitive. [2025.10.25-21.24.57:681][634]LogChaos: Warning: Convex hull generation produced zero convex particles, collision will fail for this primitive. [2025.10.25-21.24.57:681][634]LogChaos: Warning: Convex hull generation produced zero convex particles, collision will fail for this primitive. [2025.10.25-21.24.57:681][634]LogChaos: Warning: Convex hull generation produced zero convex particles, collision will fail for this primitive. [2025.10.25-21.24.57:681][634]LogChaos: Warning: Convex hull generation produced zero convex particles, collision will fail for this primitive. [2025.10.25-21.24.57:685][634]LoadErrors: Warning: CreateExport: Failed to load Outer for resource 'LightComponent0': Candles_C /Game/Procedural_Dungeon/BluePrints/FloorPlans/Default/BP_10_Theme_Longroom2x2.BP_10_Theme_Longroom2x2_C:Candles_GEN_VARIABLE.Candles_GEN_VARIABLE_Candles_C_CAT [2025.10.25-21.24.57:686][634]LogTemp: Warning: Blueprint found: BP_10_Theme_Longroom2x2 [2025.10.25-21.24.57:686][634]LogTemp: Warning: GeneratedClass found for: BP_10_Theme_Longroom2x2 [2025.10.25-21.24.57:687][634]LogBlueprintUserMessages: [BP_Dungeon_Generation_C_UAID_C87F54560E87F72D02_1602680489] Rooms List Populated [2025.10.25-21.24.57:688][634]LogChaos: Warning: Convex hull generation produced zero convex particles, collision will fail for this primitive. [2025.10.25-21.24.57:688][634]LogChaos: Warning: Convex hull generation produced zero convex particles, collision will fail for this primitive. [2025.10.25-21.24.57:688][634]LogChaos: Warning: Convex hull generation produced zero convex particles, collision will fail for this primitive. [2025.10.25-21.24.57:688][634]LogChaos: Warning: Convex hull generation produced zero convex particles, collision will fail for this primitive. [2025.10.25-21.24.57:688][634]LogChaos: Warning: Convex hull generation produced zero convex particles, collision will fail for this primitive. [2025.10.25-21.24.57:688][634]LogChaos: Warning: Convex hull generation produced zero convex particles, collision will fail for this primitive. [2025.10.25-21.24.57:688][634]LogChaos: Warning: Convex hull generation produced zero convex particles, collision will fail for this primitive. [2025.10.25-21.24.57:688][634]LogChaos: Warning: Convex hull generation produced zero convex particles, collision will fail for this primitive. [2025.10.25-21.24.57:697][634]LogTemp: Warning: GetBlueprintActorClassByName called with name: BP_10_Theme_Circular1door [2025.10.25-21.24.57:697][634]LogTemp: Warning: Constructed Blueprint Path: /Game/Procedural_Dungeon/BluePrints/FloorPlans/Default/Special/ [2025.10.25-21.24.57:699][634]LogChaos: Warning: Convex hull generation produced zero convex particles, collision will fail for this primitive. [2025.10.25-21.24.57:699][634]LogChaos: Warning: Convex hull generation produced zero convex particles, collision will fail for this primitive. [2025.10.25-21.24.57:699][634]LogChaos: Warning: Convex hull generation produced zero convex particles, collision will fail for this primitive. [2025.10.25-21.24.57:699][634]LogChaos: Warning: Convex hull generation produced zero convex particles, collision will fail for this primitive. [2025.10.25-21.24.57:699][634]LogChaos: Warning: Convex hull generation produced zero convex particles, collision will fail for this primitive. [2025.10.25-21.24.57:699][634]LogChaos: Warning: Convex hull generation produced zero convex particles, collision will fail for this primitive. [2025.10.25-21.24.57:699][634]LogChaos: Warning: Convex hull generation produced zero convex particles, collision will fail for this primitive. [2025.10.25-21.24.57:699][634]LogChaos: Warning: Convex hull generation produced zero convex particles, collision will fail for this primitive. [2025.10.25-21.24.57:710][634]LogChaos: Warning: Convex hull generation produced zero convex particles, collision will fail for this primitive. [2025.10.25-21.24.57:710][634]LogChaos: Warning: Convex hull generation produced zero convex particles, collision will fail for this primitive. [2025.10.25-21.24.57:710][634]LogChaos: Warning: Convex hull generation produced zero convex particles, collision will fail for this primitive. [2025.10.25-21.24.57:710][634]LogChaos: Warning: Convex hull generation produced zero convex particles, collision will fail for this primitive. [2025.10.25-21.24.57:710][634]LogChaos: Warning: Convex hull generation produced zero convex particles, collision will fail for this primitive. [2025.10.25-21.24.57:715][634]LogChaos: Warning: Convex hull generation produced zero convex particles, collision will fail for this primitive. [2025.10.25-21.24.57:715][634]LogChaos: Warning: Convex hull generation produced zero convex particles, collision will fail for this primitive. [2025.10.25-21.24.57:715][634]LogChaos: Warning: Convex hull generation produced zero convex particles, collision will fail for this primitive. [2025.10.25-21.24.57:715][634]LogChaos: Warning: Convex hull generation produced zero convex particles, collision will fail for this primitive. [2025.10.25-21.24.57:715][634]LogChaos: Warning: Convex hull generation produced zero convex particles, collision will fail for this primitive. [2025.10.25-21.24.57:735][634]LogStaticMesh: Display: Building static mesh SM_Try1 (Required Memory Estimate: 673.036779 MB)... [2025.10.25-21.24.57:735][634]LogStaticMesh: Display: Building static mesh SM_Try2 (Required Memory Estimate: 2.885393 MB)... [2025.10.25-21.24.57:736][634]LogTemp: Warning: Blueprint found: BP_10_Theme_Circular1door [2025.10.25-21.24.57:736][634]LogTemp: Warning: GeneratedClass found for: BP_10_Theme_Circular1door [2025.10.25-21.24.57:736][634]LogTemp: Warning: GetBlueprintActorClassByName called with name: BP_10_Theme_2FloorHalfScale [2025.10.25-21.24.57:736][634]LogTemp: Warning: Constructed Blueprint Path: /Game/Procedural_Dungeon/BluePrints/FloorPlans/Default/Special/ [2025.10.25-21.24.57:771][634]LogStreaming: Display: ImportPackages: SkipPackage: /Game/Maps/TestMaps/ReadyForImplementation/Rooms/TwofloorStairModules/SM_BottomFloorWalls (0x7A991B9B900D8179) /Game/Maps/TestMaps/ReadyForImplementation/Rooms/TwofloorStairModules/SM_BottomFloorWalls (0x7A991B9B900D8179) - Skipping non mounted imported package /Game/Mesh_Materials/MasterMaterialLockup/MaterialInstances/MI_Column_02 (0x8DEC133961C8885D) [2025.10.25-21.24.57:783][634]LogPhysics: Warning: TConvex Name:BodySetup /Game/Maps/TestMaps/ReadyForImplementation/Rooms/SquareCornerModules/SM_Skin1.SM_Skin1:BodySetup_0, Element [237] has no Geometry [2025.10.25-21.24.57:783][634]LogPhysics: Warning: TConvex Name:BodySetup /Game/Maps/TestMaps/ReadyForImplementation/Rooms/SquareCornerModules/SM_Skin1.SM_Skin1:BodySetup_0, Element [238] has no Geometry [2025.10.25-21.24.57:783][634]LogPhysics: Warning: TConvex Name:BodySetup /Game/Maps/TestMaps/ReadyForImplementation/Rooms/SquareCornerModules/SM_Skin1.SM_Skin1:BodySetup_0, Element [239] has no Geometry [2025.10.25-21.24.57:783][634]LogPhysics: Warning: TConvex Name:BodySetup /Game/Maps/TestMaps/ReadyForImplementation/Rooms/SquareCornerModules/SM_Skin1.SM_Skin1:BodySetup_0, Element [240] has no Geometry [2025.10.25-21.24.57:786][634]LogStreaming: Display: ImportPackages: SkipPackage: /Game/Maps/TestMaps/ReadyForImplementation/Rooms/TwofloorStairModules/SM_Railing (0x653C829219EA3204) /Game/Maps/TestMaps/ReadyForImplementation/Rooms/TwofloorStairModules/SM_Railing (0x653C829219EA3204) - Skipping non mounted imported package /Game/Mesh_Materials/MasterMaterialLockup/MaterialInstances/MI_floor_01 (0x547A88528D9C0B4D) [2025.10.25-21.24.57:788][634]LogStaticMesh: Built static mesh [0.05s] /Game/Maps/TestMaps/ReadyForImplementation/Rooms/CircularRoom/1Door/SM_Try2.SM_Try2 [2025.10.25-21.24.57:812][634]LogStreaming: Display: ImportPackages: SkipPackage: /Game/Maps/TestMaps/ReadyForImplementation/Rooms/TwofloorStairModules/SM_StairPipe (0xC396DE97D2DA30BF) /Game/Maps/TestMaps/ReadyForImplementation/Rooms/TwofloorStairModules/SM_StairPipe (0xC396DE97D2DA30BF) - Skipping non mounted imported package /Game/Mesh_Materials/MasterMaterialLockup/MaterialInstances/MI_floor_01 (0x547A88528D9C0B4D) [2025.10.25-21.24.57:820][634]LogStreaming: Display: ImportPackages: SkipPackage: /Game/Maps/TestMaps/ReadyForImplementation/Rooms/TwofloorStairModules/SM_TopFloorWalls (0xABF45C46F8677ED7) /Game/Maps/TestMaps/ReadyForImplementation/Rooms/TwofloorStairModules/SM_TopFloorWalls (0xABF45C46F8677ED7) - Skipping non mounted imported package /Game/Mesh_Materials/MasterMaterialLockup/MaterialInstances/MI_Arches_01 (0x9CDFCEB693EFDCA1) [2025.10.25-21.24.57:820][634]LogStreaming: Display: ImportPackages: SkipPackage: /Game/Maps/TestMaps/ReadyForImplementation/Rooms/TwofloorStairModules/SM_TopFloorWalls (0xABF45C46F8677ED7) /Game/Maps/TestMaps/ReadyForImplementation/Rooms/TwofloorStairModules/SM_TopFloorWalls (0xABF45C46F8677ED7) - Skipping non mounted imported package /Game/Mesh_Materials/MasterMaterialLockup/MaterialInstances/MI_Column_02 (0x8DEC133961C8885D) [2025.10.25-21.24.57:826][634]LogStreaming: Display: ImportPackages: SkipPackage: /Game/Maps/TestMaps/TestMaps/FloorFixed (0xA05704974E6AAC7B) /Game/Maps/TestMaps/TestMaps/FloorFixed (0xA05704974E6AAC7B) - Skipping non mounted imported package /Game/Mesh_Materials/MasterMaterialLockup/MaterialInstances/MI_floor_01 (0x547A88528D9C0B4D) [2025.10.25-21.24.57:830][634]LogPhysics: Warning: TConvex Name:BodySetup /Game/Maps/TestMaps/ReadyForImplementation/Rooms/LongCornerDoor/SM_skin.SM_skin:BodySetup_0, Element [344] has no Geometry [2025.10.25-21.24.57:830][634]LogPhysics: Warning: TConvex Name:BodySetup /Game/Maps/TestMaps/ReadyForImplementation/Rooms/LongCornerDoor/SM_skin.SM_skin:BodySetup_0, Element [345] has no Geometry [2025.10.25-21.24.57:830][634]LogPhysics: Warning: TConvex Name:BodySetup /Game/Maps/TestMaps/ReadyForImplementation/Rooms/LongCornerDoor/SM_skin.SM_skin:BodySetup_0, Element [346] has no Geometry [2025.10.25-21.24.57:830][634]LogPhysics: Warning: TConvex Name:BodySetup /Game/Maps/TestMaps/ReadyForImplementation/Rooms/LongCornerDoor/SM_skin.SM_skin:BodySetup_0, Element [347] has no Geometry [2025.10.25-21.24.57:830][634]LogPhysics: Warning: TConvex Name:BodySetup /Game/Maps/TestMaps/ReadyForImplementation/Rooms/LongCornerDoor/SM_skin.SM_skin:BodySetup_0, Element [348] has no Geometry [2025.10.25-21.24.57:830][634]LogPhysics: Warning: TConvex Name:BodySetup /Game/Maps/TestMaps/ReadyForImplementation/Rooms/LongCornerDoor/SM_skin.SM_skin:BodySetup_0, Element [349] has no Geometry [2025.10.25-21.24.57:830][634]LogPhysics: Warning: TConvex Name:BodySetup /Game/Maps/TestMaps/ReadyForImplementation/Rooms/LongCornerDoor/SM_skin.SM_skin:BodySetup_0, Element [350] has no Geometry [2025.10.25-21.24.57:830][634]LogPhysics: Warning: TConvex Name:BodySetup /Game/Maps/TestMaps/ReadyForImplementation/Rooms/LongCornerDoor/SM_skin.SM_skin:BodySetup_0, Element [351] has no Geometry [2025.10.25-21.24.57:832][634]LogStreaming: Display: ImportPackages: SkipPackage: /Game/Maps/TestMaps/TestMaps/SM_RoofFixed (0x662A9AE4408DED40) /Game/Maps/TestMaps/TestMaps/SM_RoofFixed (0x662A9AE4408DED40) - Skipping non mounted imported package /Game/Mesh_Materials/MasterMaterialLockup/MasterMaterials/M_Arches_01 (0xC827073996532FF2) [2025.10.25-21.24.57:832][634]LogStreaming: Display: ImportPackages: SkipPackage: /Game/Maps/TestMaps/TestMaps/SM_RoofFixed (0x662A9AE4408DED40) /Game/Maps/TestMaps/TestMaps/SM_RoofFixed (0x662A9AE4408DED40) - Skipping non mounted imported package /Game/Mesh_Materials/MasterMaterialLockup/MaterialInstances/MI_floor_01 (0x547A88528D9C0B4D) [2025.10.25-21.24.57:850][634]LogTemp: Warning: Blueprint found: BP_10_Theme_2FloorHalfScale [2025.10.25-21.24.57:850][634]LogTemp: Warning: GeneratedClass found for: BP_10_Theme_2FloorHalfScale [2025.10.25-21.24.57:850][634]LogBlueprintUserMessages: [BP_Dungeon_Generation_C_UAID_C87F54560E87F72D02_1602680489] Rooms List Populated [2025.10.25-21.24.57:851][634]LogBlueprintUserMessages: [BP_Dungeon_Generation_C_UAID_C87F54560E87F72D02_1602680489] Seed Value: 33,372 [2025.10.25-21.24.57:882][634]PIE: Server logged in [2025.10.25-21.24.57:884][634]LogPhysics: Warning: TConvex Name:BodySetup /Game/Maps/TestMaps/ReadyForImplementation/Rooms/TwofloorStairModules/SM_SecondFloorRoof.SM_SecondFloorRoof:BodySetup_0, Element [6] has no Geometry [2025.10.25-21.24.57:884][634]LogPhysics: Warning: TConvex Name:BodySetup /Game/Maps/TestMaps/ReadyForImplementation/Rooms/TwofloorStairModules/SM_SecondFloorRoof.SM_SecondFloorRoof:BodySetup_0, Element [7] has no Geometry [2025.10.25-21.24.57:884][634]LogPhysics: Warning: TConvex Name:BodySetup /Game/Maps/TestMaps/ReadyForImplementation/Rooms/TwofloorStairModules/SM_SecondFloorRoof.SM_SecondFloorRoof:BodySetup_0, Element [11] has no Geometry [2025.10.25-21.24.57:884][634]LogPhysics: Warning: TConvex Name:BodySetup /Game/Maps/TestMaps/ReadyForImplementation/Rooms/TwofloorStairModules/SM_SecondFloorRoof.SM_SecondFloorRoof:BodySetup_0, Element [12] has no Geometry [2025.10.25-21.24.57:885][634]PIE: Play in editor total start time 0.557 seconds. [2025.10.25-21.24.57:889][634]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/Maps/TestMaps/ReadyForImplementation/Rooms/TwofloorStairModules/SM_BottomFloorWalls.SM_BottomFloorWalls being ready before playing [2025.10.25-21.24.57:889][634]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/Maps/TestMaps/ReadyForImplementation/Rooms/TwofloorStairModules/SM_PillarStructure.SM_PillarStructure being ready before playing [2025.10.25-21.24.57:889][634]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/Maps/TestMaps/ReadyForImplementation/Rooms/TwofloorStairModules/SM_Railing.SM_Railing being ready before playing [2025.10.25-21.24.57:889][634]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/Maps/TestMaps/ReadyForImplementation/Rooms/TwofloorStairModules/SM_SecondFloorPillarStructure.SM_SecondFloorPillarStructure being ready before playing [2025.10.25-21.24.57:889][634]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/Maps/TestMaps/ReadyForImplementation/Rooms/TwofloorStairModules/SM_SecondFloorRoof.SM_SecondFloorRoof