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Source/ThisWillWork/MyCustomActorFinder.h
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16
Source/ThisWillWork/MyCustomActorFinder.h
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// Fill out your copyright notice in the Description page of Project Settings.
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#pragma once
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#include "CoreMinimal.h"
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#include "GameFramework/Actor.h"
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#include "MyCustomActorFinder.generated.h"
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UCLASS()
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class GAMEIDEAV5_5_API AMyCustomActorFinder : public AActor
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{
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GENERATED_BODY()
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public: UFUNCTION(BlueprintCallable, Category = "Utilities") AActor* FindActorByName(const FString& ActorName);
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};
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