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8 Commits
AddEnemySp
...
origin/Sta
| Author | SHA1 | Date | |
|---|---|---|---|
| 202ac662a2 | |||
| 79e2915201 | |||
| 2bb66696be | |||
| 07c4e74975 | |||
| 227b719d61 | |||
| 82630736a8 | |||
| a3fc755f81 | |||
| 811346e744 |
41
.gitignore
vendored
41
.gitignore
vendored
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# Unreal Engine auto-generated folders
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Binaries/
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DerivedDataCache/
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Intermediate/
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Saved/
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# Logs and temporary files
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*.log
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*.tmp
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*.obj
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*.pch
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*.sln
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*.suo
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*.xcodeproj
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*.xcworkspace
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*.VC.db
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*.VC.opendb
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# Backup and autosave files
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*.bak
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*.backup
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*.autosave
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# Build artifacts
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*.exe
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*.dll
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*.app
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*.dylib
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*.so
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# Ignore config backups
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Config/*.ini.bak
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# Ignore crash reports
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Saved/CrashReports/
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# Ignore local build data
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.vscode/
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.idea/
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.DS_Store
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Thumbs.db
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Content/Entities/Enemies/BluePrints/BP_OminousSphere.uasset
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Content/Entities/Enemies/BluePrints/BP_OminousSphere.uasset
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Content/Icons/Equipment/Gloves/Gloves.uasset
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Content/Icons/Equipment/Gloves/Gloves.uasset
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Content/Player/BP_ThirdPersonCharacter.uasset
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Content/Player/BP_ThirdPersonCharacter.uasset
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Content/Procedural_Dungeon/SM_Arch.uasset
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Content/Procedural_Dungeon/SM_Arch.uasset
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Content/Procedural_Dungeon/SM_LONGHALL.uasset
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Content/Procedural_Dungeon/SM_LONGHALL.uasset
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Content/Procedural_Dungeon/SM_arch_01.uasset
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Content/Procedural_Dungeon/SM_arch_01.uasset
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Content/UI/Charactersheet/Common/WBP_EquipSlot.uasset
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Content/UI/Charactersheet/Common/WBP_EquipSlot.uasset
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Content/UI/Charactersheet/Common/WBP_ItemSlot.uasset
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Content/UI/Charactersheet/Common/WBP_ItemSlot.uasset
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Content/UI/Charactersheet/Common/WBP_ReagentRow.uasset
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Content/UI/Charactersheet/Common/WBP_ReagentRow.uasset
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Content/UI/Charactersheet/Common/WBP_RelicSlot.uasset
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Content/UI/Charactersheet/Common/WBP_RelicSlot.uasset
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Content/UI/Charactersheet/Common/WBP_StatRow.uasset
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Content/UI/Charactersheet/Common/WBP_StatRow.uasset
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Content/UI/Charactersheet/WBP_CharacterSheet.uasset
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Content/UI/Charactersheet/WBP_CharacterSheet.uasset
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Content/UI/Data/DataTables/DT_Items.uasset
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Content/UI/Data/DataTables/DT_Items.uasset
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Content/UI/Data/DataTables/DT_Passive_Starter_Magic.uasset
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Content/UI/Data/DataTables/DT_Passive_Starter_Magic.uasset
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Content/UI/Data/DataTables/DT_Passive_Starter_Melee.uasset
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Content/UI/Data/DataTables/DT_Passive_Starter_Melee.uasset
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Content/UI/Data/DataTables/DT_Passive_Starter_Ranged.uasset
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Content/UI/Data/DataTables/DT_Passive_Starter_Ranged.uasset
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Content/UI/Data/DataTables/DT_Reagents.uasset
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Content/UI/Data/DataTables/DT_Reagents.uasset
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Content/UI/Data/DataTables/PassiveNodeDetails.uasset
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Content/UI/Data/DataTables/PassiveNodeDetails.uasset
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Content/UI/Data/Enums/EPassiveTypes.uasset
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Content/UI/Data/Enums/EPassiveTypes.uasset
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Content/UI/Data/Enums/E_DragArea.uasset
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Content/UI/Data/Enums/E_DragArea.uasset
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Content/UI/Data/Enums/E_DragSourceType.uasset
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Content/UI/Data/Enums/E_DragSourceType.uasset
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Content/UI/Data/Enums/E_EquipSlot.uasset
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Content/UI/Data/Enums/E_EquipSlot.uasset
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Content/UI/Data/Enums/E_ItemCategory.uasset
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Content/UI/Data/Enums/E_ItemCategory.uasset
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Content/UI/Data/Enums/E_ItemID.uasset
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Content/UI/Data/Enums/E_ItemID.uasset
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Content/UI/Data/Enums/E_ReagentID.uasset
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Content/UI/Data/Enums/E_ReagentID.uasset
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Content/UI/Data/Structs/S_ItemStack.uasset
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Content/UI/Data/Structs/S_ItemStack.uasset
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Content/UI/Data/Structs/Struct_Attributes.uasset
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Content/UI/Data/Structs/Struct_Attributes.uasset
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Content/UI/Data/Structs/Struct_PassiveNode.uasset
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Content/UI/Data/Structs/Struct_PassiveNode.uasset
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