being ready before playing [2025.10.25-21.24.57:889][634]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/Maps/TestMaps/ReadyForImplementation/Rooms/TwofloorStairModules/SM_SM_Floor1.SM_SM_Floor1 being ready before playing [2025.10.25-21.24.57:889][634]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/Maps/TestMaps/ReadyForImplementation/Rooms/TwofloorStairModules/SM_StairPipe.SM_StairPipe being ready before playing [2025.10.25-21.24.57:889][634]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/Maps/TestMaps/ReadyForImplementation/Rooms/TwofloorStairModules/SM_TopFloorWalls.SM_TopFloorWalls being ready before playing [2025.10.25-21.24.57:889][634]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/Maps/TestMaps/TestMaps/FloorFixed.FloorFixed being ready before playing [2025.10.25-21.24.57:889][634]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/Maps/TestMaps/TestMaps/SM_RoofFixed.SM_RoofFixed being ready before playing [2025.10.25-21.24.57:906][634]LogStaticMesh: Display: Waiting for static meshes to be ready 8/10 (/Game/Maps/TestMaps/ReadyForImplementation/Rooms/TwofloorStairModules/SM_TopFloorWalls) ... [2025.10.25-21.24.57:910][634]LogPhysics: Warning: TConvex Name:BodySetup /Game/Maps/TestMaps/ReadyForImplementation/Rooms/LongCornerDoor/SM_Skeleton.SM_Skeleton:BodySetup_0, Element [2] has no Geometry [2025.10.25-21.24.57:910][634]LogPhysics: Warning: TConvex Name:BodySetup /Game/Maps/TestMaps/ReadyForImplementation/Rooms/LongCornerDoor/SM_Skeleton.SM_Skeleton:BodySetup_0, Element [3] has no Geometry [2025.10.25-21.24.57:910][634]LogPhysics: Warning: TConvex Name:BodySetup /Game/Maps/TestMaps/ReadyForImplementation/Rooms/LongCornerDoor/SM_Skeleton.SM_Skeleton:BodySetup_0, Element [8] has no Geometry [2025.10.25-21.24.57:910][634]LogPhysics: Warning: TConvex Name:BodySetup /Game/Maps/TestMaps/ReadyForImplementation/Rooms/LongCornerDoor/SM_Skeleton.SM_Skeleton:BodySetup_0, Element [13] has no Geometry [2025.10.25-21.24.57:910][634]LogPhysics: Warning: TConvex Name:BodySetup /Game/Maps/TestMaps/ReadyForImplementation/Rooms/LongCornerDoor/SM_Skeleton.SM_Skeleton:BodySetup_0, Element [16] has no Geometry [2025.10.25-21.24.57:910][634]LogPhysics: Warning: TConvex Name:BodySetup /Game/Maps/TestMaps/ReadyForImplementation/Rooms/LongCornerDoor/SM_Skeleton.SM_Skeleton:BodySetup_0, Element [21] has no Geometry [2025.10.25-21.24.57:910][634]LogPhysics: Warning: TConvex Name:BodySetup /Game/Maps/TestMaps/ReadyForImplementation/Rooms/LongCornerDoor/SM_Skeleton.SM_Skeleton:BodySetup_0, Element [22] has no Geometry [2025.10.25-21.24.57:910][634]LogPhysics: Warning: TConvex Name:BodySetup /Game/Maps/TestMaps/ReadyForImplementation/Rooms/LongCornerDoor/SM_Skeleton.SM_Skeleton:BodySetup_0, Element [27] has no Geometry [2025.10.25-21.24.57:910][634]LogPhysics: Warning: TConvex Name:BodySetup /Game/Maps/TestMaps/ReadyForImplementation/Rooms/LongCornerDoor/SM_Skeleton.SM_Skeleton:BodySetup_0, Element [32] has no Geometry [2025.10.25-21.24.57:910][634]LogPhysics: Warning: TConvex Name:BodySetup /Game/Maps/TestMaps/ReadyForImplementation/Rooms/LongCornerDoor/SM_Skeleton.SM_Skeleton:BodySetup_0, Element [35] has no Geometry [2025.10.25-21.24.57:939][634]LogStaticMesh: Display: Waiting for static meshes to be ready 9/10 (/Game/Maps/TestMaps/TestMaps/SM_RoofFixed) ... [2025.10.25-21.24.57:942][634]LogPhysics: Warning: TConvex Name:BodySetup /Game/Maps/TestMaps/ReadyForImplementation/Rooms/Long2x2DoorModules/SM_Skeleton.SM_Skeleton:BodySetup_0, Element [26] has no Geometry [2025.10.25-21.24.57:942][634]LogPhysics: Warning: TConvex Name:BodySetup /Game/Maps/TestMaps/ReadyForImplementation/Rooms/Long2x2DoorModules/SM_Skeleton.SM_Skeleton:BodySetup_0, Element [27] has no Geometry [2025.10.25-21.24.57:942][634]LogPhysics: Warning: TConvex Name:BodySetup /Game/Maps/TestMaps/ReadyForImplementation/Rooms/Long2x2DoorModules/SM_Skeleton.SM_Skeleton:BodySetup_0, Element [32] has no Geometry [2025.10.25-21.24.57:942][634]LogPhysics: Warning: TConvex Name:BodySetup /Game/Maps/TestMaps/ReadyForImplementation/Rooms/Long2x2DoorModules/SM_Skeleton.SM_Skeleton:BodySetup_0, Element [37] has no Geometry [2025.10.25-21.24.57:942][634]LogPhysics: Warning: TConvex Name:BodySetup /Game/Maps/TestMaps/ReadyForImplementation/Rooms/Long2x2DoorModules/SM_Skeleton.SM_Skeleton:BodySetup_0, Element [40] has no Geometry [2025.10.25-21.24.57:987][634]LogPackageName: Warning: GetLocalFullPath called on FPackagePath ../../Plugins/Interchange/Runtime/Content/gltf/MaterialInstances/MI_Default_Opaque which has an unspecified header extension, and the path does not exist on disk. Assuming EPackageExtension::Asset. [2025.10.25-21.24.57:987][634]LoadErrors: Warning: While trying to load package /Game/Maps/TestMaps/Imported/Slab5_Stone2/MI_Slab5_Stone2, a dependent package /Interchange/gltf/MaterialInstances/MI_Default_Opaque was not available. Additional explanatory information follows: FPackageName: Skipped package /Interchange/gltf/MaterialInstances/MI_Default_Opaque has a valid, mounted, mount point but does not exist either on disk or in iostore. The uncooked file would be expected on disk at 'C:/Program Files/Epic Games/UE_5.5/Engine/Plugins/Interchange/Runtime/Content/gltf/MaterialInstances/MI_Default_Opaque.uasset'. Perhaps it has been deleted or was not synced? [2025.10.25-21.24.57:987][634]LogPackageName: Warning: GetLocalFullPath called on FPackagePath ../../../../../../Users/James/Documents/Unreal Projects/GameIdeaV5_5/Content/Procedural_Dungeon/BluePrints/Lightning/Chandlier which has an unspecified header extension, and the path does not exist on disk. Assuming EPackageExtension::Asset. [2025.10.25-21.24.57:987][634]LoadErrors: Warning: While trying to load package /Game/Procedural_Dungeon/BluePrints/FloorPlans/Default/BP_10_Theme_SqaureCornerDoor, a dependent package /Game/Procedural_Dungeon/BluePrints/Lightning/Chandlier was not available. Additional explanatory information follows: FPackageName: Skipped package /Game/Procedural_Dungeon/BluePrints/Lightning/Chandlier has a valid, mounted, mount point but does not exist either on disk or in iostore. The uncooked file would be expected on disk at 'C:/Users/James/Documents/Unreal Projects/GameIdeaV5_5/Content/Procedural_Dungeon/BluePrints/Lightning/Chandlier.uasset'. Perhaps it has been deleted or was not synced? [2025.10.25-21.24.57:987][634]LogPackageName: Warning: GetLocalFullPath called on FPackagePath ../../../../../../Users/James/Documents/Unreal Projects/GameIdeaV5_5/Content/Procedural_Dungeon/BluePrints/Lightning/Candles which has an unspecified header extension, and the path does not exist on disk. Assuming EPackageExtension::Asset. [2025.10.25-21.24.57:987][634]LoadErrors: Warning: While trying to load package /Game/Procedural_Dungeon/BluePrints/FloorPlans/Default/BP_10_Theme_SqaureCornerDoor, a dependent package /Game/Procedural_Dungeon/BluePrints/Lightning/Candles was not available. Additional explanatory information follows: FPackageName: Skipped package /Game/Procedural_Dungeon/BluePrints/Lightning/Candles has a valid, mounted, mount point but does not exist either on disk or in iostore. The uncooked file would be expected on disk at 'C:/Users/James/Documents/Unreal Projects/GameIdeaV5_5/Content/Procedural_Dungeon/BluePrints/Lightning/Candles.uasset'. Perhaps it has been deleted or was not synced? [2025.10.25-21.24.57:987][634]LogPackageName: Warning: GetLocalFullPath called on FPackagePath ../../../../../../Users/James/Documents/Unreal Projects/GameIdeaV5_5/Content/Mesh_Materials/Entity/Lights/Chandelier/SM_chandelier_01 which has an unspecified header extension, and the path does not exist on disk. Assuming EPackageExtension::Asset. [2025.10.25-21.24.57:987][634]LoadErrors: Warning: While trying to load package /Game/Procedural_Dungeon/BluePrints/FloorPlans/Default/BP_10_Theme_SqaureCornerDoor, a dependent package /Game/Mesh_Materials/Entity/Lights/Chandelier/SM_chandelier_01 was not available. Additional explanatory information follows: FPackageName: Skipped package /Game/Mesh_Materials/Entity/Lights/Chandelier/SM_chandelier_01 has a valid, mounted, mount point but does not exist either on disk or in iostore. The uncooked file would be expected on disk at 'C:/Users/James/Documents/Unreal Projects/GameIdeaV5_5/Content/Mesh_Materials/Entity/Lights/Chandelier/SM_chandelier_01.uasset'. Perhaps it has been deleted or was not synced? [2025.10.25-21.24.57:987][634]LogPackageName: Warning: GetLocalFullPath called on FPackagePath ../../../../../../Users/James/Documents/Unreal Projects/GameIdeaV5_5/Content/Mesh_Materials/MasterMaterialLockup/MaterialInstances/MI_Arches_01 which has an unspecified header extension, and the path does not exist on disk. Assuming EPackageExtension::Asset. [2025.10.25-21.24.57:987][634]LoadErrors: Warning: While trying to load package /Game/Maps/TestMaps/ReadyForImplementation/Rooms/SquareCornerModules/SM_Skin1, a dependent package /Game/Mesh_Materials/MasterMaterialLockup/MaterialInstances/MI_Arches_01 was not available. Additional explanatory information follows: FPackageName: Skipped package /Game/Mesh_Materials/MasterMaterialLockup/MaterialInstances/MI_Arches_01 has a valid, mounted, mount point but does not exist either on disk or in iostore. The uncooked file would be expected on disk at 'C:/Users/James/Documents/Unreal Projects/GameIdeaV5_5/Content/Mesh_Materials/MasterMaterialLockup/MaterialInstances/MI_Arches_01.uasset'. Perhaps it has been deleted or was not synced? [2025.10.25-21.24.57:987][634]LogPackageName: Warning: GetLocalFullPath called on FPackagePath ../../../../../../Users/James/Documents/Unreal Projects/GameIdeaV5_5/Content/Mesh_Materials/MasterMaterialLockup/MaterialInstances/MI_Column_02 which has an unspecified header extension, and the path does not exist on disk. Assuming EPackageExtension::Asset. [2025.10.25-21.24.57:988][634]LoadErrors: Warning: While trying to load package /Game/Maps/TestMaps/ReadyForImplementation/Rooms/SquareCornerModules/SM_Skin1, a dependent package /Game/Mesh_Materials/MasterMaterialLockup/MaterialInstances/MI_Column_02 was not available. Additional explanatory information follows: FPackageName: Skipped package /Game/Mesh_Materials/MasterMaterialLockup/MaterialInstances/MI_Column_02 has a valid, mounted, mount point but does not exist either on disk or in iostore. The uncooked file would be expected on disk at 'C:/Users/James/Documents/Unreal Projects/GameIdeaV5_5/Content/Mesh_Materials/MasterMaterialLockup/MaterialInstances/MI_Column_02.uasset'. Perhaps it has been deleted or was not synced? [2025.10.25-21.24.57:988][634]LogPackageName: Warning: GetLocalFullPath called on FPackagePath ../../../../../../Users/James/Documents/Unreal Projects/GameIdeaV5_5/Content/Procedural_Dungeon/BluePrints/Lightning/Candles which has an unspecified header extension, and the path does not exist on disk. Assuming EPackageExtension::Asset. [2025.10.25-21.24.57:988][634]LoadErrors: Warning: While trying to load package /Game/Procedural_Dungeon/BluePrints/FloorPlans/Default/BP_10_Theme_LongRoomCorners, a dependent package /Game/Procedural_Dungeon/BluePrints/Lightning/Candles was not available. Additional explanatory information follows: FPackageName: Skipped package /Game/Procedural_Dungeon/BluePrints/Lightning/Candles has a valid, mounted, mount point but does not exist either on disk or in iostore. The uncooked file would be expected on disk at 'C:/Users/James/Documents/Unreal Projects/GameIdeaV5_5/Content/Procedural_Dungeon/BluePrints/Lightning/Candles.uasset'. Perhaps it has been deleted or was not synced? [2025.10.25-21.24.57:988][634]LogPackageName: Warning: GetLocalFullPath called on FPackagePath ../../../../../../Users/James/Documents/Unreal Projects/GameIdeaV5_5/Content/Mesh_Materials/Entity/Lights/Chandelier/SM_chandelier_01 which has an unspecified header extension, and the path does not exist on disk. Assuming EPackageExtension::Asset. [2025.10.25-21.24.57:988][634]LoadErrors: Warning: While trying to load package /Game/Procedural_Dungeon/BluePrints/FloorPlans/Default/BP_10_Theme_LongRoomCorners, a dependent package /Game/Mesh_Materials/Entity/Lights/Chandelier/SM_chandelier_01 was not available. Additional explanatory information follows: FPackageName: Skipped package /Game/Mesh_Materials/Entity/Lights/Chandelier/SM_chandelier_01 has a valid, mounted, mount point but does not exist either on disk or in iostore. The uncooked file would be expected on disk at 'C:/Users/James/Documents/Unreal Projects/GameIdeaV5_5/Content/Mesh_Materials/Entity/Lights/Chandelier/SM_chandelier_01.uasset'. Perhaps it has been deleted or was not synced? [2025.10.25-21.24.57:988][634]LogPackageName: Warning: GetLocalFullPath called on FPackagePath ../../../../../../Users/James/Documents/Unreal Projects/GameIdeaV5_5/Content/Mesh_Materials/MasterMaterialLockup/MaterialInstances/MI_Arches_01 which has an unspecified header extension, and the path does not exist on disk. Assuming EPackageExtension::Asset. [2025.10.25-21.24.57:988][634]LoadErrors: Warning: While trying to load package /Game/Maps/TestMaps/ReadyForImplementation/Rooms/LongCornerDoor/SM_skin, a dependent package /Game/Mesh_Materials/MasterMaterialLockup/MaterialInstances/MI_Arches_01 was not available. Additional explanatory information follows: FPackageName: Skipped package /Game/Mesh_Materials/MasterMaterialLockup/MaterialInstances/MI_Arches_01 has a valid, mounted, mount point but does not exist either on disk or in iostore. The uncooked file would be expected on disk at 'C:/Users/James/Documents/Unreal Projects/GameIdeaV5_5/Content/Mesh_Materials/MasterMaterialLockup/MaterialInstances/MI_Arches_01.uasset'. Perhaps it has been deleted or was not synced? [2025.10.25-21.24.57:988][634]LogPackageName: Warning: GetLocalFullPath called on FPackagePath ../../../../../../Users/James/Documents/Unreal Projects/GameIdeaV5_5/Content/Mesh_Materials/MasterMaterialLockup/MaterialInstances/MI_Column_02 which has an unspecified header extension, and the path does not