26 Commits

Author SHA1 Message Date
0c2ba2ae63 Merge pull request 'Removed dependency of tooltip widget to Skill Nodes widgets. Can now be used by other widgets.' (#13) from MigrateTooltip into master
Reviewed-on: #13
2025-12-18 06:43:24 +00:00
c060623dfa corrected merging conflit with bp_skill_node.uasset 2025-12-17 23:41:18 -07:00
d04bca8098 Removed dependency of tooltip widget to Skill Nodes widgets. Can now be used by other widgets.
Added default constructors for blanket title/Details, as well as title/stats layout
2025-12-17 23:31:19 -07:00
f964f8f5e7 Merge pull request 'origin/StatsAndAttributes' (#10) from origin/StatsAndAttributes into master
Reviewed-on: #10
2025-12-18 05:46:36 +00:00
202ac662a2 Made core stats changable from BP_Inventory, fixed derived stats ordering descrepency 2025-12-17 19:44:37 -07:00
79e2915201 Finished Core Stats, Derived Stats and the UI Element to hold them, 2025-12-17 18:57:04 -07:00
2bb66696be Added Core and Secondary stats windows, core updates when helm equipped.
Next: Secondary panel
2025-12-16 23:43:43 -07:00
07c4e74975 Revamped attribute recalculate function, bp_inventory now handles stat change refreshing.
Next: Build Character Stats & Detail Stats UI
2025-12-16 16:18:25 -07:00
227b719d61 Completed Removing zero-value stats next Hook Inventory into Recalculate logic 2025-12-16 13:32:58 -07:00
82630736a8 Finished Adding Relic stats logic to playerstats, next will Remove zero-value stats from becoming an issue 2025-12-16 00:59:18 -07:00
a3fc755f81 Setup logic for stats, next Implement GetEquippedRelics_ForStats 2025-12-15 20:31:36 -07:00
33752551f5 Merge pull request 'Folder Restructure' (#9) from origin/StatsAndAttributes into master
Reviewed-on: #9
2025-12-15 22:57:32 +00:00
811346e744 Folder Restructure 2025-12-15 15:54:57 -07:00
7f867efd97 Merge pull request 'Finished item logic.' (#8) from ItemLogic into master
Reviewed-on: #8
2025-12-15 21:38:11 +00:00
3a85294624 Finished item logic. 2025-12-15 14:36:27 -07:00
0615dfc3ed Merge pull request 'Fixed Reagent list not building bug.' (#7) from ItemLogic into master
Reviewed-on: #7
2025-12-15 18:35:56 +00:00
ab4782d222 Fixed Reagent list not building bug. 2025-12-15 11:34:12 -07:00
7e61ca1e87 Merge pull request 'ItemLogic' (#6) from ItemLogic into master
Reviewed-on: #6
2025-12-15 18:22:15 +00:00
3eee9abb88 Fixed reagent reorder functionality on drag and drop / pickup. 2025-12-15 11:20:45 -07:00
cb40c2c3a9 Fixed drop logic to drop outside inventory 2025-12-15 10:14:34 -07:00
d8efe26c7f Merge pull request 'EnemyLogic' (#5) from EnemyLogic into master
Reviewed-on: #5
2025-12-15 07:45:20 +00:00
619542f4d8 pushing the .gitignore to branch
Merge branch 'master' into EnemyLogic
2025-12-15 00:43:11 -07:00
431eb16b0f Add .gitignore from master 2025-12-15 00:38:38 -07:00
c17ec046eb Add .gitignore 2025-12-15 07:34:45 +00:00
d913d990c2 Merge pull request 'Implimented Drop and pickup logic with unique world actors.' (#4) from ItemLogic into master
Reviewed-on: #4
2025-12-15 07:02:09 +00:00
c18cb0b69a Merge pull request 'ItemLogic' (#3) from ItemLogic into master
Reviewed-on: #3
2025-12-15 04:57:29 +00:00
115 changed files with 41 additions and 0 deletions

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# Unreal Engine auto-generated folders
Binaries/
DerivedDataCache/
Intermediate/
Saved/
# Logs and temporary files
*.log
*.tmp
*.obj
*.pch
*.sln
*.suo
*.xcodeproj
*.xcworkspace
*.VC.db
*.VC.opendb
# Backup and autosave files
*.bak
*.backup
*.autosave
# Build artifacts
*.exe
*.dll
*.app
*.dylib
*.so
# Ignore config backups
Config/*.ini.bak
# Ignore crash reports
Saved/CrashReports/
# Ignore local build data
.vscode/
.idea/
.DS_Store
Thumbs.db

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