exist on disk. Assuming EPackageExtension::Asset. [2025.10.25-21.24.57:988][634]LoadErrors: Warning: While trying to load package /Game/Maps/TestMaps/ReadyForImplementation/Rooms/LongCornerDoor/SM_skin, a dependent package /Game/Mesh_Materials/MasterMaterialLockup/MaterialInstances/MI_Column_02 was not available. Additional explanatory information follows: FPackageName: Skipped package /Game/Mesh_Materials/MasterMaterialLockup/MaterialInstances/MI_Column_02 has a valid, mounted, mount point but does not exist either on disk or in iostore. The uncooked file would be expected on disk at 'C:/Users/James/Documents/Unreal Projects/GameIdeaV5_5/Content/Mesh_Materials/MasterMaterialLockup/MaterialInstances/MI_Column_02.uasset'. Perhaps it has been deleted or was not synced? [2025.10.25-21.24.57:988][634]LogPackageName: Warning: GetLocalFullPath called on FPackagePath ../../../../../../Users/James/Documents/Unreal Projects/GameIdeaV5_5/Content/Procedural_Dungeon/BluePrints/Lightning/Candles which has an unspecified header extension, and the path does not exist on disk. Assuming EPackageExtension::Asset. [2025.10.25-21.24.57:988][634]LoadErrors: Warning: While trying to load package /Game/Procedural_Dungeon/BluePrints/FloorPlans/Default/BP_10_Theme_Longroom2x2, a dependent package /Game/Procedural_Dungeon/BluePrints/Lightning/Candles was not available. Additional explanatory information follows: FPackageName: Skipped package /Game/Procedural_Dungeon/BluePrints/Lightning/Candles has a valid, mounted, mount point but does not exist either on disk or in iostore. The uncooked file would be expected on disk at 'C:/Users/James/Documents/Unreal Projects/GameIdeaV5_5/Content/Procedural_Dungeon/BluePrints/Lightning/Candles.uasset'. Perhaps it has been deleted or was not synced? [2025.10.25-21.24.57:988][634]LogPackageName: Warning: GetLocalFullPath called on FPackagePath ../../../../../../Users/James/Documents/Unreal Projects/GameIdeaV5_5/Content/Mesh_Materials/Entity/Lights/Chandelier/SM_chandelier_01 which has an unspecified header extension, and the path does not exist on disk. Assuming EPackageExtension::Asset. [2025.10.25-21.24.57:988][634]LoadErrors: Warning: While trying to load package /Game/Procedural_Dungeon/BluePrints/FloorPlans/Default/BP_10_Theme_Longroom2x2, a dependent package /Game/Mesh_Materials/Entity/Lights/Chandelier/SM_chandelier_01 was not available. Additional explanatory information follows: FPackageName: Skipped package /Game/Mesh_Materials/Entity/Lights/Chandelier/SM_chandelier_01 has a valid, mounted, mount point but does not exist either on disk or in iostore. The uncooked file would be expected on disk at 'C:/Users/James/Documents/Unreal Projects/GameIdeaV5_5/Content/Mesh_Materials/Entity/Lights/Chandelier/SM_chandelier_01.uasset'. Perhaps it has been deleted or was not synced? [2025.10.25-21.24.57:988][634]LogPackageName: Warning: GetLocalFullPath called on FPackagePath ../../../../../../Users/James/Documents/Unreal Projects/GameIdeaV5_5/Content/Mesh_Materials/MasterMaterialLockup/MaterialInstances/MI_Column_02 which has an unspecified header extension, and the path does not exist on disk. Assuming EPackageExtension::Asset. [2025.10.25-21.24.57:988][634]LoadErrors: Warning: While trying to load package /Game/Maps/TestMaps/ReadyForImplementation/Rooms/TwofloorStairModules/SM_BottomFloorWalls, a dependent package /Game/Mesh_Materials/MasterMaterialLockup/MaterialInstances/MI_Column_02 was not available. Additional explanatory information follows: FPackageName: Skipped package /Game/Mesh_Materials/MasterMaterialLockup/MaterialInstances/MI_Column_02 has a valid, mounted, mount point but does not exist either on disk or in iostore. The uncooked file would be expected on disk at 'C:/Users/James/Documents/Unreal Projects/GameIdeaV5_5/Content/Mesh_Materials/MasterMaterialLockup/MaterialInstances/MI_Column_02.uasset'. Perhaps it has been deleted or was not synced? [2025.10.25-21.24.57:989][634]LogPackageName: Warning: GetLocalFullPath called on FPackagePath ../../../../../../Users/James/Documents/Unreal Projects/GameIdeaV5_5/Content/Mesh_Materials/MasterMaterialLockup/MaterialInstances/MI_floor_01 which has an unspecified header extension, and the path does not exist on disk. Assuming EPackageExtension::Asset. [2025.10.25-21.24.57:989][634]LoadErrors: Warning: While trying to load package /Game/Maps/TestMaps/ReadyForImplementation/Rooms/TwofloorStairModules/SM_Railing, a dependent package /Game/Mesh_Materials/MasterMaterialLockup/MaterialInstances/MI_floor_01 was not available. Additional explanatory information follows: FPackageName: Skipped package /Game/Mesh_Materials/MasterMaterialLockup/MaterialInstances/MI_floor_01 has a valid, mounted, mount point but does not exist either on disk or in iostore. The uncooked file would be expected on disk at 'C:/Users/James/Documents/Unreal Projects/GameIdeaV5_5/Content/Mesh_Materials/MasterMaterialLockup/MaterialInstances/MI_floor_01.uasset'. Perhaps it has been deleted or was not synced? [2025.10.25-21.24.57:989][634]LogPackageName: Warning: GetLocalFullPath called on FPackagePath ../../../../../../Users/James/Documents/Unreal Projects/GameIdeaV5_5/Content/Mesh_Materials/MasterMaterialLockup/MaterialInstances/MI_floor_01 which has an unspecified header extension, and the path does not exist on disk. Assuming EPackageExtension::Asset. [2025.10.25-21.24.57:989][634]LoadErrors: Warning: While trying to load package /Game/Maps/TestMaps/ReadyForImplementation/Rooms/TwofloorStairModules/SM_StairPipe, a dependent package /Game/Mesh_Materials/MasterMaterialLockup/MaterialInstances/MI_floor_01 was not available. Additional explanatory information follows: FPackageName: Skipped package /Game/Mesh_Materials/MasterMaterialLockup/MaterialInstances/MI_floor_01 has a valid, mounted, mount point but does not exist either on disk or in iostore. The uncooked file would be expected on disk at 'C:/Users/James/Documents/Unreal Projects/GameIdeaV5_5/Content/Mesh_Materials/MasterMaterialLockup/MaterialInstances/MI_floor_01.uasset'. Perhaps it has been deleted or was not synced? [2025.10.25-21.24.57:989][634]LogPackageName: Warning: GetLocalFullPath called on FPackagePath ../../../../../../Users/James/Documents/Unreal Projects/GameIdeaV5_5/Content/Mesh_Materials/MasterMaterialLockup/MaterialInstances/MI_Arches_01 which has an unspecified header extension, and the path does not exist on disk. Assuming EPackageExtension::Asset. [2025.10.25-21.24.57:989][634]LoadErrors: Warning: While trying to load package /Game/Maps/TestMaps/ReadyForImplementation/Rooms/TwofloorStairModules/SM_TopFloorWalls, a dependent package /Game/Mesh_Materials/MasterMaterialLockup/MaterialInstances/MI_Arches_01 was not available. Additional explanatory information follows: FPackageName: Skipped package /Game/Mesh_Materials/MasterMaterialLockup/MaterialInstances/MI_Arches_01 has a valid, mounted, mount point but does not exist either on disk or in iostore. The uncooked file would be expected on disk at 'C:/Users/James/Documents/Unreal Projects/GameIdeaV5_5/Content/Mesh_Materials/MasterMaterialLockup/MaterialInstances/MI_Arches_01.uasset'. Perhaps it has been deleted or was not synced? [2025.10.25-21.24.57:989][634]LogPackageName: Warning: GetLocalFullPath called on FPackagePath ../../../../../../Users/James/Documents/Unreal Projects/GameIdeaV5_5/Content/Mesh_Materials/MasterMaterialLockup/MaterialInstances/MI_Column_02 which has an unspecified header extension, and the path does not exist on disk. Assuming EPackageExtension::Asset. [2025.10.25-21.24.57:989][634]LoadErrors: Warning: While trying to load package /Game/Maps/TestMaps/ReadyForImplementation/Rooms/TwofloorStairModules/SM_TopFloorWalls, a dependent package /Game/Mesh_Materials/MasterMaterialLockup/MaterialInstances/MI_Column_02 was not available. Additional explanatory information follows: FPackageName: Skipped package /Game/Mesh_Materials/MasterMaterialLockup/MaterialInstances/MI_Column_02 has a valid, mounted, mount point but does not exist either on disk or in iostore. The uncooked file would be expected on disk at 'C:/Users/James/Documents/Unreal Projects/GameIdeaV5_5/Content/Mesh_Materials/MasterMaterialLockup/MaterialInstances/MI_Column_02.uasset'. Perhaps it has been deleted or was not synced? [2025.10.25-21.24.57:989][634]LogPackageName: Warning: GetLocalFullPath called on FPackagePath ../../../../../../Users/James/Documents/Unreal Projects/GameIdeaV5_5/Content/Mesh_Materials/MasterMaterialLockup/MaterialInstances/MI_floor_01 which has an unspecified header extension, and the path does not exist on disk. Assuming EPackageExtension::Asset. [2025.10.25-21.24.57:989][634]LoadErrors: Warning: While trying to load package /Game/Maps/TestMaps/TestMaps/FloorFixed, a dependent package /Game/Mesh_Materials/MasterMaterialLockup/MaterialInstances/MI_floor_01 was not available. Additional explanatory information follows: FPackageName: Skipped package /Game/Mesh_Materials/MasterMaterialLockup/MaterialInstances/MI_floor_01 has a valid, mounted, mount point but does not exist either on disk or in iostore. The uncooked file would be expected on disk at 'C:/Users/James/Documents/Unreal Projects/GameIdeaV5_5/Content/Mesh_Materials/MasterMaterialLockup/MaterialInstances/MI_floor_01.uasset'. Perhaps it has been deleted or was not synced? [2025.10.25-21.24.57:989][634]LogPackageName: Warning: GetLocalFullPath called on FPackagePath ../../../../../../Users/James/Documents/Unreal Projects/GameIdeaV5_5/Content/Mesh_Materials/MasterMaterialLockup/MasterMaterials/M_Arches_01 which has an unspecified header extension, and the path does not exist on disk. Assuming EPackageExtension::Asset. [2025.10.25-21.24.57:989][634]LoadErrors: Warning: While trying to load package /Game/Maps/TestMaps/TestMaps/SM_RoofFixed, a dependent package /Game/Mesh_Materials/MasterMaterialLockup/MasterMaterials/M_Arches_01 was not available. Additional explanatory information follows: FPackageName: Skipped package /Game/Mesh_Materials/MasterMaterialLockup/MasterMaterials/M_Arches_01 has a valid, mounted, mount point but does not exist either on disk or in iostore. The uncooked file would be expected on disk at 'C:/Users/James/Documents/Unreal Projects/GameIdeaV5_5/Content/Mesh_Materials/MasterMaterialLockup/MasterMaterials/M_Arches_01.uasset'. Perhaps it has been deleted or was not synced? [2025.10.25-21.24.57:989][634]LogPackageName: Warning: GetLocalFullPath called on FPackagePath ../../../../../../Users/James/Documents/Unreal Projects/GameIdeaV5_5/Content/Mesh_Materials/MasterMaterialLockup/MaterialInstances/MI_floor_01 which has an unspecified header extension, and the path does not exist on disk. Assuming EPackageExtension::Asset. [2025.10.25-21.24.57:989][634]LoadErrors: Warning: While trying to load package /Game/Maps/TestMaps/TestMaps/SM_RoofFixed, a dependent package /Game/Mesh_Materials/MasterMaterialLockup/MaterialInstances/MI_floor_01 was not available. Additional explanatory information follows: FPackageName: Skipped package /Game/Mesh_Materials/MasterMaterialLockup/MaterialInstances/MI_floor_01 has a valid, mounted, mount point but does not exist either on disk or in iostore. The uncooked file would be expected on disk at 'C:/Users/James/Documents/Unreal Projects/GameIdeaV5_5/Content/Mesh_Materials/MasterMaterialLockup/MaterialInstances/MI_floor_01.uasset'. Perhaps it has been deleted or was not synced? [2025.10.25-21.24.58:264][638]LogPSOHitching: Encountered 50 PSO creation hitches so far (33 graphics, 17 compute). 0 of them were precached. [2025.10.25-21.24.58:274][638]LogD3D12RHI: Waited for PSO creation for 100.000000ms [2025.10.25-21.24.59:043][675]LogBlueprintUserMessages: [BP_Dungeon_Generation_C_UAID_C87F54560E87F72D02_1602680489] Running Timer [2025.10.25-21.24.59:053][676]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/Maps/TestMaps/ReadyForImplementation/Rooms/CircularRoom/1Door/SM_Try1.SM_Try1 being ready before playing [2025.10.25-21.24.59:070][676]LogStaticMesh: Display: Waiting for static meshes to be ready 0/1 (/Game/Maps/TestMaps/ReadyForImplementation/Rooms/CircularRoom/1Door/SM_Try1) ... [2025.10.25-21.24.59:559][676]LogStaticMesh: Built static mesh [1.82s] /Game/Maps/TestMaps/ReadyForImplementation/Rooms/CircularRoom/1Door/SM_Try1.SM_Try1 [2025.10.25-21.24.59:590][676]LogChaos: Warning: Convex hull generation produced zero convex particles, collision will fail for this primitive. [2025.10.25-21.24.59:590][676]LogChaos: Warning: Convex hull generation produced zero convex particles, collision will fail for this primitive. [2025.10.25-21.24.59:590][676]LogChaos: Warning: Convex hull generation produced zero convex particles, collision will fail for this primitive. [2025.10.25-21.24.59:590][676]LogChaos: Warning: Convex hull generation produced zero convex particles, collision will fail for this primitive. [2025.10.25-21.24.59:590][676]LogChaos: Warning: Convex hull generation produced zero convex particles, collision will fail for this primitive. [2025.10.25-21.24.59:591][676]LogChaos: Warning: Convex hull generation produced zero convex particles, collision will fail for this primitive. [2025.10.25-21.24.59:591][676]LogChaos: Warning: Convex hull generation produced zero convex particles, collision will fail for this primitive. [2025.10.25-21.24.59:591][676]LogChaos: Warning: Convex hull generation produced zero convex particles, collision will fail for this primitive. [2025.10.25-21.24.59:592][676]LogChaos: Warning: Convex hull generation produced zero convex particles, collision will fail for this primitive. [2025.10.25-21.24.59:592][676]LogChaos: Warning: Convex hull generation produced zero convex particles, collision will fail for this primitive. [2025.10.25-21.24.59:596][676]LogChaos: Warning: Convex hull generation produced zero convex particles, collision will fail for this primitive. [2025.10.25-21.24.59:596][676]LogChaos: Warning: Convex hull generation produced zero convex particles, collision will fail for this primitive. [2025.10.25-21.24.59:596][676]LogChaos: Warning: Convex hull generation produced zero convex particles, collision will fail for this primitive. [2025.10.25-21.24.59:596][676]LogChaos: Warning: Convex hull generation produced zero convex particles, collision will fail for this primitive. [2025.10.25-21.24.59:596][676]LogChaos: Warning: Convex hull generation produced zero convex particles, collision will fail for this primitive. [2025.10.25-21.24.59:597][676]LogChaos: Warning: Convex hull generation produced zero convex particles, collision will fail for this primitive. [2025.10.25-21.24.59:597][676]LogChaos: Warning: Convex hull generation produced zero convex particles, collision will fail for this primitive. [2025.10.25-21.24.59:597][676]LogChaos: Warning: Convex hull generation produced zero convex particles, collision will fail for this primitive. [2025.10.25-21.24.59:597][676]LogChaos: Warning: Convex hull generation produced zero convex particles, collision will fail for this primitive. [2025.10.25-21.24.59:597][676]LogChaos: Warning: Convex hull generation produced zero convex particles, collision will fail for this primitive. [2025.10.25-21.24.59:599][676]LogChaos: Warning: Convex hull generation produced zero convex particles, collision will fail for this primitive. [2025.10.25-21.24.59:599][676]LogChaos: Warning: Convex hull generation produced zero convex particles, collision will fail for this primitive. [2025.10.25-21.24.59:599][676]LogChaos: Warning: Convex hull generation produced zero convex particles, collision will fail for this primitive. [2025.10.25-21.24.59:599][676]LogChaos: Warning: Convex hull generation produced zero convex particles, collision will fail for this primitive. [2025.10.25-21.24.59:599][676]LogChaos: Warning: Convex hull generation produced zero convex particles, collision will fail for this primitive. [2025.10.25-21.24.59:600][676]LogChaos: Warning: Convex hull generation produced zero convex particles, collision will fail for this primitive. [2025.10.25-21.24.59:600][676]LogChaos: Warning: Convex hull generation produced zero convex particles, collision will fail for this primitive. [2025.10.25-21.24.59:600][676]LogChaos: Warning: Convex hull generation produced zero convex particles, collision will fail for this primitive. [2025.10.25-21.24.59:600][676]LogChaos: Warning: Convex hull generation produced zero convex particles, collision will fail for this primitive. [2025.10.25-21.24.59:600][676]LogChaos: Warning: Convex hull generation produced zero convex particles, collision will fail for this primitive. [2025.10.25-21.24.59:601][676]LogChaos: Warning: Convex hull generation produced zero convex particles, collision will fail for this primitive. [2025.10.25-21.24.59:601][676]LogChaos: Warning: Convex hull generation produced zero convex particles, collision will fail for this primitive. [2025.10.25-21.24.59:601][676]LogChaos: Warning: Convex hull generation produced zero convex particles, collision will fail for this primitive. [2025.10.25-21.24.59:601][676]LogChaos: Warning: Convex hull generation produced zero convex particles, collision will fail for this primitive. [2025.10.25-21.24.59:601][676]LogChaos: Warning: Convex hull generation produced zero convex particles, collision will fail for this primitive. [2025.10.25-21.24.59:602][676]LogChaos: Warning: Convex hull generation produced zero convex particles, collision will fail for this primitive. [2025.10.25-21.24.59:602][676]LogChaos: Warning: Convex hull generation produced zero convex particles, collision will fail for this primitive. [2025.10.25-21.24.59:602][676]LogChaos: Warning: Convex hull generation produced zero convex particles, collision will fail for this primitive. [2025.10.25-21.24.59:602][676]LogChaos: Warning: Convex hull generation produced zero convex particles, collision will fail for this primitive. [2025.10.25-21.24.59:602][676]LogChaos: Warning: Convex hull generation produced zero convex particles, collision will fail for this primitive. [2025.10.25-21.24.59:604][676]LogChaos: Warning: Convex hull generation produced zero convex particles, collision will fail for this primitive. [2025.10.25-21.24.59:604][676]LogChaos: Warning: Convex hull generation produced zero convex particles, collision will fail for this primitive. [2025.10.25-21.24.59:604][676]LogChaos: Warning: Convex hull generation produced zero convex particles, collision will fail for this primitive. [2025.10.25-21.24.59:604][676]LogChaos: Warning: Convex hull generation produced zero convex particles, collision will fail for this primitive. [2025.10.25-21.24.59:604][676]LogChaos: Warning: Convex hull generation produced zero convex particles, collision will fail for this primitive. [2025.10.25-21.24.59:605][676]LogChaos: Warning: Convex hull generation produced zero convex particles, collision will fail for this primitive. [2025.10.25-21.24.59:605][676]LogChaos: Warning: Convex hull generation produced zero convex particles, collision will fail for this primitive. [2025.10.25-21.24.59:605][676]LogChaos: Warning: Convex hull generation produced zero convex particles, collision will fail for this primitive. [2025.10.25-21.24.59:605][676]LogChaos: Warning: Convex hull generation produced zero convex particles, collision will fail for this primitive. [2025.10.25-21.24.59:605][676]LogChaos: Warning: Convex hull generation produced zero convex particles, collision will fail for this primitive. [2025.10.25-21.24.59:606][676]LogChaos: Warning: Convex hull generation produced zero convex particles, collision will fail for this primitive. [2025.10.25-21.24.59:606][676]LogChaos: Warning: Convex hull generation produced zero convex particles, collision will fail for this primitive. [2025.10.25-21.24.59:606][676]LogChaos: Warning: Convex hull generation produced zero convex particles, collision will fail for this primitive. [2025.10.25-21.24.59:606][676]LogChaos: Warning: Convex hull generation produced zero convex particles, collision will fail for this primitive. [2025.10.25-21.24.59:606][676]LogChaos: Warning: Convex hull generation produced zero convex particles, collision will fail for this primitive. [2025.10.25-21.24.59:615][676]LogChaos: Warning: Convex hull generation produced zero convex particles, collision will fail for this primitive. [2025.10.25-21.24.59:615][676]LogChaos: Warning: Convex hull generation produced zero convex particles, collision will fail for this primitive. [2025.10.25-21.24.59:615][676]LogChaos: Warning: Convex hull generation produced zero convex particles, collision will fail for this primitive. [2025.10.25-21.24.59:615][676]LogChaos: Warning: Convex hull generation produced zero convex particles, collision will fail for this primitive. [2025.10.25-21.24.59:615][676]LogChaos: Warning: Convex hull generation produced zero convex particles, collision will fail for this primitive. [2025.10.25-21.24.59:616][676]LogChaos: Warning: Convex hull generation produced zero convex particles, collision will fail for this primitive. [2025.10.25-21.24.59:616][676]LogChaos: Warning: Convex hull generation produced zero convex particles, collision will fail for this primitive. [2025.10.25-21.24.59:616][676]LogChaos: Warning: Convex hull generation produced zero convex particles, collision will fail for this primitive. [2025.10.25-21.24.59:616][676]LogChaos: Warning: Convex hull generation produced zero convex particles, collision will fail for this primitive. [2025.10.25-21.24.59:616][676]LogChaos: Warning: Convex hull generation produced zero convex particles, collision will fail for this primitive. [2025.10.25-21.24.59:621][676]LogChaos: Warning: Convex hull generation produced zero convex particles, collision will fail for this primitive. [2025.10.25-21.24.59:621][676]LogChaos: Warning: Convex hull generation produced zero convex particles, collision will fail for this primitive. [2025.10.25-21.24.59:621][676]LogChaos: Warning: Convex hull generation produced zero convex particles, collision will fail for this primitive. [2025.10.25-21.24.59:621][676]LogChaos: Warning: Convex hull generation produced zero convex particles, collision will fail for this primitive. [2025.10.25-21.24.59:621][676]LogChaos: Warning: Convex hull generation produced zero convex particles, collision will fail for this primitive. [2025.10.25-21.24.59:622][676]LogChaos: Warning: Convex hull generation produced zero convex particles, collision will fail for this primitive. [2025.10.25-21.24.59:622][676]LogChaos: Warning: Convex hull generation produced zero convex particles, collision will fail for this primitive. [2025.10.25-21.24.59:622][676]LogChaos: Warning: Convex hull generation produced zero convex particles, collision will fail for this primitive. [2025.10.25-21.24.59:622][676]LogChaos: Warning: Convex hull generation produced zero convex particles, collision will fail for this primitive. [2025.10.25-21.24.59:622][676]LogChaos: Warning: Convex hull generation produced zero convex particles, collision will fail for this primitive. [2025.10.25-21.24.59:624][676]LogChaos: Warning: Convex hull generation produced zero convex particles, collision will fail for this primitive. [2025.10.25-21.24.59:624][676]LogChaos: Warning: Convex hull generation produced zero convex particles, collision will fail for this primitive. [2025.10.25-21.24.59:624][676]LogChaos: Warning: Convex hull generation produced zero convex particles, collision will fail for this primitive. [2025.10.25-21.24.59:624][676]LogChaos: Warning: Convex hull generation produced zero convex particles, collision will fail for this primitive. [2025.10.25-21.24.59:624][676]LogChaos: Warning: Convex hull generation produced zero convex particles, collision will fail for this primitive. [2025.10.25-21.24.59:625][676]LogChaos: Warning: Convex hull generation produced zero convex particles, collision will fail for this primitive. [2025.10.25-21.24.59:625][676]LogChaos: Warning: Convex hull generation produced zero convex particles, collision will fail for this primitive. [2025.10.25-21.24.59:625][676]LogChaos: Warning: Convex hull generation produced zero convex particles, collision will fail for this primitive. [2025.10.25-21.24.59:625][676]LogChaos: Warning: Convex hull generation produced zero convex particles, collision will fail for this primitive. [2025.10.25-21.24.59:625][676]LogChaos: Warning: Convex hull generation produced zero convex particles, collision will fail for this primitive. [2025.10.25-21.24.59:626][676]LogChaos: Warning: Convex hull generation produced zero convex particles, collision will fail for this primitive. [2025.10.25-21.24.59:626][676]LogChaos: Warning: Convex hull generation produced zero convex particles, collision will fail for this primitive. [2025.10.25-21.24.59:626][676]LogChaos: Warning: Convex hull generation produced zero convex particles, collision will fail for this primitive. [2025.10.25-21.24.59:626][676]LogChaos: Warning: Convex hull generation produced zero convex particles, collision will fail for this primitive. [2025.10.25-21.24.59:626][676]LogChaos: Warning: Convex hull generation produced zero convex particles, collision will fail for this primitive. [2025.10.25-21.24.59:627][676]LogChaos: Warning: Convex hull generation produced zero convex particles, collision will fail for this primitive. [2025.10.25-21.24.59:627][676]LogChaos: Warning: Convex hull generation produced zero convex particles, collision will fail for this primitive. [2025.10.25-21.24.59:627][676]LogChaos: Warning: Convex hull generation produced zero convex particles, collision will fail for this primitive. [2025.10.25-21.24.59:627][676]LogChaos: Warning: Convex hull generation produced zero convex particles, collision will fail for this primitive. [2025.10.25-21.24.59:627][676]LogChaos: Warning: Convex hull generation produced zero convex particles, collision will fail for this primitive. [2025.10.25-21.24.59:629][676]LogChaos: Warning: Convex hull generation produced zero convex particles, collision will fail for this primitive. [2025.10.25-21.24.59:629][676]LogChaos: Warning: Convex hull generation produced zero convex particles, collision will fail for this primitive. [2025.10.25-21.24.59:629][676]LogChaos: Warning: Convex hull generation produced zero convex particles, collision will fail for this primitive. [2025.10.25-21.24.59:629][676]LogChaos: Warning: Convex hull generation produced zero convex particles, collision will fail for this primitive. [2025.10.25-21.24.59:629][676]LogChaos: Warning: Convex hull generation produced zero convex particles, collision will fail for this primitive. [2025.10.25-21.24.59:630][676]LogChaos: Warning: Convex hull generation produced zero convex particles, collision will fail for this primitive. [2025.10.25-21.24.59:630][676]LogChaos: Warning: Convex hull generation produced zero convex particles, collision will fail for this primitive. [2025.10.25-21.24.59:630][676]LogChaos: Warning: Convex hull generation produced zero convex particles, collision will fail for this primitive. [2025.10.25-21.24.59:630][676]LogChaos: Warning: Convex hull generation produced zero convex particles, collision will fail for this primitive. [2025.10.25-21.24.59:630][676]LogChaos: Warning: Convex hull generation produced zero convex particles, collision will fail for this primitive. [2025.10.25-21.24.59:631][676]LogChaos: Warning: Convex hull generation produced zero convex particles, collision will fail for this primitive. [2025.10.25-21.24.59:631][676]LogChaos: Warning: Convex hull generation produced zero convex particles, collision will fail for this primitive. [2025.10.25-21.24.59:631][676]LogChaos: Warning: Convex hull generation produced zero convex particles, collision will fail for this primitive. [2025.10.25-21.24.59:631][676]LogChaos: Warning: Convex hull generation produced zero convex particles, collision will fail for this primitive. [2025.10.25-21.24.59:631][676]LogChaos: Warning: Convex hull generation produced zero convex particles, collision will fail for this primitive. [2025.10.25-21.24.59:989][676]LogPhysics: Warning: TConvex Name:BodySetup /Game/Maps/TestMaps/ReadyForImplementation/Rooms/CircularRoom/1Door/SM_Try1.SM_Try1:BodySetup_0, Element [166] has no Geometry [2025.10.25-21.24.59:990][676]LogPhysics: Warning: TConvex Name:BodySetup /Game/Maps/TestMaps/ReadyForImplementation/Rooms/CircularRoom/1Door/SM_Try1.SM_Try1:BodySetup_0, Element [167] has no Geometry [2025.10.25-21.24.59:990][676]LogPhysics: Warning: TConvex Name:BodySetup /Game/Maps/TestMaps/ReadyForImplementation/Rooms/CircularRoom/1Door/SM_Try1.SM_Try1:BodySetup_0, Element [168] has no Geometry [2025.10.25-21.24.59:990][676]LogPhysics: Warning: TConvex Name:BodySetup /Game/Maps/TestMaps/ReadyForImplementation/Rooms/CircularRoom/1Door/SM_Try1.SM_Try1:BodySetup_0, Element [169] has no Geometry [2025.10.25-21.24.59:990][676]LogPhysics: Warning: TConvex Name:BodySetup /Game/Maps/TestMaps/ReadyForImplementation/Rooms/CircularRoom/1Door/SM_Try1.SM_Try1:BodySetup_0, Element [170] has no Geometry [2025.10.25-21.24.59:990][676]LogPhysics: Warning: TConvex Name:BodySetup /Game/Maps/TestMaps/ReadyForImplementation/Rooms/CircularRoom/1Door/SM_Try1.SM_Try1:BodySetup_0, Element [191] has no Geometry [2025.10.25-21.24.59:990][676]LogPhysics: Warning: TConvex Name:BodySetup /Game/Maps/TestMaps/ReadyForImplementation/Rooms/CircularRoom/1Door/SM_Try1.SM_Try1:BodySetup_0, Element [192] has no Geometry [2025.10.25-21.24.59:990][676]LogPhysics: Warning: TConvex Name:BodySetup /Game/Maps/TestMaps/ReadyForImplementation/Rooms/CircularRoom/1Door/SM_Try1.SM_Try1:BodySetup_0, Element [193] has no Geometry [2025.10.25-21.24.59:990][676]LogPhysics: Warning: TConvex Name:BodySetup /Game/Maps/TestMaps/ReadyForImplementation/Rooms/CircularRoom/1Door/SM_Try1.SM_Try1:BodySetup_0, Element [194] has no Geometry [2025.10.25-21.24.59:990][676]LogPhysics: Warning: TConvex Name:BodySetup /Game/Maps/TestMaps/ReadyForImplementation/Rooms/CircularRoom/1Door/SM_Try1.SM_Try1:BodySetup_0, Element [195] has no Geometry [2025.10.25-21.24.59:990][676]LogPhysics: Warning: TConvex Name:BodySetup /Game/Maps/TestMaps/ReadyForImplementation/Rooms/CircularRoom/1Door/SM_Try1.SM_Try1:BodySetup_0, Element [284] has no Geometry [2025.10.25-21.24.59:990][676]LogPhysics: Warning: TConvex Name:BodySetup /Game/Maps/TestMaps/ReadyForImplementation/Rooms/CircularRoom/1Door/SM_Try1.SM_Try1:BodySetup_0, Element [285] has no Geometry [2025.10.25-21.24.59:990][676]LogPhysics: Warning: TConvex Name:BodySetup /Game/Maps/TestMaps/ReadyForImplementation/Rooms/CircularRoom/1Door/SM_Try1.SM_Try1:BodySetup_0, Element [286] has no Geometry [2025.10.25-21.24.59:990][676]LogPhysics: Warning: TConvex Name:BodySetup /Game/Maps/TestMaps/ReadyForImplementation/Rooms/CircularRoom/1Door/SM_Try1.SM_Try1:BodySetup_0, Element [287] has no Geometry [2025.10.25-21.24.59:990][676]LogPhysics: Warning: TConvex Name:BodySetup /Game/Maps/TestMaps/ReadyForImplementation/Rooms/CircularRoom/1Door/SM_Try1.SM_Try1:BodySetup_0, Element [288] has no Geometry [2025.10.25-21.24.59:990][676]LogPhysics: Warning: TConvex Name:BodySetup /Game/Maps/TestMaps/ReadyForImplementation/Rooms/CircularRoom/1Door/SM_Try1.SM_Try1:BodySetup_0, Element [309] has no Geometry [2025.10.25-21.24.59:990][676]LogPhysics: Warning: TConvex Name:BodySetup /Game/Maps/TestMaps/ReadyForImplementation/Rooms/CircularRoom/1Door/SM_Try1.SM_Try1:BodySetup_0, Element [310] has no Geometry [2025.10.25-21.24.59:990][676]LogPhysics: Warning: TConvex Name:BodySetup /Game/Maps/TestMaps/ReadyForImplementation/Rooms/CircularRoom/1Door/SM_Try1.SM_Try1:BodySetup_0, Element [311] has no Geometry [2025.10.25-21.24.59:990][676]LogPhysics: Warning: TConvex Name:BodySetup /Game/Maps/TestMaps/ReadyForImplementation/Rooms/CircularRoom/1Door/SM_Try1.SM_Try1:BodySetup_0, Element [312] has no Geometry [2025.10.25-21.24.59:990][676]LogPhysics: Warning: TConvex Name:BodySetup /Game/Maps/TestMaps/ReadyForImplementation/Rooms/CircularRoom/1Door/SM_Try1.SM_Try1:BodySetup_0, Element [313] has no Geometry [2025.10.25-21.24.59:990][676]LogPhysics: Warning: TConvex Name:BodySetup /Game/Maps/TestMaps/ReadyForImplementation/Rooms/CircularRoom/1Door/SM_Try1.SM_Try1:BodySetup_0, Element [334] has no Geometry [2025.10.25-21.24.59:990][676]LogPhysics: Warning: TConvex Name:BodySetup /Game/Maps/TestMaps/ReadyForImplementation/Rooms/CircularRoom/1Door/SM_Try1.SM_Try1:BodySetup_0, Element [335] has no Geometry [2025.10.25-21.24.59:990][676]LogPhysics: Warning: TConvex Name:BodySetup /Game/Maps/TestMaps/ReadyForImplementation/Rooms/CircularRoom/1Door/SM_Try1.SM_Try1:BodySetup_0, Element [336] has no Geometry [2025.10.25-21.24.59:990][676]LogPhysics: Warning: TConvex Name:BodySetup /Game/Maps/TestMaps/ReadyForImplementation/Rooms/CircularRoom/1Door/SM_Try1.SM_Try1:BodySetup_0, Element [337] has no Geometry [2025.10.25-21.24.59:990][676]LogPhysics: Warning: TConvex Name:BodySetup /Game/Maps/TestMaps/ReadyForImplementation/Rooms/CircularRoom/1Door/SM_Try1.SM_Try1:BodySetup_0, Element [338] has no Geometry [2025.10.25-21.24.59:990][676]LogPhysics: Warning: TConvex Name:BodySetup /Game/Maps/TestMaps/ReadyForImplementation/Rooms/CircularRoom/1Door/SM_Try1.SM_Try1:BodySetup_0, Element [359] has no Geometry [2025.10.25-21.24.59:990][676]LogPhysics: Warning: TConvex Name:BodySetup /Game/Maps/TestMaps/ReadyForImplementation/Rooms/CircularRoom/1Door/SM_Try1.SM_Try1:BodySetup_0, Element [360] has no Geometry [2025.10.25-21.24.59:990][676]LogPhysics: Warning: TConvex Name:BodySetup /Game/Maps/TestMaps/ReadyForImplementation/Rooms/CircularRoom/1Door/SM_Try1.SM_Try1:BodySetup_0, Element [361] has no Geometry [2025.10.25-21.24.59:990][676]LogPhysics: Warning: TConvex Name:BodySetup /Game/Maps/TestMaps/ReadyForImplementation/Rooms/CircularRoom/1Door/SM_Try1.SM_Try1:BodySetup_0, Element [362] has no Geometry [2025.10.25-21.24.59:990][676]LogPhysics: Warning: TConvex Name:BodySetup /Game/Maps/TestMaps/ReadyForImplementation/Rooms/CircularRoom/1Door/SM_Try1.SM_Try1:BodySetup_0, Element [363] has no Geometry [2025.10.25-21.24.59:990][676]LogPhysics: Warning: TConvex Name:BodySetup /Game/Maps/TestMaps/ReadyForImplementation/Rooms/CircularRoom/1Door/SM_Try1.SM_Try1:BodySetup_0, Element [384] has no Geometry [2025.10.25-21.24.59:990][676]LogPhysics: Warning: TConvex Name:BodySetup /Game/Maps/TestMaps/ReadyForImplementation/Rooms/CircularRoom/1Door/SM_Try1.SM_Try1:BodySetup_0, Element [385] has no Geometry [2025.10.25-21.24.59:990][676]LogPhysics: Warning: TConvex Name:BodySetup /Game/Maps/TestMaps/ReadyForImplementation/Rooms/CircularRoom/1Door/SM_Try1.SM_Try1:BodySetup_0, Element [386] has no Geometry [2025.10.25-21.24.59:990][676]LogPhysics: Warning: TConvex Name:BodySetup /Game/Maps/TestMaps/ReadyForImplementation/Rooms/CircularRoom/1Door/SM_Try1.SM_Try1:BodySetup_0, Element [387] has no Geometry [2025.10.25-21.24.59:990][676]LogPhysics: Warning: TConvex Name:BodySetup /Game/Maps/TestMaps/ReadyForImplementation/Rooms/CircularRoom/1Door/SM_Try1.SM_Try1:BodySetup_0, Element [388] has no Geometry [2025.10.25-21.24.59:990][676]LogPhysics: Warning: TConvex Name:BodySetup /Game/Maps/TestMaps/ReadyForImplementation/Rooms/CircularRoom/1Door/SM_Try1.SM_Try1:BodySetup_0, Element [409] has no Geometry [2025.10.25-21.24.59:990][676]LogPhysics: Warning: TConvex Name:BodySetup /Game/Maps/TestMaps/ReadyForImplementation/Rooms/CircularRoom/1Door/SM_Try1.SM_Try1:BodySetup_0, Element [410] has no Geometry [2025.10.25-21.24.59:990][676]LogPhysics: Warning: TConvex Name:BodySetup /Game/Maps/TestMaps/ReadyForImplementation/Rooms/CircularRoom/1Door/SM_Try1.SM_Try1:BodySetup_0, Element [411] has no Geometry [2025.10.25-21.24.59:990][676]LogPhysics: Warning: TConvex Name:BodySetup /Game/Maps/TestMaps/ReadyForImplementation/Rooms/CircularRoom/1Door/SM_Try1.SM_Try1:BodySetup_0, Element [412] has no Geometry [2025.10.25-21.24.59:990][676]LogPhysics: Warning: TConvex Name:BodySetup /Game/Maps/TestMaps/ReadyForImplementation/Rooms/CircularRoom/1Door/SM_Try1.SM_Try1:BodySetup_0, Element [413] has no Geometry [2025.10.25-21.24.59:990][676]LogPhysics: Warning: TConvex Name:BodySetup /Game/Maps/TestMaps/ReadyForImplementation/Rooms/CircularRoom/1Door/SM_Try1.SM_Try1:BodySetup_0, Element [434] has no Geometry [2025.10.25-21.24.59:990][676]LogPhysics: Warning: TConvex Name:BodySetup /Game/Maps/TestMaps/ReadyForImplementation/Rooms/CircularRoom/1Door/SM_Try1.SM_Try1:BodySetup_0, Element [435] has no Geometry [2025.10.25-21.24.59:990][676]LogPhysics: Warning: TConvex Name:BodySetup /Game/Maps/TestMaps/ReadyForImplementation/Rooms/CircularRoom/1Door/SM_Try1.SM_Try1:BodySetup_0, Element [436] has no Geometry [2025.10.25-21.24.59:990][676]LogPhysics: Warning: TConvex Name:BodySetup /Game/Maps/TestMaps/ReadyForImplementation/Rooms/CircularRoom/1Door/SM_Try1.SM_Try1:BodySetup_0, Element [437] has no Geometry [2025.10.25-21.24.59:990][676]LogPhysics: Warning: TConvex Name:BodySetup /Game/Maps/TestMaps/ReadyForImplementation/Rooms/CircularRoom/1Door/SM_Try1.SM_Try1:BodySetup_0, Element [438] has no Geometry [2025.10.25-21.24.59:990][676]LogPhysics: Warning: TConvex Name:BodySetup /Game/Maps/TestMaps/ReadyForImplementation/Rooms/CircularRoom/1Door/SM_Try1.SM_Try1:BodySetup_0, Element [459] has no Geometry [2025.10.25-21.24.59:990][676]LogPhysics: Warning: TConvex Name:BodySetup /Game/Maps/TestMaps/ReadyForImplementation/Rooms/CircularRoom/1Door/SM_Try1.SM_Try1:BodySetup_0, Element [460] has no Geometry [2025.10.25-21.24.59:990][676]LogPhysics: Warning: TConvex Name:BodySetup /Game/Maps/TestMaps/ReadyForImplementation/Rooms/CircularRoom/1Door/SM_Try1.SM_Try1:BodySetup_0, Element [461] has no Geometry [2025.10.25-21.24.59:990][676]LogPhysics: Warning: TConvex Name:BodySetup /Game/Maps/TestMaps/ReadyForImplementation/Rooms/CircularRoom/1Door/SM_Try1.SM_Try1:BodySetup_0, Element [462] has no Geometry [2025.10.25-21.24.59:990][676]LogPhysics: Warning: TConvex Name:BodySetup /Game/Maps/TestMaps/ReadyForImplementation/Rooms/CircularRoom/1Door/SM_Try1.SM_Try1:BodySetup_0, Element [463] has no Geometry [2025.10.25-21.24.59:990][676]LogPhysics: Warning: TConvex Name:BodySetup /Game/Maps/TestMaps/ReadyForImplementation/Rooms/CircularRoom/1Door/SM_Try1.SM_Try1:BodySetup_0, Element [484] has no Geometry [2025.10.25-21.24.59:990][676]LogPhysics: Warning: TConvex Name:BodySetup /Game/Maps/TestMaps/ReadyForImplementation/Rooms/CircularRoom/1Door/SM_Try1.SM_Try1:BodySetup_0, Element [485] has no Geometry [2025.10.25-21.24.59:990][676]LogPhysics: Warning: TConvex Name:BodySetup /Game/Maps/TestMaps/ReadyForImplementation/Rooms/CircularRoom/1Door/SM_Try1.SM_Try1:BodySetup_0, Element [486] has no Geometry [2025.10.25-21.24.59:990][676]LogPhysics: Warning: TConvex Name:BodySetup /Game/Maps/TestMaps/ReadyForImplementation/Rooms/CircularRoom/1Door/SM_Try1.SM_Try1:BodySetup_0, Element [487] has no Geometry [2025.10.25-21.24.59:990][676]LogPhysics: Warning: TConvex Name:BodySetup /Game/Maps/TestMaps/ReadyForImplementation/Rooms/CircularRoom/1Door/SM_Try1.SM_Try1:BodySetup_0, Element [488] has no Geometry [2025.10.25-21.25.00:598][728]LogBlueprintUserMessages: [BP_Dungeon_Generation_C_UAID_C87F54560E87F72D02_1602680489] Running Timer [2025.10.25-21.25.00:915][756]LogNavigationDataBuild: Display: UNavigationSystemV1::Build started... [2025.10.25-21.25.00:915][756]LogNavigationDataBuild: Display: RebuildAll building NavData: Name Default class /Script/NavigationSystem.RecastNavMesh agent radius 35.0. [2025.10.25-21.25.00:945][756]LogNavigationDataBuild: Display: ANavigationData::RebuildAll load time: 0.03s [2025.10.25-21.25.00:952][756]LogNavigationDataBuild: Display: FRecastNavMeshGenerator::ProcessTileTasksAndGetUpdatedTiles build time: 0.01s [2025.10.25-21.25.00:952][756]LogNavigationDataBuild: Display: UNavigationSystemV1::Build total execution time: 0.04s [2025.10.25-21.25.01:849][834]LogTexture: Display: Building textures: /Game/UI/PassivesTree/Resources/T_Skill_node_Circle_Outline.T_Skill_node_Circle_Outline (TFO_AutoDXT, 512x512 x1x1x1) (Required Memory Estimate: 46.083323 MB), EncodeSpeed: Final [2025.10.25-21.25.07:302][469]LogNavigationDataBuild: Display: UNavigationSystemV1::Build started... [2025.10.25-21.25.07:302][469]LogNavigationDataBuild: Display: RebuildAll building NavData: Name Default class /Script/NavigationSystem.RecastNavMesh agent radius 35.0. [2025.10.25-21.25.07:302][469]LogNavigationDataBuild: Display: ANavigationData::RebuildAll load time: 0.00s [2025.10.25-21.25.07:309][469]LogNavigationDataBuild: Display: FRecastNavMeshGenerator::ProcessTileTasksAndGetUpdatedTiles build time: 0.01s [2025.10.25-21.25.07:309][469]LogNavigationDataBuild: Display: UNavigationSystemV1::Build total execution time: 0.01s [2025.10.25-21.25.11:350][955]LogDerivedDataCache: C:/Users/James/AppData/Local/UnrealEngine/Common/DerivedDataCache: Maintenance finished in +00:00:00.000 and deleted 0 files with total size 0 MiB and 0 empty folders. Scanned 0 files in 1 folders with total size 0 MiB. [2025.10.25-21.25.13:773][245]LogNavigationDataBuild: Display: UNavigationSystemV1::Build started... [2025.10.25-21.25.13:773][245]LogNavigationDataBuild: Display: RebuildAll building NavData: Name Default class /Script/NavigationSystem.RecastNavMesh agent radius 35.0. [2025.10.25-21.25.13:773][245]LogNavigationDataBuild: Display: ANavigationData::RebuildAll load time: 0.00s [2025.10.25-21.25.13:777][245]LogNavigationDataBuild: Display: FRecastNavMeshGenerator::ProcessTileTasksAndGetUpdatedTiles build time: 0.00s [2025.10.25-21.25.13:777][245]LogNavigationDataBuild: Display: UNavigationSystemV1::Build total execution time: 0.01s [2025.10.25-21.25.14:775][365]LogNavigationDataBuild: Display: UNavigationSystemV1::Build started... [2025.10.25-21.25.14:775][365]LogNavigationDataBuild: Display: RebuildAll building NavData: Name Default class /Script/NavigationSystem.RecastNavMesh agent radius 35.0. [2025.10.25-21.25.14:775][365]LogNavigationDataBuild: Display: ANavigationData::RebuildAll load time: 0.00s [2025.10.25-21.25.14:780][365]LogNavigationDataBuild: Display: FRecastNavMeshGenerator::ProcessTileTasksAndGetUpdatedTiles build time: 0.01s [2025.10.25-21.25.14:780][365]LogNavigationDataBuild: Display: UNavigationSystemV1::Build total execution time: 0.01s [2025.10.25-21.25.15:777][485]LogNavigationDataBuild: Display: UNavigationSystemV1::Build started... [2025.10.25-21.25.15:778][485]LogNavigationDataBuild: Display: RebuildAll building NavData: Name Default class /Script/NavigationSystem.RecastNavMesh agent radius 35.0. [2025.10.25-21.25.15:778][485]LogNavigationDataBuild: Display: ANavigationData::RebuildAll load time: 0.00s [2025.10.25-21.25.15:783][485]LogNavigationDataBuild: Display: FRecastNavMeshGenerator::ProcessTileTasksAndGetUpdatedTiles build time: 0.01s [2025.10.25-21.25.15:783][485]LogNavigationDataBuild: Display: UNavigationSystemV1::Build total execution time: 0.01s [2025.10.25-21.25.16:780][605]LogNavigationDataBuild: Display: UNavigationSystemV1::Build started... [2025.10.25-21.25.16:780][605]LogNavigationDataBuild: Display: RebuildAll building NavData: Name Default class /Script/NavigationSystem.RecastNavMesh agent radius 35.0. [2025.10.25-21.25.16:780][605]LogNavigationDataBuild: Display: ANavigationData::RebuildAll load time: 0.00s [2025.10.25-21.25.16:785][605]LogNavigationDataBuild: Display: FRecastNavMeshGenerator::ProcessTileTasksAndGetUpdatedTiles build time: 0.00s [2025.10.25-21.25.16:785][605]LogNavigationDataBuild: Display: UNavigationSystemV1::Build total execution time: 0.01s [2025.10.25-21.25.17:781][725]LogNavigationDataBuild: Display: UNavigationSystemV1::Build started... [2025.10.25-21.25.17:781][725]LogNavigationDataBuild: Display: RebuildAll building NavData: Name Default class /Script/NavigationSystem.RecastNavMesh agent radius 35.0. [2025.10.25-21.25.17:781][725]LogNavigationDataBuild: Display: ANavigationData::RebuildAll load time: 0.00s [2025.10.25-21.25.17:789][725]LogNavigationDataBuild: Display: FRecastNavMeshGenerator::ProcessTileTasksAndGetUpdatedTiles build time: 0.01s [2025.10.25-21.25.17:789][725]LogNavigationDataBuild: Display: UNavigationSystemV1::Build total execution time: 0.01s [2025.10.25-21.25.18:786][845]LogNavigationDataBuild: Display: UNavigationSystemV1::Build started... [2025.10.25-21.25.18:786][845]LogNavigationDataBuild: Display: RebuildAll building NavData: Name Default class /Script/NavigationSystem.RecastNavMesh agent radius 35.0. [2025.10.25-21.25.18:786][845]LogNavigationDataBuild: Display: ANavigationData::RebuildAll load time: 0.00s [2025.10.25-21.25.18:790][845]LogNavigationDataBuild: Display: FRecastNavMeshGenerator::ProcessTileTasksAndGetUpdatedTiles build time: 0.00s [2025.10.25-21.25.18:790][845]LogNavigationDataBuild: Display: UNavigationSystemV1::Build total execution time: 0.00s [2025.10.25-21.25.20:762][965]LogNavigationDataBuild: Display: UNavigationSystemV1::Build started... [2025.10.25-21.25.20:762][965]LogNavigationDataBuild: Display: RebuildAll building NavData: Name Default class /Script/NavigationSystem.RecastNavMesh agent radius 35.0. [2025.10.25-21.25.20:762][965]LogNavigationDataBuild: Display: ANavigationData::RebuildAll load time: 0.00s [2025.10.25-21.25.20:767][965]LogNavigationDataBuild: Display: FRecastNavMeshGenerator::ProcessTileTasksAndGetUpdatedTiles build time: 0.00s [2025.10.25-21.25.20:767][965]LogNavigationDataBuild: Display: UNavigationSystemV1::Build total execution time: 0.00s [2025.10.25-21.25.29:806][972]LogBlueprintUserMessages: [BP_Skill_Node_C_0] Hello [2025.10.25-21.25.30:480][ 53]LogBlueprintUserMessages: [BP_Skill_Node_C_1] Hello [2025.10.25-21.25.30:905][104]LogBlueprintUserMessages: [BP_Skill_Node_C_3] Hello [2025.10.25-21.25.31:413][165]LogBlueprintUserMessages: [BP_Skill_Node_C_4] Hello [2025.10.25-21.25.32:480][293]LogBlueprintUserMessages: [BP_Skill_Node_C_7] Hello [2025.10.25-21.25.33:430][407]LogBlueprintUserMessages: [BP_Skill_Node_C_8] Hello [2025.10.25-21.25.34:455][530]LogBlueprintUserMessages: [BP_Skill_Node_C_2] Hello [2025.10.25-21.25.35:155][614]LogBlueprintUserMessages: [BP_Skill_Node_C_6] Hello [2025.10.25-21.25.35:714][681]LogBlueprintUserMessages: [BP_Skill_Node_C_5] Hello [2025.10.25-21.25.41:847][417]LogBlueprintUserMessages: [BP_Skill_Node_C_5] Hello [2025.10.25-21.25.42:356][478]LogBlueprintUserMessages: [BP_Skill_Node_C_6] Hello [2025.10.25-21.25.55:289][ 30]LogBlueprintUserMessages: [BP_Skill_Node_C_0] Hello [2025.10.25-21.25.56:255][146]LogBlueprintUserMessages: [BP_Skill_Node_C_1] Hello [2025.10.25-21.25.56:956][230]LogBlueprintUserMessages: [BP_Skill_Node_C_3] Hello [2025.10.25-21.25.58:822][452]LogBlueprintUserMessages: [BP_Skill_Node_C_1] Hello [2025.10.25-21.25.59:198][497]LogBlueprintUserMessages: [BP_Skill_Node_C_3] Hello [2025.10.25-21.25.59:572][542]LogBlueprintUserMessages: [BP_Skill_Node_C_4] Hello [2025.10.25-21.26.01:364][757]LogBlueprintUserMessages: [BP_Skill_Node_C_7] Hello [2025.10.25-21.26.03:039][958]LogBlueprintUserMessages: [BP_Skill_Node_C_2] Hello [2025.10.25-21.26.09:098][685]LogBlueprintUserMessages: [BP_Skill_Node_C_1] Hello [2025.10.25-21.26.09:482][731]LogBlueprintUserMessages: [BP_Skill_Node_C_3] Hello [2025.10.25-21.26.09:831][773]LogBlueprintUserMessages: [BP_Skill_Node_C_4] Hello [2025.10.25-21.26.10:399][841]LogBlueprintUserMessages: [BP_Skill_Node_C_7] Hello [2025.10.25-21.26.10:907][902]LogBlueprintUserMessages: [BP_Skill_Node_C_8] Hello [2025.10.25-21.26.11:540][978]LogBlueprintUserMessages: [BP_Skill_Node_C_2] Hello [2025.10.25-21.26.12:324][ 72]LogBlueprintUserMessages: [BP_Skill_Node_C_5] Hello [2025.10.25-21.26.12:724][120]LogBlueprintUserMessages: [BP_Skill_Node_C_6] Hello [2025.10.25-21.26.18:916][863]LogBlueprintUserMessages: [BP_Skill_Node_C_7] Hello [2025.10.25-21.26.19:499][933]LogBlueprintUserMessages: [BP_Skill_Node_C_2] Hello [2025.10.25-21.26.35:797][767]LogBackChannel: Closing connection FBackChannelConnection Client Socket [2025.10.25-21.26.35:800][767]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden [2025.10.25-21.26.35:800][767]LogWorld: BeginTearingDown for /Game/Maps/UEDPIE_0_ThirdPersonMap [2025.10.25-21.26.35:804][767]LogWorld: UWorld::CleanupWorld for ThirdPersonMap, bSessionEnded=true, bCleanupResources=true [2025.10.25-21.26.35:813][767]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated [2025.10.25-21.26.35:813][767]LogWorldPartition: UWorldPartition::Uninitialize : World = /Game/Maps/UEDPIE_0_ThirdPersonMap.ThirdPersonMap [2025.10.25-21.26.35:818][767]LogPlayLevel: Display: Shutting down PIE online subsystems [2025.10.25-21.26.35:824][767]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated [2025.10.25-21.26.35:852][767]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden [2025.10.25-21.26.35:852][767]LogAudioMixer: Display: Unregistering submix buffer listener 'PixelStreamingEditorListener' from submix 'MasterSubmixDefault' [2025.10.25-21.26.35:852][767]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 2 [2025.10.25-21.26.35:852][767]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=2 [2025.10.25-21.26.35:855][767]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=2 [2025.10.25-21.26.35:870][767]LogUObjectHash: Compacting FUObjectHashTables data took 1.28ms [2025.10.25-21.26.35:901][768]LogPlayLevel: Display: Destroying online subsystem :Context_2 [2025.10.25-21.27.48:639][659]LogSlate: Vector cache flush requested. Reason: Large atlases out of space; 2/1 Textures; frames since last flush: 18446590921522856508 [2025.10.25-21.27.48:639][659]LogSlate: Warning: Setting the threshold to trigger a flush to 2 non-atlased textures as there is a lot of font data being cached. [2025.10.25-21.27.48:642][659]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated [2025.10.25-21.28.13:273][ 54]LogTexture: Display: Building textures: /Game/UI/PassivesTree/Resources/T_Node_Background.T_Node_Background (TFO_AutoDXT, 512x512 x1x1x1) (Required Memory Estimate: 46.083323 MB), EncodeSpeed: Final [2025.10.25-21.28.25:809][764]LogAssetEditorSubsystem: Opening Asset editor for WidgetBlueprint /Game/UI/PassivesTree/BP_HoverText.BP_HoverText [2025.10.25-21.28.25:812][764]LogChaosDD: Not creating Chaos Debug Draw Scene for world World_1 [2025.10.25-21.28.25:812][764]LogRenderer: SceneCulling instance hierarchy is disabled as UseNanite(PCD3D_SM6) returned false, for scene: 'World /Engine/Transient.World_1'. [2025.10.25-21.28.25:816][764]LogChaosDD: Not creating Chaos Debug Draw Scene for world World_2 [2025.10.25-21.28.25:817][764]LogRenderer: SceneCulling instance hierarchy is disabled as UseNanite(PCD3D_SM6) returned false, for scene: 'World /Engine/Transient.World_2'. [2025.10.25-21.28.25:822][764]LogSlate: Warning: The command 'UMGEditor.OpenAnimDrawer' has the same default chord as 'EditorViewport.Next' [Ctrl+Shift+Space Bar] [2025.10.25-21.28.26:231][764]LogSlateStyle: Warning: Missing Resource from 'CoreStyle' Style: 'Unable to find SlateColor 'Foreground'.' [2025.10.25-21.28.26:238][764]LogSlate: Took 0.006188 seconds to synchronously load lazily loaded font '../../../Engine/Content/Editor/Slate/Fonts/FontAwesome.ttf' (139K) [2025.10.25-21.28.39:383][280]LogAssetEditorSubsystem: Opening Asset editor for WidgetBlueprint /Game/UI/PassivesTree/BP_Skill_Node.BP_Skill_Node [2025.10.25-21.28.39:383][280]LogChaosDD: Not creating Chaos Debug Draw Scene for world World_3 [2025.10.25-21.28.39:383][280]LogRenderer: SceneCulling instance hierarchy is disabled as UseNanite(PCD3D_SM6) returned false, for scene: 'World /Engine/Transient.World_3'. [2025.10.25-21.28.39:388][280]LogChaosDD: Not creating Chaos Debug Draw Scene for world World_4 [2025.10.25-21.28.39:388][280]LogRenderer: SceneCulling instance hierarchy is disabled as UseNanite(PCD3D_SM6) returned false, for scene: 'World /Engine/Transient.World_4'. [2025.10.25-21.29.42:242][904]LogEOSSDK: LogEOS: Updating Product SDK Config, Time: 354.057190 [2025.10.25-21.29.42:366][916]LogEOSSDK: LogEOS: SDK Config Product Update Request Completed - No Change [2025.10.25-21.29.42:366][916]LogEOSSDK: LogEOS: ScheduleNextSDKConfigDataUpdate - Time: 354.171509, Update Interval: 328.799713 [2025.10.25-21.30.05:355][206]LogAssetEditorSubsystem: Opening Asset editor for DataTable /Game/UI/PassivesTree/Data/PassiveNodeDetails.PassiveNodeDetails [2025.10.25-21.30.32:027][188]LogWorld: UWorld::CleanupWorld for World_2, bSessionEnded=true, bCleanupResources=true [2025.10.25-21.30.32:027][188]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated [2025.10.25-21.30.32:039][188]LogWorld: UWorld::CleanupWorld for World_1, bSessionEnded=true, bCleanupResources=true [2025.10.25-21.30.32:039][188]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated [2025.10.25-21.30.32:171][188]LogUObjectHash: Compacting FUObjectHashTables data took 1.23ms [2025.10.25-21.30.32:797][224]LogWorld: UWorld::CleanupWorld for World_4, bSessionEnded=true, bCleanupResources=true [2025.10.25-21.30.32:797][224]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated [2025.10.25-21.30.32:805][224]LogWorld: UWorld::CleanupWorld for World_3, bSessionEnded=true, bCleanupResources=true [2025.10.25-21.30.32:805][224]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated [2025.10.25-21.30.32:866][224]LogUObjectHash: Compacting FUObjectHashTables data took 1.13ms [2025.10.25-21.31.00:098][851]LogAssetEditorSubsystem: Opening Asset editor for WidgetBlueprint /Game/UI/PassivesTree/BP_Skill_Node.BP_Skill_Node [2025.10.25-21.31.00:099][851]LogChaosDD: Not creating Chaos Debug Draw Scene for world World_5 [2025.10.25-21.31.00:099][851]LogRenderer: SceneCulling instance hierarchy is disabled as UseNanite(PCD3D_SM6) returned false, for scene: 'World /Engine/Transient.World_5'. [2025.10.25-21.31.00:105][851]LogChaosDD: Not creating Chaos Debug Draw Scene for world World_6 [2025.10.25-21.31.00:105][851]LogRenderer: SceneCulling instance hierarchy is disabled as UseNanite(PCD3D_SM6) returned false, for scene: 'World /Engine/Transient.World_6'. [2025.10.25-21.34.39:538][398]LogUObjectHash: Compacting FUObjectHashTables data took 1.32ms [2025.10.25-21.34.40:237][447]LogFileHelpers: InternalPromptForCheckoutAndSave started... [2025.10.25-21.34.40:300][447]OBJ SavePackage: Generating thumbnails for [2] asset(s) in package [/Game/UI/PassivesTree/BP_Skill_Node] ([2] browsable assets)... [2025.10.25-21.34.40:304][447]OBJ SavePackage: Rendered thumbnail for [WidgetBlueprint /Game/UI/PassivesTree/BP_Skill_Node.BP_Skill_Node] [2025.10.25-21.34.40:304][447]OBJ SavePackage: Finished generating thumbnails for package [/Game/UI/PassivesTree/BP_Skill_Node] [2025.10.25-21.34.40:304][447]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/UI/PassivesTree/BP_Skill_Node" FILE="../../../../../../Users/James/Documents/Unreal Projects/GameIdeaV5_5/Content/UI/PassivesTree/BP_Skill_Node.uasset" SILENT=true [2025.10.25-21.34.40:330][447]LogSavePackage: Moving output files for package: /Game/UI/PassivesTree/BP_Skill_Node [2025.10.25-21.34.40:330][447]LogSavePackage: Moving '../../../../../../Users/James/Documents/Unreal Projects/GameIdeaV5_5/Saved/BP_Skill_Node7FCAF0D441BBDA10E9C74D9E93CA956C.tmp' to '../../../../../../Users/James/Documents/Unreal Projects/GameIdeaV5_5/Content/UI/PassivesTree/BP_Skill_Node.uasset' [2025.10.25-21.34.40:338][447]LogFileHelpers: InternalPromptForCheckoutAndSave took 101.043 ms [2025.10.25-21.34.40:378][447]LogContentValidation: Display: Starting to validate 1 assets [2025.10.25-21.34.40:378][447]LogContentValidation: Enabled validators: [2025.10.25-21.34.40:378][447]LogContentValidation: /Script/DataValidation.EditorValidator_Material [2025.10.25-21.34.40:378][447]LogContentValidation: /Script/DataValidation.DirtyFilesChangelistValidator [2025.10.25-21.34.40:378][447]LogContentValidation: /Script/DataValidation.EditorValidator_Localization [2025.10.25-21.34.40:378][447]LogContentValidation: /Script/DataValidation.PackageFileValidator [2025.10.25-21.34.40:378][447]LogContentValidation: /Script/DataValidation.WorldPartitionChangelistValidator [2025.10.25-21.34.40:378][447]LogContentValidation: /Script/InputBlueprintNodes.EnhancedInputUserWidgetValidator [2025.10.25-21.34.40:378][447]AssetCheck: /Game/UI/PassivesTree/BP_Skill_Node Validating asset [2025.10.25-21.34.41:857][583]LogWorld: UWorld::CleanupWorld for World_6, bSessionEnded=true, bCleanupResources=true [2025.10.25-21.34.41:857][583]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated [2025.10.25-21.34.41:866][583]LogWorld: UWorld::CleanupWorld for World_5, bSessionEnded=true, bCleanupResources=true [2025.10.25-21.34.41:866][583]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated [2025.10.25-21.34.41:928][583]LogUObjectHash: Compacting FUObjectHashTables data took 1.12ms [2025.10.25-21.35.13:878][160]LogVSAccessor: Warning: Visual Studio is open but could not be queried - it may be blocked by a modal operation [2025.10.25-21.35.13:881][160]LogVSAccessor: Warning: Visual Studio is open but could not be queried - it may be blocked by a modal operation [2025.10.25-21.35.22:624][161]LogEOSSDK: LogEOS: Updating Product SDK Config, Time: 694.436523 [2025.10.25-21.35.23:301][164]LogEOSSDK: LogEOS: SDK Config Product Update Request Completed - No Change [2025.10.25-21.35.23:302][164]LogEOSSDK: LogEOS: ScheduleNextSDKConfigDataUpdate - Time: 694.779724, Update Interval: 323.227631 [2025.10.25-21.37.38:829][711]LogChaosDD: Not creating Chaos Debug Draw Scene for world World_8 [2025.10.25-21.37.38:829][711]LogRenderer: SceneCulling instance hierarchy is disabled as UseNanite(PCD3D_SM6) returned false, for scene: 'World /Engine/Transient.World_8'. [2025.10.25-21.37.42:818][971]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/Player/BluePrints/BP_ThirdPersonCharacter.BP_ThirdPersonCharacter [2025.10.25-21.37.42:818][971]LogChaosDD: Not creating Chaos Debug Draw Scene for world World_9 [2025.10.25-21.37.42:818][971]LogRenderer: SceneCulling instance hierarchy is disabled as UseNanite(PCD3D_SM6) returned false, for scene: 'World /Engine/Transient.World_9'. [2025.10.25-21.37.43:251][972]LogChaosDD: Not creating Chaos Debug Draw Scene for world World_10 [2025.10.25-21.37.43:251][972]LogRenderer: SceneCulling instance hierarchy is disabled as UseNanite(PCD3D_SM6) returned false, for scene: 'World /Engine/Transient.World_10'. [2025.10.25-21.37.43:898][ 21]LogChaosDD: Not creating Chaos Debug Draw Scene for world World_11 [2025.10.25-21.37.43:899][ 21]LogRenderer: SceneCulling instance hierarchy is disabled as UseNanite(PCD3D_SM6) returned false, for scene: 'World /Engine/Transient.World_11'. [2025.10.25-21.38.57:280][790]LogShaderCompilers: Display: ================================================ [2025.10.25-21.38.57:280][790]LogShaderCompilers: Display: === FShaderJobCache stats === [2025.10.25-21.38.57:280][790]LogShaderCompilers: Display: Total job queries 1,341, among them cache hits 42 (3.13%), DDC hits 171 (12.75%), Duplicates 70 (5.22%) [2025.10.25-21.38.57:280][790]LogShaderCompilers: Display: Tracking 1,229 distinct input hashes that result in 1,177 distinct outputs (95.77%) [2025.10.25-21.38.57:280][790]LogShaderCompilers: Display: RAM used: 937.25 KiB of 1.60 GiB budget. Usage: 0.06% [2025.10.25-21.38.57:280][790]LogShaderCompilers: Display: === Shader Compilation stats === [2025.10.25-21.38.57:280][790]LogShaderCompilers: Display: Shaders Compiled: 1,058 [2025.10.25-21.38.57:280][790]LogShaderCompilers: Display: Jobs assigned 1,058, completed 1,058 (100%) [2025.10.25-21.38.57:281][790]LogShaderCompilers: Display: Average time worker was idle: 32.91 s [2025.10.25-21.38.57:281][790]LogShaderCompilers: Display: Time job spent in pending queue: average 13.91 s, longest 30.65 s [2025.10.25-21.38.57:281][790]LogShaderCompilers: Display: Job execution time: average 3.27 s, max 11.09 s [2025.10.25-21.38.57:281][790]LogShaderCompilers: Display: Job life time (pending + execution): average 17.18 s, max 31.28 [2025.10.25-21.38.57:281][790]LogShaderCompilers: Display: Shader code size: average 19.28 KiB, min 1.604 KiB, max 330.166 KiB [2025.10.25-21.38.57:281][790]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 34.63 s [2025.10.25-21.38.57:281][790]LogShaderCompilers: Display: Mutex wait stall in FShaderJobCache::SubmitJobs: 0.87% [2025.10.25-21.38.57:281][790]LogShaderCompilers: Display: Jobs were issued in 139 batches (only local compilation was used), average 7.61 jobs/batch [2025.10.25-21.38.57:281][790]LogShaderCompilers: Display: Average processing rate: 30.55 jobs/sec [2025.10.25-21.38.57:281][790]LogShaderCompilers: Display: Total thread time: 362.327 s [2025.10.25-21.38.57:281][790]LogShaderCompilers: Display: Total thread preprocess time: 11.652 s [2025.10.25-21.38.57:281][790]LogShaderCompilers: Display: Percentage time preprocessing: 3.22% [2025.10.25-21.38.57:282][790]LogShaderCompilers: Display: Effective parallelization: 10.46 (times faster than compiling all shaders on one thread). Compare with number of workers: 12 [2025.10.25-21.38.57:282][790]LogShaderCompilers: Display: Top 5 most expensive shader types by average time: [2025.10.25-21.38.57:282][790]LogShaderCompilers: Display: FPathTracingRG (compiled 1 times, average 9.47 sec, max 9.47 sec, min 9.47 sec) [2025.10.25-21.38.57:282][790]LogShaderCompilers: Display: FGenerateLightSamplesCS (compiled 72 times, average 1.60 sec, max 2.37 sec, min 1.07 sec) [2025.10.25-21.38.57:282][790]LogShaderCompilers: Display: FRayTracingPrimaryRaysRGS (compiled 2 times, average 1.52 sec, max 1.54 sec, min 1.49 sec) [2025.10.25-21.38.57:282][790]LogShaderCompilers: Display: TBasePassPSFNoLightMapPolicySkylight (compiled 1 times, average 1.36 sec, max 1.36 sec, min 1.36 sec) [2025.10.25-21.38.57:282][790]LogShaderCompilers: Display: TBasePassPSFNoLightMapPolicy (compiled 4 times, average 1.19 sec, max 1.52 sec, min 0.42 sec) [2025.10.25-21.38.57:282][790]LogShaderCompilers: Display: Top 5 shader types by total compile time: [2025.10.25-21.38.57:282][790]LogShaderCompilers: Display: FGenerateLightSamplesCS - 31.74% of total time (compiled 72 times, average 1.60 sec, max 2.37 sec, min 1.07 sec) [2025.10.25-21.38.57:282][790]LogShaderCompilers: Display: FOcclusionRGS - 25.40% of total time (compiled 192 times, average 0.48 sec, max 0.85 sec, min 0.25 sec) [2025.10.25-21.38.57:282][790]LogShaderCompilers: Display: FVirtualShadowMapProjectionCS - 10.85% of total time (compiled 96 times, average 0.41 sec, max 0.80 sec, min 0.24 sec) [2025.10.25-21.38.57:282][790]LogShaderCompilers: Display: FShadeLightSamplesCS - 9.47% of total time (compiled 36 times, average 0.95 sec, max 1.25 sec, min 0.71 sec) [2025.10.25-21.38.57:282][790]LogShaderCompilers: Display: FRayTracingSkyLightRGS - 2.67% of total time (compiled 16 times, average 0.60 sec, max 0.68 sec, min 0.52 sec) [2025.10.25-21.38.57:282][790]LogShaderCompilers: Display: === Material stats === [2025.10.25-21.38.57:282][790]LogShaderCompilers: Display: Materials Cooked: 0 [2025.10.25-21.38.57:282][790]LogShaderCompilers: Display: Materials Translated: 274 [2025.10.25-21.38.57:282][790]LogShaderCompilers: Display: Material Total Translate Time: 0.24 s [2025.10.25-21.38.57:282][790]LogShaderCompilers: Display: Material Translation Only: 0.06 s (25%) [2025.10.25-21.38.57:282][790]LogShaderCompilers: Display: Material DDC Serialization Only: 0.00 s (1%) [2025.10.25-21.38.57:282][790]LogShaderCompilers: Display: Material Cache Hits: 41 (15%) [2025.10.25-21.38.57:282][790]LogShaderCompilers: Display: ================================================ [2025.10.25-21.40.51:445][211]LogEOSSDK: LogEOS: Updating Product SDK Config, Time: 1023.260071 [2025.10.25-21.40.51:545][220]LogEOSSDK: LogEOS: SDK Config Product Update Request Completed - No Change [2025.10.25-21.40.51:545][220]LogEOSSDK: LogEOS: ScheduleNextSDKConfigDataUpdate - Time: 1023.349731, Update Interval: 355.654785 [2025.10.25-21.46.59:019][659]LogEOSSDK: LogEOS: Updating Product SDK Config, Time: 1390.831787 [2025.10.25-21.47.00:016][662]LogEOSSDK: LogEOS: SDK Config Product Update Request Completed - No Change [2025.10.25-21.47.00:016][662]LogEOSSDK: LogEOS: ScheduleNextSDKConfigDataUpdate - Time: 1391.494995, Update Interval: 329.728088 [2025.10.25-21.52.53:401][722]LogEOSSDK: LogEOS: Updating Product SDK Config, Time: 1745.213013 [2025.10.25-21.52.54:406][725]LogEOSSDK: LogEOS: SDK Config Product Update Request Completed - No Change [2025.10.25-21.52.54:406][726]LogEOSSDK: LogEOS: ScheduleNextSDKConfigDataUpdate - Time: 1745.883179, Update Interval: 347.326874 [2025.10.25-21.59.14:788][866]LogEOSSDK: LogEOS: Updating Product SDK Config, Time: 2126.600830 [2025.10.25-21.59.15:787][869]LogEOSSDK: LogEOS: SDK Config Product Update Request Completed - No Change [2025.10.25-21.59.15:787][869]LogEOSSDK: LogEOS: ScheduleNextSDKConfigDataUpdate - Time: 2127.266357, Update Interval: 341.910461 [2025.10.25-22.05.57:518][ 74]LogEOSSDK: LogEOS: Updating Product SDK Config, Time: 2529.330566 [2025.10.25-22.05.58:518][ 77]LogEOSSDK: LogEOS: SDK Config Product Update Request Completed - No Change [2025.10.25-22.05.58:519][ 77]LogEOSSDK: LogEOS: ScheduleNextSDKConfigDataUpdate - Time: 2529.998291, Update Interval: 358.452698 [2025.10.25-22.12.50:578][313]LogEOSSDK: LogEOS: Updating Product SDK Config, Time: 2942.391357 [2025.10.25-22.12.51:581][316]LogEOSSDK: LogEOS: SDK Config Product Update Request Completed - No Change [2025.10.25-22.12.51:581][316]LogEOSSDK: LogEOS: ScheduleNextSDKConfigDataUpdate - Time: 2943.058105, Update Interval: 311.530518 [2025.10.25-22.18.50:640][393]LogEOSSDK: LogEOS: Updating Product SDK Config, Time: 3302.449219 [2025.10.25-22.18.51:638][396]LogEOSSDK: LogEOS: SDK Config Product Update Request Completed - No Change [2025.10.25-22.18.51:638][396]LogEOSSDK: LogEOS: ScheduleNextSDKConfigDataUpdate - Time: 3303.116455, Update Interval: 315.381317 [2025.10.25-22.24.56:358][490]LogEOSSDK: LogEOS: Updating Product SDK Config, Time: 3668.164551 [2025.10.25-22.24.57:357][493]LogEOSSDK: LogEOS: SDK Config Product Update Request Completed - No Change [2025.10.25-22.24.57:357][493]LogEOSSDK: LogEOS: ScheduleNextSDKConfigDataUpdate - Time: 3668.831055, Update Interval: 300.521881 [2025.10.25-22.25.11:351][535]LogDerivedDataCache: C:/Users/James/AppData/Local/UnrealEngine/Common/DerivedDataCache: Maintenance finished in +00:00:00.000 and deleted 0 files with total size 0 MiB and 0 empty folders. Scanned 0 files in 1 folders with total size 0 MiB. [2025.10.25-22.30.46:741][541]LogEOSSDK: LogEOS: Updating Product SDK Config, Time: 4018.547119 [2025.10.25-22.30.47:741][544]LogEOSSDK: LogEOS: SDK Config Product Update Request Completed - No Change [2025.10.25-22.30.47:741][544]LogEOSSDK: LogEOS: ScheduleNextSDKConfigDataUpdate - Time: 4019.213379, Update Interval: 338.202454 [2025.10.25-22.37.02:137][667]LogEOSSDK: LogEOS: Updating Product SDK Config, Time: 4393.941895 [2025.10.25-22.37.03:137][670]LogEOSSDK: LogEOS: SDK Config Product Update Request Completed - No Change [2025.10.25-22.37.03:137][670]LogEOSSDK: LogEOS: ScheduleNextSDKConfigDataUpdate - Time: 4394.608887, Update Interval: 334.067810 [2025.10.25-22.43.32:527][838]LogEOSSDK: LogEOS: Updating Product SDK Config, Time: 4784.333496 [2025.10.25-22.43.33:528][841]LogEOSSDK: LogEOS: SDK Config Product Update Request Completed - No Change [2025.10.25-22.43.33:528][841]LogEOSSDK: LogEOS: ScheduleNextSDKConfigDataUpdate - Time: 4785.004883, Update Interval: 333.476379 [2025.10.25-22.49.47:923][964]LogEOSSDK: LogEOS: Updating Product SDK Config, Time: 5159.726074 [2025.10.25-22.49.48:923][967]LogEOSSDK: LogEOS: SDK Config Product Update Request Completed - No Change [2025.10.25-22.49.48:923][967]LogEOSSDK: LogEOS: ScheduleNextSDKConfigDataUpdate - Time: 5160.392578, Update Interval: 350.372009 [2025.10.25-22.56.12:655][119]LogEOSSDK: LogEOS: Updating Product SDK Config, Time: 5544.448242 [2025.10.25-22.56.13:658][121]LogEOSSDK: LogEOS: SDK Config Product Update Request Completed - No Change [2025.10.25-22.56.13:658][122]LogEOSSDK: LogEOS: ScheduleNextSDKConfigDataUpdate - Time: 5545.115723, Update Interval: 337.118439 [2025.10.25-23.02.35:388][266]LogEOSSDK: LogEOS: Updating Product SDK Config, Time: 5927.176270 [2025.10.25-23.02.36:385][269]LogEOSSDK: LogEOS: SDK Config Product Update Request Completed - No Change [2025.10.25-23.02.36:385][269]LogEOSSDK: LogEOS: ScheduleNextSDKConfigDataUpdate - Time: 5927.842285, Update Interval: 301.468536 [2025.10.25-23.08.07:634][515]LogUObjectHash: Compacting FUObjectHashTables data took 4.92ms [2025.10.25-23.08.07:724][515]LogStall: Shutdown... [2025.10.25-23.08.07:724][515]LogStall: Shutdown complete. [2025.10.25-23.08.07:908][515]LogWorld: UWorld::CleanupWorld for World_0, bSessionEnded=true, bCleanupResources=true [2025.10.25-23.08.07:908][515]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated [2025.10.25-23.08.08:052][515]LogSlate: Window 'BP_ThirdPersonCharacter' being destroyed [2025.10.25-23.08.08:094][515]LogActorComponent: UnregisterComponent: (/Engine/Transient.EditorFloorComp) Not registered. Aborting. [2025.10.25-23.08.08:094][515]LogWorld: UWorld::CleanupWorld for World_9, bSessionEnded=true, bCleanupResources=true [2025.10.25-23.08.08:094][515]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated [2025.10.25-23.08.08:210][515]LogSlate: Window 'GameIdeaV5_5 - Unreal Editor' being destroyed [2025.10.25-23.08.08:211][515]LogWindowsTextInputMethodSystem: Activated input method: English (United States) - (Keyboard). [2025.10.25-23.08.08:474][515]LogUObjectHash: Compacting FUObjectHashTables data took 1.34ms [2025.10.25-23.08.08:496][515]Cmd: QUIT_EDITOR [2025.10.25-23.08.08:496][516]LogCore: Engine exit requested (reason: UUnrealEdEngine::CloseEditor()) [2025.10.25-23.08.08:506][516]LogCore: Engine exit requested (reason: EngineExit() was called; note: exit was already requested) [2025.10.25-23.08.08:508][516]LogStaticMesh: Abandoning remaining async distance field tasks for shutdown [2025.10.25-23.08.08:508][516]LogStaticMesh: Abandoning remaining async card representation tasks for shutdown [2025.10.25-23.08.08:510][516]LogWorld: UWorld::CleanupWorld for ThirdPersonMap, bSessionEnded=true, bCleanupResources=true [2025.10.25-23.08.08:510][516]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated [2025.10.25-23.08.08:510][516]LogWorldPartition: UWorldPartition::Uninitialize : World = /Game/Maps/ThirdPersonMap.ThirdPersonMap [2025.10.25-23.08.08:534][516]LogStylusInput: Shutting down StylusInput subsystem. [2025.10.25-23.08.08:538][516]LogLevelSequenceEditor: LevelSequenceEditor subsystem deinitialized. [2025.10.25-23.08.08:603][516]LogWorld: UWorld::CleanupWorld for World_11, bSessionEnded=true, bCleanupResources=true [2025.10.25-23.08.08:604][516]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated [2025.10.25-23.08.08:609][516]LogWorld: UWorld::CleanupWorld for World_8, bSessionEnded=true, bCleanupResources=true [2025.10.25-23.08.08:609][516]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated [2025.10.25-23.08.08:613][516]LogWorld: UWorld::CleanupWorld for World_10, bSessionEnded=true, bCleanupResources=true [2025.10.25-23.08.08:613][516]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated [2025.10.25-23.08.08:621][516]LogStudioTelemetry: Ended StudioTelemetry Session [2025.10.25-23.08.08:628][516]LogAnalytics: Display: [UEEditor.Rocket.Release] Destroying ET Analytics provider [2025.10.25-23.08.08:628][516]LogAnalytics: Display: [UEEditor.Rocket.Release] Ended ET Analytics provider session [2025.10.25-23.08.08:629][516]LogAnalytics: Display: [UEEditor.Rocket.Release] Destroyed ET Analytics provider [2025.10.25-23.08.09:245][516]LogAudio: Display: Beginning Audio Device Manager Shutdown (Module: AudioMixerXAudio2)... [2025.10.25-23.08.09:245][516]LogAudio: Display: Destroying 1 Remaining Audio Device(s)... [2025.10.25-23.08.09:245][516]LogAudio: Display: Audio Device unregistered from world 'ThirdPersonMap'. [2025.10.25-23.08.09:245][516]LogAudioMixer: Display: Unregistering submix buffer listener 'PixelStreamingEditorListener' from submix 'MasterSubmixDefault' [2025.10.25-23.08.09:246][516]LogAudio: Display: Shutting down audio device while 1 references to it are still alive. For more information, compile with INSTRUMENT_AUDIODEVICE_HANDLES. [2025.10.25-23.08.09:246][516]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=1 [2025.10.25-23.08.09:252][516]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=1 [2025.10.25-23.08.09:264][516]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID -1 [2025.10.25-23.08.09:264][516]LogAudio: Display: Audio Device Manager Shutdown [2025.10.25-23.08.09:270][516]LogExit: Preparing to exit. [2025.10.25-23.08.09:759][516]LogUObjectHash: Compacting FUObjectHashTables data took 1.82ms [2025.10.25-23.08.09:764][516]LogPython: Display: Object '/MovieRenderPipeline/Python/MoviePipelineExampleRuntimeExecutor_PY.MoviePipelineExampleRuntimeExecutor' was externally referenced when shutting down Python. Forcibly releasing its Python resources! [2025.10.25-23.08.09:766][516]LogPython: Display: Object '/ControlRig/Python/RigHierarchy/add_controls_for_selected_PY.add_controls_for_selected_options' was externally referenced when shutting down Python. Forcibly releasing its Python resources! [2025.10.25-23.08.09:766][516]LogPython: Display: Object '/ControlRig/Python/RigHierarchy/add_controls_for_selected_PY.add_controls_for_selected' was externally referenced when shutting down Python. Forcibly releasing its Python resources! [2025.10.25-23.08.09:767][516]LogPython: Display: Object '/ControlRig/Python/RigHierarchy/add_null_above_selected_PY.add_null_above_selected' was externally referenced when shutting down Python. Forcibly releasing its Python resources! [2025.10.25-23.08.09:767][516]LogPython: Display: Object '/ControlRig/Python/RigHierarchy/align_items_PY.align_translation_rotation' was externally referenced when shutting down Python. Forcibly releasing its Python resources! [2025.10.25-23.08.09:767][516]LogPython: Display: Object '/ControlRig/Python/RigHierarchy/align_items_PY.align_translation_all' was externally referenced when shutting down Python. Forcibly releasing its Python resources! [2025.10.25-23.08.09:767][516]LogPython: Display: Object '/ControlRig/Python/RigHierarchy/align_items_PY.align_translation_x' was externally referenced when shutting down Python. Forcibly releasing its Python resources! [2025.10.25-23.08.09:767][516]LogPython: Display: Object '/ControlRig/Python/RigHierarchy/align_items_PY.align_translation_y' was externally referenced when shutting down Python. Forcibly releasing its Python resources! [2025.10.25-23.08.09:767][516]LogPython: Display: Object '/ControlRig/Python/RigHierarchy/align_items_PY.align_translation_z' was externally referenced when shutting down Python. Forcibly releasing its Python resources! [2025.10.25-23.08.09:767][516]LogPython: Display: Object '/ControlRig/Python/RigHierarchy/align_items_PY.align_rotation' was externally referenced when shutting down Python. Forcibly releasing its Python resources! [2025.10.25-23.08.09:767][516]LogPython: Display: Object '/ControlRig/Python/RigHierarchy/align_items_PY.align_scale' was externally referenced when shutting down Python. Forcibly releasing its Python resources! [2025.10.25-23.08.09:767][516]LogPython: Display: Object '/ControlRig/Python/RigHierarchy/rename_items_PY.search_replace_name_dialog' was externally referenced when shutting down Python. Forcibly releasing its Python resources! [2025.10.25-23.08.09:767][516]LogPython: Display: Object '/ControlRig/Python/RigHierarchy/rename_items_PY.search_replace_entry' was externally referenced when shutting down Python. Forcibly releasing its Python resources! [2025.10.25-23.08.09:767][516]LogPython: Display: Object '/ControlRig/Python/RigHierarchy/rename_items_PY.add_prefix_dialog' was externally referenced when shutting down Python. Forcibly releasing its Python resources! [2025.10.25-23.08.09:767][516]LogPython: Display: Object '/ControlRig/Python/RigHierarchy/rename_items_PY.add_prefix_entry' was externally referenced when shutting down Python. Forcibly releasing its Python resources! [2025.10.25-23.08.09:767][516]LogPython: Display: Object '/ControlRig/Python/RigHierarchy/rename_items_PY.add_suffix_dialog' was externally referenced when shutting down Python. Forcibly releasing its Python resources! [2025.10.25-23.08.09:767][516]LogPython: Display: Object '/ControlRig/Python/RigHierarchy/rename_items_PY.add_suffix_entry' was externally referenced when shutting down Python. Forcibly releasing its Python resources! [2025.10.25-23.08.09:767][516]LogPython: Display: Object '/ControlRig/Python/RigHierarchy/rename_items_PY.do_rename_dialog' was externally referenced when shutting down Python. Forcibly releasing its Python resources! [2025.10.25-23.08.09:767][516]LogPython: Display: Object '/ControlRig/Python/RigHierarchy/rename_items_PY.do_rename_entry' was externally referenced when shutting down Python. Forcibly releasing its Python resources! [2025.10.25-23.08.09:767][516]LogPython: Display: Object '/ControlRig/Python/RigHierarchy/set_bone_reference_pose_PY.set_bone_reference_pose' was externally referenced when shutting down Python. Forcibly releasing its Python resources! [2025.10.25-23.08.09:768][516]LogPython: Display: Object '/ControlRig/Python/ControlRigWorkflows/workflow_fbik_import_ik_rig_PY.import_ik_rig_options' was externally referenced when shutting down Python. Forcibly releasing its Python resources! [2025.10.25-23.08.09:768][516]LogPython: Display: Object '/ControlRig/Python/RigHierarchy/add_controls_for_selected_PY.ControlOutputFormat' was externally referenced when shutting down Python. Forcibly releasing its Python resources! [2025.10.25-23.08.11:077][516]LogEditorDataStorage: Deinitializing [2025.10.25-23.08.11:460][516]LogDemo: Cleaned up 0 splitscreen connections, owner deletion: enabled [2025.10.25-23.08.11:545][516]LogExit: Editor shut down [2025.10.25-23.08.11:551][516]LogExit: Transaction tracking system shut down [2025.10.25-23.08.12:373][516]LogExit: Object subsystem successfully closed. [2025.10.25-23.08.12:401][516]LogShaderCompilers: Display: Shaders left to compile 0 [2025.10.25-23.08.13:097][516]LogMemoryProfiler: Shutdown [2025.10.25-23.08.13:098][516]LogNetworkingProfiler: Shutdown [2025.10.25-23.08.13:098][516]LoadingProfiler: Shutdown [2025.10.25-23.08.13:098][516]LogTimingProfiler: Shutdown [2025.10.25-23.08.13:432][516]LogSharedMemoryMedia: Shutting down module SharedMemoryMedia'... [2025.10.25-23.08.13:432][516]LogDisplayClusterMedia: Shutting down module 'DisplayClusterMedia'... [2025.10.25-23.08.13:433][516]LogDisplayClusterRemoteControlInterceptor: DisplayClusterRemoteControlInterceptor has been unregistered [2025.10.25-23.08.13:438][516]LogDisplayClusterWarp: Warp module shutdown [2025.10.25-23.08.13:438][516]LogDisplayClusterWarp: Un-registering warp factory... [2025.10.25-23.08.13:438][516]LogDisplayClusterRender: Unregistering factory for warp policy: InFrustumFit [2025.10.25-23.08.13:438][516]LogDisplayClusterRender: Unregistered factory for warp policy: InFrustumFit [2025.10.25-23.08.13:438][516]LogDisplayClusterWarp: Warp module has been shutdown. [2025.10.25-23.08.13:438][516]LogDisplayClusterWarp: Warp module has been destroyed [2025.10.25-23.08.13:439][516]LogDisplayClusterProjection: Projection module shutdown [2025.10.25-23.08.13:439][516]LogDisplayClusterProjection: Un-registering projection factory... [2025.10.25-23.08.13:439][516]LogDisplayClusterRender: Unregistering factory for projection policy: camera [2025.10.25-23.08.13:439][516]LogDisplayClusterRender: Unregistered factory for projection policy: camera [2025.10.25-23.08.13:439][516]LogDisplayClusterProjection: Un-registering projection factory... [2025.10.25-23.08.13:439][516]LogDisplayClusterRender: Unregistering factory for projection policy: domeprojection [2025.10.25-23.08.13:439][516]LogDisplayClusterRender: Unregistered factory for projection policy: domeprojection [2025.10.25-23.08.13:439][516]LogDisplayClusterProjection: Un-registering projection factory... [2025.10.25-23.08.13:439][516]LogDisplayClusterRender: Unregistering factory for projection policy: easyblend [2025.10.25-23.08.13:439][516]LogDisplayClusterRender: Unregistered factory for projection policy: easyblend [2025.10.25-23.08.13:439][516]LogDisplayClusterProjection: Un-registering projection factory... [2025.10.25-23.08.13:439][516]LogDisplayClusterRender: Unregistering factory for projection policy: link [2025.10.25-23.08.13:439][516]LogDisplayClusterRender: Unregistered factory for projection policy: link [2025.10.25-23.08.13:439][516]LogDisplayClusterProjection: Un-registering projection factory... [2025.10.25-23.08.13:439][516]LogDisplayClusterRender: Unregistering factory for projection policy: manual [2025.10.25-23.08.13:439][516]LogDisplayClusterRender: Unregistered factory for projection policy: manual [2025.10.25-23.08.13:439][516]LogDisplayClusterProjection: Un-registering projection factory... [2025.10.25-23.08.13:439][516]LogDisplayClusterRender: Unregistering factory for projection policy: mpcdi [2025.10.25-23.08.13:439][516]LogDisplayClusterRender: Unregistered factory for projection policy: mpcdi [2025.10.25-23.08.13:439][516]LogDisplayClusterProjection: Un-registering projection factory... [2025.10.25-23.08.13:439][516]LogDisplayClusterRender: Unregistering factory for projection policy: mesh [2025.10.25-23.08.13:439][516]LogDisplayClusterRender: Unregistered factory for projection policy: mesh [2025.10.25-23.08.13:439][516]LogDisplayClusterProjection: Un-registering projection factory... [2025.10.25-23.08.13:439][516]LogDisplayClusterRender: Unregistering factory for projection policy: simple [2025.10.25-23.08.13:439][516]LogDisplayClusterRender: Unregistered factory for projection policy: simple [2025.10.25-23.08.13:439][516]LogDisplayClusterProjection: Un-registering projection factory... [2025.10.25-23.08.13:439][516]LogDisplayClusterRender: Unregistering factory for projection policy: vioso [2025.10.25-23.08.13:439][516]LogDisplayClusterRender: Unregistered factory for projection policy: vioso [2025.10.25-23.08.13:439][516]LogDisplayClusterProjection: Projection module has been destroyed [2025.10.25-23.08.13:440][516]LogDisplayClusterProjectionVIOSO: VIOSO API released. [2025.10.25-23.08.13:442][516]LogDisplayClusterModule: Cleaning up internals... [2025.10.25-23.08.13:442][516]LogDisplayClusterCluster: Releasing cluster manager... [2025.10.25-23.08.13:476][516]LogHttpServerModule: Stopping all listeners... [2025.10.25-23.08.13:476][516]LogHttpListener: HttListener stopping listening on Port 30010 [2025.10.25-23.08.13:476][516]LogHttpServerModule: All listeners stopped [2025.10.25-23.08.13:479][516]LogHttpServerModule: Stopping all listeners... [2025.10.25-23.08.13:479][516]LogHttpServerModule: All listeners stopped [2025.10.25-23.08.14:076][516]LogChaosDD: Chaos Debug Draw Shutdown [2025.10.25-23.08.14:107][516]LogHttp: Warning: [FHttpManager::Shutdown] Unbinding delegates for 1 outstanding Http Requests: [2025.10.25-23.08.14:107][516]LogHttp: Warning: verb=[POST] url=[https://datarouter.ol.epicgames.com/datarouter/api/v1/public/data?SessionID=%7BE7E3507F-42AB-86BA-E81F-5FAF8C428141%7D&AppID=UEEditor.Rocket.Release&AppVersion=5.5.4-40574608%2B%2B%2BUE5%2BRelease-5.5&UserID=1fa8995d4eb0330d8f4761a9c14673d6%7C1bc2c45aa4cf48a281872ae8cca5526b%7C8c8e14f0-0440-477c-8c78-ef1161e5b65b&AppEnvironment=datacollector-binary&UploadType=eteventstream] refs=[2] status=Processing [2025.10.25-23.08.14:660][516]LogEOSSDK: FEOSSDKManager::Shutdown EOS_Shutdown Result=[EOS_Success] [2025.10.25-23.08.14:660][516]LogStudioTelemetry: Display: Shutdown StudioTelemetry Module [2025.10.25-23.08.14:660][516]LogNFORDenoise: NFORDenoise function shutting down [2025.10.25-23.08.14:662][516]RenderDocPlugin: plugin has been unloaded. [2025.10.25-23.08.14:686][516]LogIris: FNetObjectFactoryRegistry::UnregisterFactory is unregistering factory: None name: NetActorFactory id: 0 [2025.10.25-23.08.14:686][516]LogIris: FNetObjectFactoryRegistry::UnregisterFactory is unregistering factory: None name: NetSubObjectFactory id: 1 [2025.10.25-23.08.14:686][516]LogPakFile: Destroying PakPlatformFile [2025.10.25-23.08.14:965][516]LogD3D12RHI: ~FD3D12DynamicRHI [2025.10.25-23.08.15:178][516]LogExit: Exiting. [2025.10.25-23.08.15:276][516]Log file closed, 10/25/25 17:08:15